___THIS IS MY WORKING COPY THAT WILL BE ADJUSTED AS I PLAY WITH THIS DECK - - - - - - ___Despite appearances, this is not just an annoying, sloppy meme deck. I can assure you, I fully intend to create and use this build. What this deck is actually about is sacrificing direct defenses to try and shake things up a bit. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ___As I'm sure you've noticed, I have abstained from including many of the tools most players feel are compulsory. Most of that stuff is still there (kind of), in the sagas. You're just gonna have to plan ahead a little more, that's all. No biggie! I mean, you can read minds, right? - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ___To be clear, this deck is not built for consistency. It is purposely designed to give you a different path forward every time you run it. I could go off all day about the fun combos I plan to do with these cards, and I know there's plenty of other opportunities I can't see yet. There will likely be terrible dud starts, but that's a risk I'm willing to take. Winning isn't the only way to have fun. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ___As for the price quote, I know it's a bit heavy but I think it's worth it in the long run. If you'd like to reduce costs I've got a list of 15 alternative cards you can swap in to replace the more expensive stuff: - Down, Down to Goblin-Town - Korvold and the Noble Thief - Origin of the Avengers - Ornithopter of Paradise - Summon: Primal Odin - Sylvan Caryatid - Tale of Tinuviel - The Misty Mountains Cold - The Phasing of Zhalfir - The Rise of Sozin/Fire Lord Sozin - The World Spell - Time of Ice - Waking the Trolls - War of the Last Alliance - World War Hulk