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Smaug the Impenetrable
Bolg, Erebor's Reckoning

Hobbit Precon - Riches & Ruin

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Smaug the Impenetrable

Built this list to feel like a precon with two face commanders you can swap between depending on how you want to play while staying with The Hobbit and Lord of the Rings lore! Main Commander (Smaug): Self-burn Smaug with board-wipe spells (Pestilence, Star of Extinction) to make tons of Treasures, then win instantly by draining the table with Mirkwood Bats or dumping mana into a lethal Crackle with Power. Backup Commander (Bolg): Fast paced token swarm that debuffs enemy blockers while buffing your Orcs and Goblins for big combat swings.

Tom, Bert, and William

Roast Mutton - A Tom, Bert, and William Precon

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Tom, Bert, and William

Roast Mutton is a Tom, Bert, and William precon built around one simple idea: everything is dinner! The deck uses oversized creatures with awkward drawbacks, like Hunted Horror, Rotting Regisaur, and Daemogoth Titan, then feeds them to the Trolls to draw huge amounts of cards. Once those creatures hit the graveyard, recursion spells bring them back for second helpings. The real twist comes when Tom, Bert, and William die and return as a noncreature artifact, representing the Trolls turning to stone at sunrise. Cards like Tough Cookie and Karn, Silver Golem can temporarily bring the statues back to life, while other effects can sacrifice the stone Trolls and let the feast begin again. A small Food package reinforces the dinner theme without taking over the deck. The goal was to create a flavorful, slightly janky, but functional precon where the mechanics actually tell the story of the Trolls’ disastrous dinner.

Bard, Heir of Girion

Hobbit Precon - Dale-Town

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Bard, Heir of Girion

The deck tells a story of victory in Dale. It begins with Smaug's attack on Lake-town, represented by cards such as Day of Judgment and Doomskar. In the midst of the destruction, Bard the Bowman takes his stand and uses The Black Arrow to bring down Smaug. With the dragon defeated, the story shifts from destruction to recovery. The survivors of Lake-town gather around Bard, represented by the many Human and Soldier creatures and tokens throughout the deck. Cards such as Raise the Alarm, Resolute Reinforcements, Call the Coppercoats and Esgaroth Garrison represent the people coming together and forming a new community. From there, the deck tells the story of Dale being rebuilt. Bard, Heir of Girion eventually becomes Bard, King of Dale, while cards such as The Queen of Dale, Flowering of the White Tree, Call for Unity and Banner of Kinship shows the restoration of the Town and the unity of its people. The growing number of Human tokens mirrors the return of Dale's population, while the various anthem effects show the city becoming stronger as it is rebuilt. The price is a little bit higher in dollars than i expected, but i tried keeping it close to 150

Smaug the Impenetrable

Fire and Ruin

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Smaug the Impenetrable

Alright, friends, gather round the campfire... Or better yet, gather round the hoard, because today we're talking about the laziest, greediest, most patient dragon in all of Middle-earth: Smaug. Now, Smaug didn't build an empire through hard work. He showed up, torched Erebor, evicted an entire dwarven kingdom, and then took a two-hundred-year nap on a pile of gold. And that is exactly the game plan of the Fire & Ruin deck. This deck is not in a hurry.... It is going to sit there, sweep the board every time it gets too crowded with cards like Blasphemous Act, Chain Reaction, Crux of Fate. Meanwhile, quietly stack up Treasure like a proper hoard. Deadly Dispute, Seize the Spoils, Magda(s), Professional Face-Breaker... Even Glóin and the Sackville-Bagginses have wandered in. Everybody in this story wants a piece of that pile before the dragon notices... Or should I say... dragons? This deck is absolutely packed with dragons, I believe they are the only creatures Smaug would respect to touch his treasures. Dragonspeaker Shaman and Rivaz of the Claw are here to make sure Smaug and all your other dragons cost considerably less than they should, while carss like Sarkhan, Fireblood and Sarkhan's Triumph and Dragonlord's Servant support them elsewhere. Nogi, Draco-Zealot turns your dragon tribal enthusiasm into card advantage, and Atsushi, the Blazing Sky, Rapacious Dragon, Decadent Dragon, and Young Red Dragon all show up to remind you that dragons and treasure go together like, well... Dragons and treasure! It's not just Smaug's hoard anymore. It's a whole mountain full of very rich, very unfriendly lizards. Once Smaug is out and that treasure has turned into a genuinely absurd amount of mana, we stop being patient and start being obnoxious. Hellkite Charger, Seize the Day, Scourge of the Throne, Fear of Missing Out — these are all here to make sure that one attack becomes several attacks, because the real Smaug certainly didn't stop after Erebor. He kept right on going, over Dale, straight for Lake-town, and by the time anyone reached for a black arrow it was already too late. So that's the plan: be patient, be greedy, clear the board as many times as you need to, and let the gold pile up. Then, all at once, remind everyone why you were never supposed to wake that dragon up in the first place.

Bard, King of Dale

Bard, King of Value

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Bard, King of Dale

Recruit and connive your way to victory by multiplying card draw and token production with Bard, turning discards into graveyard value, and building a protected go-wide army. • Key engines: Shorikai, Genesis Engine; Belladonna Took; and King T’Challa. • Reach for the stars: Irenicus’s Vile Duplication copies Bard and sends the value into overdrive. • Finishers: Akroma’s Will, Champions from Beyond, and Moonshaker Cavalry.

Gandalf, Party Guest

The Party Gathers

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Gandalf, Party Guest

From a simple Hobbit Hole to the great Misty Mountains Cold! This deck attempts to make use of each of the members of the party involved in the Hobbit as they make their way to the Misty Mountains. With a focus on building up a board of Dwarves (and a Hobbit), while using Gandalf to cast combat-focused spells at the beginning of combat. Additionally, Gandalf can serve as a way of draw on slower, defensive turns while Bilbo acts as a recursion piece to pick up spells cast by Gandalf during previous combats and main phases.

Bard, Heir of Girion

Hobbit Precon - The City of Dale

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Bard, Heir of Girion

Welcome to the city of Dale! This is a go wide token generator deck that leverages the recruit mechanic to put low cmc or power cards in the graveyard to later bring back out while you generate card advantage. You filter out extra lands when needed or cards not at your current tempo to bring back later. Flyers provide another avenue of evasion and through things like Jackdaw savior an amount of recursion, with some of our higher CMC slots filled by chunky or synergistic fliers that if lost bring back other value engines. We use all this to generate a massive board and card advantage while using things like ghostly prison, the new Dain, and similar effects to slow down those trying to stop us. Interaction provided is to protect your own board state and make sure our big value plays resolve. The vibe, to me fit the vibe! You start fairly small and build up from the small fishing hamlet of dale to a massive bustling city complete with walls and soldiers. Even sporting 3 different bards to show the stages he goes through from simple bowman of Dale, to soon to be hero, to king of the bustling city. that being said the alt commander is very much a riskier play, at 6 CMC its something you want to save for an ideal loop of combo draw and token generation. Make sure you have ramp early in hand and protection ready to go because a 6 mana do nothing turn is devastating. While not from the hobbit a fitting thematic alt commander would also be Prince Imrahil the fair. At two mana hes safe fast and quick to get going with the many draw engines we have going. Hope you like my deck! The hamlet of Dale shall rise from the obscure lake town to bustling city!

The Lord of the Eagles

Fly you fools!

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The Lord of the Eagles

The main goal of this deck isn't to be too flashy or optimized, but to focus on flyers, card draw and some ring temptation while keeping the feel of a pre-con. I wanted to squeeze as many Lord of the Rings and The Hobbit cards into the deck as possible, with only a few exceptions for function or coolness. Going mono-blue still gave me the chance to include some of my favourite characters and locations, including Bilbo, Gandalf, Saruman and Elrond, while still feeling natural for a casual Commander deck. I'm really proud of the flavour throughout the deck. The game plan being to slowly build up a flock of flyers, draw cards, let the Ring tempt you before having a big flashy turn where The Lord of Eagles leads the charge, much like they do in the book to turn the tide of the Battle of Five Armies.