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Azog, Moria's Ruin

March on the Lonely Mountain

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Azog, Moria's Ruin

Azog, Moria's Ruin — Commander Deck Lead the armies of Mordor on a relentless march toward the Lonely Mountain. Under the command of Azog, an endless horde of Orcs and Goblins advances through Middle-earth, leaving only blood and ruin in its wake. Every warrior is expendable. Every death brings you closer to victory. Raise armies from the darkness, sacrifice your minions for power, and turn the fallen into fuel for an even greater assault. Let your creatures die without fear — for in Azog's army, death is merely another weapon. Reclaim your fallen warriors from the graveyard, swarm the battlefield with Orcs and Goblins, and overwhelm your enemies beneath the unstoppable tide of the Dark Lord's servants. The Lonely Mountain stands before you. Its treasures await. March. Kill. Conquer. The march has begun.

Tom, Bert, and William

Wild Howls

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Tom, Bert, and William

"It may have been only a trick of the wind in the cracks and gullies of the rocky wall, but the sounds were those of shrill cries, and Wild Howls of laughter." || This preconstructed The Hobbit commander deck embodies the unglorified yet distinct challenges that face Bilbo and company in their travels through the wilderness. As they make their way to the Lonely Mountain, snarling wolves, hungry trolls, giant spiders, and more linger in the darkness. The cards in this deck represent steps on Bilbo's fateful journey, each one a reminder of the quiet danger lurking ahead. || Tom, Bert, and William lead the way as a power-matters draw engine supporting a creature-based deck focused on building a solid and resilient board and winning incrementally through combat. The deck has a strong Wolf typal subtheme, featuring iconic cards like Chief of the Wilds and Nightpack Ambusher, as well as a smattering of trolls, spiders, and bears. Play creatures, become the Wilds, and show your opponents the treacherous path ahead when they choose the road less traveled!

Thorin, King of Durin's Folk

Hobbit Precon - Thorin and Company

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Thorin, King of Durin's Folk

Deck focused around the journey of the 13 dwarves told in the book. Of course they didn't do it alone and cards like Gandalf, Spark Starter, and Pinecone Strike are here to help the dwarves get out the frying pan and the fire. Cards like Ragged Short Spear are not included despite having good equipement synergy since it is a goblin's equipment. All cards are from the hobbit set (HOB and HOC) to stick to only the dwarves journey in The Hobbit.

Tom, Bert, and William

Ferocious Foraging / TCC The Lost Hobbit Precon

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Tom, Bert, and William

I built this deck around my favorite card from the pre-release (thanks to Prof, I got first)! Tom, Bert, and William is an excellent card draw engine, especially when paired with high power creatures. I leaned heavily into this sets ferocious golgari pairing. There's a ton of synergy that makes sure you always have the advantage with big creatures and card draw off their demise. You will always have an answer and your hand will never be empty as you feast and forage to the bottom of your deck. Just be careful not to mill yourself to the ground. I tried to contain the card selections to spells that would make sense within the hobbit universe as well as include cards that could have new artwork to fit within this fantasy world. I actually have this deck in person and it is a blast!

Chief of the Wilds

Chief of the Wilds, Wide and Thick

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Chief of the Wilds

Go big with the Chief and go wide with all your wolf token generators which make the Chief even thicker. I put some battles in there for the flavor but they aren't really THAT useful. The finishers are cards like Beastmaster Ascension or Overwhelming Stampede but with how many +1/+1 counters you put oh Chief you can easily kill some players with commander damage ALONE. Early game plan is to get a token generator such as Chief Warg's Company or Head of the Hunt and have the Chief out to get those JUICY +1/+1 counters. If you want a more card draw focus deck you can chang the comander to The Chief Warg which will make it so you can end up drawing a metric ton if you get cards on the field like Beastmaster Ascension or Door of Destinies which at that point its just a go wide. I hope whoever uses this deck has as much fun playing it as I did making it. I LOVE YOUR VIDEOS PROFESSOR

Radagast of Rhosgobel

Hobbit Preecon - Bursting Wilds

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Radagast of Rhosgobel

This decks inspirations comes from an old Yeva deck I used when I first started play commander. This deck has the ability to play at instant speed which enables for wide degrees of flexibility based on what your opponents want to do. We will be focusing on ETB effects, unique combat interactions, a degree of deathtouching, and big ole beasties that little Timmy would love. There are two back up commanders of Beorn and Yeva who you could also run. PHASE 1: My philosophy with the early game of this decks is to run deathtouching mana dorks which can be either flashed in to surprise opponents or be used for bringing out other big beasties. We do include the normal array of mana dorks such Elvish Mystic and Llanowar elves to still provide some early acceleration. Included in that acceleration are standard ramps cards of Cultivate, Khalani, and Kodama reach to get even more of a foothold. Now there are some interesting pieces like Troop of ponies and Ornithopter of paradise that once Radaghast hits the board will be treated free pieces of ramp. Don’t forget that seedborn muse, wilderness reclamation, and Defiler of Vigor are going to be are strongest engines of effectively playing four turns. PHASE 2: Now we are moving into the mid-game and here is where deck truly shines. We run up to about 9 to 10 pieces of card draw in our deck, so as to make sure you will never run out of gas. Not mention we have 2 pieces of scrying when creature enters so we will be able filter the top while drawing tons of cards! It is also important to mention we do run some combat tricky minions like hornet nest (Hornet Queen of which pull an unholy amount of deathtouch) and Diamond Weapon which prevents combat damage dealt him, which make him Dholems gate. Furthermore there some hydras in the deck that benefit from Radaghast effect to give free +1/+1, (Genesis to do some digging and Hooded Hydra to create blockers in snap moment). PHASE 3: Now for the end game we are going to be running standard big dumb creatures like Apex Devastator (of which can be played defensively on somebodies turn if you need a Hail Mary off the top,) either one of our overrun like effects, and finally God Eternal Rhonas. Rhonas is arguably one of strongest effects in the deck that proceeds to double the stats on our board, although typically we are going to use this to run people over, we can use this more defensively to try stand taller than your opponents. Some big dumb creatures of note that will generate a lot of value will be Silverback Elder, Vigor, and Thorn Mammoth. Each have independent purposes of being mostly used for removal (thorn mammoth) or making our creatures semi-indestructible (Vigor,) or in the case Silverback Elder digging for more creatures to play. Finally we arrive at some our biggest payoffs for playing big stuff: Dancing from Dark to Dawn giving us big +1/+1 counters while creating bears from lands and Kodama of the East Tree giving free big creature of the cmc of the card we play. Final piece of advice is not forgetting you can play Thrasta for almost free if you choose flash him in at the end of somebodies turn because he also counts opponent spells. I should mention this is my first deck tech I have ever written to so don’t Into dig me too bad

Tom, Bert, and William

Cookin' with Leftovers / TCC 'The Hobbit' Precon Contest!

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Tom, Bert, and William

Good luck everyone! (sorry for wall of text it looks like can't format this) Hope TCC and community enjoys this brew! This was so much fun and I think I'll be building a non-budget version myself. Was a nice challenge to stay "Precon" budget though! Quick deck tech below: I think the mass draw and more importantly, the discarding from Tom, Bert, and William (TBW) is where I decided to go. The idea of "Cookin' with leftovers" stemming from using the "discarded" remains (cards) to great effect! We've got high stat undercosted creatures like Titania, Mardu Outrider, and Daemogoth to apply board pressure but can cash in for massive draw with TBW as well as include helpful mechanics towards our game plan. Bone Miser's a key card in the deck to maximize discarding. The deck has enough recursion to keep things going and when you're cooking hobbits you need a cauldron! Cauldron of Souls is another build around card too for the deck. Sac effects that we can get (almost) double the value on by tagging our creatures with Cauldron before saccing so they come back. Can even go full value by using Eventide's Shadow to clear opponents counters, and your -1/-1 counters so you can Cauldron again! COOK EVERYTHING! It's a more complex precon however power-level wise I'm confident it lands nicely in Bracket 2/Precon territory. Easily disrupt-able with lower power cards and the only tutor being mechanically in-line with the deck and slow+expensive.

Chief of the Wilds

The Howls Came from Mirkwood - A Lost Hobbit Commander Precon

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Chief of the Wilds

"But your way through Mirkwood is dark, dangerous and difficult," he said. "Water is not easy to find there, nor food. In there the wild things are dark, queer, and savage" - Beorn, The Hobbit. "The Howls Came from Mirkwood" is such a dark, queer, and savage Golgari Commander deck inspired by the Wargs and other fell creatures of Middle-earth (perfect with wolves having some great creatures this set). Wolves and Wargs form the heart of the deck (and the occasional Changeling), growing in number and strength as the game progresses. This Precon was designed using Prof's decks as models, and was crafted to give new players valuable cards for their money while staying under the price point of the most expensive Hobbit Precon deck on the TCC Channel (Goblin Horde). The kindred synergies combined with recent Hobbit release cards makes this a fun deck to play that can consistently go wide, draw cards, and buff up creatures with tons of counters, allowing the player to have several outs. Just like Azog in the Hobbit film trilogy, in defeat your opponents are going to try and forget that this white wolf commander card exists.

Gandalf, Goblins' Bane // Flameshape

Fly, you fools!

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Gandalf, Goblins' Bane // Flameshape

Deep beneath the High Pass, in the reeking tunnels of Goblin-town, the Great Goblin and his swarm held the company captive. Then the lights went out, a sword flashed in the dark, and Gandalf the Grey struck. This mono-red deck is that moment made permanent. Every noncreature spell is a flare of wizard-fire or a stroke of Glamdring in the black halls under the mountains. As the spells fly, Gandalf grows stronger and the goblins (and everyone else) burn with him. Rituals fuel the sudden assault, cantrips and impulse draws keep the pressure relentless, and board-wipes like Blasphemous Act recreate the chaos that once scattered the goblin horde. Cards such as Burn, Burn, Tree and Fern echo the very songs the goblins sang before Gandalf answered them with flame. This is not the quiet wanderer of Bag End. This is the wizard who walked into Goblin-town, slew its king, and led the company out through fire and shadow. When the tunnels close in and the enemy multiplies…
Fly, you fools.

Tom, Bert, and William

Hobbit Precon - Tom, Bert, and William

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Tom, Bert, and William

Tom, Bert, and William have set up shop in the forest, and the smell of something cooking has started attracting company. “Can we cook ’em?” Creatures wander into camp, only to find themselves becoming part of the next meal. The bigger the creature, the more cards Tom gets to draw, while everything that gets eaten ends up in the graveyard, making the next creatures stronger and giving the Trolls plenty of ways to bring old meals back for seconds. The longer they stay in the forest, the more dangerous the dinner table gets. So come on in, pull up a chair… just be careful you don't end up as the main course.

Gollum, Riddle Master

Hobbit Precon - Gollum, Before Bilbo

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Gollum, Riddle Master

A buffet of Goblins, endless tunnels to explore, and the pensive solitude needed to devise riddles and contemplate murder. This deck explores the idyllic life of Gollum within the depths of the Misty Mountains before Bilbo came and ruined everything. This deck is designed to sacrifice goblins and other delectable creatures for food and treasure while scrounging through your opponents hands and graveyards when necessary. It can be upgraded to be competitive with cards like Warren Soul-Trader or Ashnod's Altar though works well as is. Gollum is nothing if not resourceful... except maybe hungry. No Sol Ring Ring you say? Gollum only has eyes for one ring and one ring only!

by Whisky Fable Aug 14, 2026
Bard the Bowman

Hobbit Precon - Bard the Bowman - Draw 2

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Bard the Bowman

Game plan: Many triggers from drawing 2 cards in a turn. Plenty of ways to cause self to draw 2 cards in a turn. Sometimes opponent(s) draw as a by-product. Upgrade paths: Gleaming Splendor (make better use of opponents drawing cards) Walking Ballista (Good target for +1/+1 counters that come from Bard the Bowman and Lyla, Holographic Assistant) The Ozolith (recover +1/+1 counters from creatures that die)

The Great Goblin
Great Goblin, Foul-Hearted

Hobbit Precon - "Gnash and Burn" - The Great Goblin's Army

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The Great Goblin & Great Goblin, Foul-Hearted

Krenko's command was "go wide". The Great Goblin eschews this philosophy. Through collective effort, the army of the Great Goblin grows tall and leaves the field of battle burning in its wake. This precon is designed to explore a different take on goblin kindred. Instead of go-wide and self-sacrifice focus, this precon focuses on a single large creature and counters synergies. The deck builds a single tall army and gives it keywords like trample, deathtouch, lifelink, and menace to get through for damage. The secondary theme is cards that burn your opponents and their creatures based on the size of your army and the counters added to your creatures. The deck leaves out some of the obvious includes from the Hobbit set (such as Bolg and his company) for beginner friendly upgrade paths. Either version of the Great Goblin can be the commander. "The Great Goblin" from HOB and "Great Goblin, Foul-Hearted" from HOC. Precon Deck Box Tagline: "Amass a Goblin Army" // "Burn the Field of Battle" Estimated Deck Singles Price based on cheapest versions is $134 at time of publication. Manapool is displaying the price based on more recent and expensive versions of cards, like the dwarven language Arcane Signet.

Belladonna Took

Hobbit Precon - What About 2nd (and 3rd) Token?

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Belladonna Took

"We've had 1, yes." - Peregrin Took. This deck is designed to trigger all 3 of Belladonna's (Pippin's great-great-aunt and Bilbo's mother) abilities as many times as possible, and then overrun the opponents with a both wide and tall board of mostly tokens. It's got some flash enablers, some solid instants that make tokens, and cycle and blink subthemes to help make tokens on your opponents turns. All the protection and removal makes tokens, and everything either makes tokens or cares about tokens entering.

Bilbo, Thief in the Night

Bilbos mathoms

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Bilbo, Thief in the Night

Bilbo returns from his adventure...and has to get his mathoms back...from the graveyard. The deck tries to make use of Bilbo's cost reducing ability by casting artifacts from the graveyard or the top of the library. The goal is to build an artifact engine by sacrificing and recasting them from the graveyard (one drops for free)...until Bilbo deals enough commanderdamage or another finisher like Broodstar or Excalibur comes along. Protecting and equiping Bilbo and making him unblockable is a key element of the strategy, as is filling your graveyard with cards to resurrect. Additional cost reducers and mana dorks should make activating tons of artifact abilities over and over again affordable. 3 Cards with land-cycling support both the landdrops and filling the graveyard. Some flavour-cards like the One Ring or Mithril Coat are unfortunately to pricy for a "Precon Deck", but which "mathoms" or printings you decide to exchange in the deck, is totally up to you. And if there's not enough adventure already, additional adventure cards also benefit from Bilbo's ability.

Gandalf, Party Guest

Hobbit Precon - Gandalf & his Amazing Friends!

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Gandalf, Party Guest

Sling spells & cast away with an army of Merfolk, Otters and more! Lead by the mighty Gandalf, Party Guest, overload your opponents with a volley of creatures like Merfolk & Otters. Cast multiple cheap & free spells using Djinn & Wizards. Featuring fun, unconventional spells like Spellweaver Volute, Ancestral tribute and even an appearance from the river guide Sygg himself, this deck provides a tool box of fun and unique options for your game night

by Kumaisking24 Aug 14, 2026