Contest champion
Winner

Hobbit Precon - Three stooges
deckTom, Bert, and William
Aug 17, 2026
Celebrate the decks selected by the Professor and TCC team, then browse the community's public Commander precon entries.
Contest results
Congratulations to the winner and the rest of the top eight.
Contest champion

Tom, Bert, and William
Aug 17, 2026
Finalist

The Queen of Dale
Aug 19, 2026
Top eight

Smaug, Wicked Worm
Aug 17, 2026
Top eight

Gandalf, Shadow's Foe
Aug 23, 2026
Top eight

Bilbo, Thief in the Night
Aug 17, 2026
Top eight

The Lord of the Eagles
Aug 18, 2026
Top eight

Bard, Heir of Girion
Aug 19, 2026
Top eight

Gandalf, Party Guest
Aug 23, 2026

Thorin, King of Durin's Folk
Sep 8, 2026
Most of the cards are from the Hobbit or LOTR set I made it so it works with either Dáin of the Ancient Halls or Thorin, King of Durin's Folk in the command zone I wanted a Deck with a focus on all the Dwarves from those 2 sets.

Thranduil, the Elvenking
Aug 28, 2026
Got most of these cards at the flea market for dirt cheap, and the rest from the hobbit pre release, so my focus here is a good elf sinergy without breaking the bank with any to expensive card, msot of these are worth cents, a few get to 5 or 10 bucks but you can probably get them cheaper at your LGS

Radagast of Rhosgobel
Aug 26, 2026
I've never actually played MTG but got some of the cards for Hobbit since I love the LOTR. No idea if this deck is even playable but went with what seems like it would surround Radagast with as many animals as possible. Also, cost reflects trying to stay with LOTR as much as possible and Radagast vibes.

Bifur, Melodic Rider
Aug 25, 2026
All thirteen members of Thorin's Company are represented; leave no dwarf behind! “Faithless is he that says farewell when the road darkens.”

Bilbo, Thief in the Night
Aug 25, 2026
Bilbo stole all the equipment for himself! Watch him draw a bunch of cards, avoid all his opponents moves, and swing for face (along with two alternative versions of himself)?!

Gandalf, Party Guest
Aug 25, 2026
The Hobbit Precon — Sage of the Journey (Adventure theme) Join Gandalf on an unexpected journey where every spell can lead to another adventure. Build your fellowship of Wizards and use the Ring tempts you to turn unlikely companions into legendary heroes, increasing the power of Gandalf’s spellcasting and letting you cast powerful spells for free. Send your creatures on Adventures again and again by returning them to your hand, or bring their stories back from the graveyard with cards like Bilbo, Thief in the Night, Diviner of Mist, and Invoke Calamity. Fill your graveyard with Glamdring, Foe-hammer and Most Decrepit Old Bird, turning discarded Adventures into future opportunities. Control the battlefield by bouncing opposing creatures while recycling your own Adventure creatures for another journey. Cards like Barrin, Master Wizard, Press the Enemy, and Baral’s Expertise turn that disruption into additional value and free spells. As your Wizards gather, Balmor, Battlemage Captain and Adeliz, the Cinder Wind transform every spell into a rallying cry for your fellowship. Harmonic Prodigy and Wizard’s Staff amplify their abilities, allowing one spell to trigger an entire chain of effects. Cast for free. Return and replay your Adventures. Double your Wizard triggers. And when the journey seems over, find another way to begin it again.

Tom, Bert, and William
Aug 25, 2026
Burrahobbit Meal ||| Animate Food Tokens | Sacrifice Blockers ||| Zipper: Warning: May contain spiders ||| Pamphlet: Take advantage of Tom, Bert, and William’s unique ability to endure after death with a simple artifact animation loop. Use them to block a big creature, then when they come back as an artifact, turn them back into an artifact creature and repeat the loop. Piggybacking on that, and to keep with the story beat, we’ve included Food token generation. Animate your Food tokens so that they can be used for life gain or let Tom, Bert, and William eat it for card draw. Don’t let a tasty Hobbit go to waste! Speaking of sacrificing creatures, did you know that you can sacrifice your chump blockers after the declare blockers step? While they won’t do damage to the attacking creature, the attacker is still considered blocked, and you still get a nice payout! Look for other ways to sacrifice your creatures at instant speed, like before targeted removal, or even a board wipe. Just remember that you can’t sacrifice a creature that has already been paid as a sacrifice to activate another ability. Wolf (Warg) is the dominant type in this deck, so don’t be shy about taking a bite! And don't forget to pump the power level of your creatures because the "Ferocious" keyword is activated when a creature of power 4 or more is under your control. These are great for sacrificing for card draw in a pinch. Finally, are you tired of playing the same commander? Try Gloomweaver, the Great Spider Who Enmeshes <Mazirek, Kraul Death Priest> as a secondary commander. ||| A note to TCC judges: I was inspired to build this deck when I pulled Tom, Bert, and William as my promo card in pre-release and used it to win a game. I also remember sitting in the Las Vegas convention hall with my friends when they announced it as the first Hobbit card to be featured, so I have a soft spot for those lovable trolls. The deck price is a little higher than I would like, but I think of some of it is inflation due to the Hobbit cards being unreleased and some of it is just my wish fulfillment for WotC to reprint some stuff. I think the power level of this deck is squarely bracket 2, with ramp being on the weaker side given how many higher mana cost cards there are. But I hope that having a ton of card draw makes up for it in the middle and latter parts of the game. I hope you enjoy looking at my flavorful card choices as much as I enjoyed putting it together! Decklist: https://archidekt.com/decks/25264582/burrahobbit_meal_tcc_hobbit_precon_entry

Dwalin, Weaponmaster
Aug 25, 2026

Thorin, King of Durin's Folk
Aug 24, 2026

Bilbo, Unexpected Adventurer
Aug 24, 2026
Bilbo, Unexpected Adventurer leads the Company from Bag End to the Lonely Mountain and, if all goes well, back home again. Gather the Company, collect the artifacts and stories of the journey, and become Storied as your adventure unfolds. Follow Thrór's Map, wield Sting, sneak through the Side-Door, and recover the friends and belongings lost along the way with Bilbo's ability. When you finally reach Erebor, turn the treasures and memories of your journey into the strength to survive the Battle and return to the Shire. This isn't Dwarf tribal, Treasure tribal, or Voltron. It's a precon-style retelling of Bilbo's adventure: assemble the Company, walk the Road, become Storied, face the Dragon, and come home.

Chief of the Wilds
Aug 24, 2026

Radagast of Rhosgobel
Aug 24, 2026
We are playing Radagast as any true Wizard would: control style. We use Radagast's flash enabling and cost reduction to cast creatures that disrupt our opponents. Good green staples like Timeless Witness, Reclamation Sage, Druid of Purification become amazing with Radagast, being able to play them at instant speed they work better than premium removal and recursion. They also become not only instant-speed removal but potential blockers that can get rid of smaller creatures that dare come our way. Acidic Slime is amazing here as it can easily two-for-one a cheeky opponent that is brave enough to attack us. A lot of our ramp comes in the form of 2-mana colourless creatures as these can be cast for free on our opponents' turns if we see the chance. Without say, Radagast is essential to our plan, so we need to protect him at all costs with cards like Tyvar's Stand, Tamiyo's Safekeeping or Mithril Coat. Playing at instant speed also allows us to play defensive cards like Hornet Nest or Broodhatch Nantuko if any opponent dares come at us. We also have a toolbox element in our deck that will let us answer trouble cards. Cards like Chord of Calling, Birthing Pod or Formidable Speaker will let us tutor for enchantment, artifact or creature removal as needed. We run some utility creatures as well. Temur Sabertooth allows us to bounce our own creatures to reuse ETB triggers. Saryth, the Viper's Fang gives all our untapped creaures hexproof and turns our attacking creatures into menacing deathtouchers. As any good control deck would, we also need to keep a cards in hand with answers to our opponents' threats. Traditional green card draw like Beast Whisperer and, Guardian Project or Lifecrafter's Bestiary make sure we replace the creatures we play with additional cards. We also have big card draw in the form of Regal Force or Return of the Wildspeaker and Glademuse seems like a card made for this deck. As any other self-respecting green mage, we use fight effects attached to our creatures like Thorn Mammoth to get rid of our opponents'. Apex Altisaur is our instant-speed board wipe. Ezuri's Predation works as a partial board wipe and wincon in this deck. And speaking of wincons, as any other good green mage, we win through good ol' combat damage. We pick cards like Pathbreaker Ibex or Thunderfoot Baloth over their more traditional, and usually more powerful, Craterhoof due to being able to cast this at instant speed at the end of our opponents' turns. But, as any good spell-slinging Wizard, ending the game with a powerful sorcery is only in line. If we have been able to control the board well enough, a Biorhythm should be devastating to our opponent's life totals, letting us then attack with whatever creatures we have for the win. Oh, and we also couldn't really call ourselves a control deck if we didn't run at least one counterspell. That's why we run Avoid Fate to counter any instant-speed interaction directed at our creatures. Notes: If you woud like for this deck to feel more like a precon you can take out the game changers - Biorhythm and Seedborn Muse, for Shamanic Revelation and your overrun effect of preference to make it officially bracket 2. Then, you can take out the more expensive lands like Nykthos and Boseiju for two forests or cheap utility lands of your preference. You can also substitute some of the more expensive spells like Green Sun's Zenith for Fauna Shaman, Birthing Pod for Eldritch Evolution, Apex Altisaur for Foe-Razer Regent, Guardian Project for Harmonize, Tribute to the World Tree for Elemental Bond, Avoid Fate for Bushwhack, Tamiyo's Safekeeping for Horrid Vigor and Mithril Coat for Gaea's Gift. These changes should shave off around $200-$250 the total price of the deck as well.

Beorn the Fierce
Aug 24, 2026

Thorin Oakenshield
Aug 24, 2026
Thorin gathers his Company, equips them for the journey, builds the hoard, becomes Storied, and leads the Company back to Erebor. I wanted to build Thorin because he seemed really interesting, and I honestly didn’t see many people building him. Since this is a creativity-focused contest, I figured I might as well give him a shot and build the deck around what makes Thorin and the Company unique. The gameplan is pretty simple: gather the Dwarves, equip them, build up the hoard, and eventually let Thorin lead the charge. The deck has a ton of Dwarves and Equipment to make the Company actually feel like a Company, while cards like Magda help build up the Treasure hoard along the way. I tried to keep the deck around the price and power level of a precon while still making it feel like its own thing. I didn’t just want to make another Boros Equipment deck, I wanted it to actually feel like The Company from The Hobbit!

Fíli and Kíli, Joyous
Aug 24, 2026
An Ale and a Tale is a Dwarf-themed Commander precon about gathering the company, gearing them up for adventure, and turning their exploits into stories worth telling over a pint. Fíli and Kíli help cast the Dwarves, Equipment, and Sagas that make up those adventures, while legendary Dwarves and splashy Equipment provide the memorable moments you’d expect from a real preconstructed deck.

Smaug the Impenetrable
Aug 24, 2026
Smaug's indestructible so we just keep hitting him for treasure lol, dwarves finally get their gold back by literally billing the dragon for damages. book says "there and back again" this deck says "there and cash out again"

Smaug the Impenetrable
Aug 24, 2026
If Wizards reprinted every strong treasure card for a precon. Burn Smaug over and over to gain treasures and bleed your opponents, then use mana from treasures for huge payoffs.

Chief of the Wilds
Aug 24, 2026
Hit hard and hit fast by keeping you opponents creatures off the board and pressure on there life.

Smaug, Wicked Worm
Aug 24, 2026
Who says tyrants can't be generous? - At the helm of your deck lies a sleeping Smaug, with 13 dwarves included that are sure to wake the wicked worm. Gift artifacts to your opponents and build your treasure horde when Smaug comes to collect.

Gandalf, Party Guest
Aug 24, 2026

Bard the Bowman
Aug 24, 2026

Gandalf, Party Guest
Aug 24, 2026

Beorn the Fierce
Aug 24, 2026
Beorn with a passing nod toward budget constraint. A few varied effects to help maintain card draw and accelerate the board, while just putting out lots of bears. Plus things that aren't bears can become bears! Everybody party at The Carrock tonight!

Bilbo, Thief in the Night
Aug 24, 2026

Bard, King of Dale
Aug 24, 2026

Bard, Heir of Girion
Aug 24, 2026

Gandalf, Shadow's Foe
Aug 24, 2026

Fíli and Kíli, Joyous
Aug 24, 2026
Historic spells syngery with a Treasure sub-theme

The Chief Warg
Aug 24, 2026
Wolves are stronger when they hunt in a pack. Build a board of ferocious beasts and double all their triggers to overwhelm your opponents.

Gollum, Riddle Master
Aug 24, 2026
It likes riddles?

Kíli the Resourceful
Aug 24, 2026
This is a mono white dwarves and equipment deck. Kíli is basically Puresteel Palladin in the Command zone. He almost guarantees a draw each turn. Any Legendary Dwarf can be a good alternate commander, example: Fíli or Dáin. The deck can go both wide and tall based on how you play it. Avoided equipment that gives shroud in case you want to go tall.

Dáin of the Ancient Halls
Aug 24, 2026
Smaug thought he could just lounge on a pile of gold in Erebor and call it a day, but he forgot the most dangerous force in Middle-earth: an aggressive, fully weaponized IRS audit conducted by armed, knee-high bureaucrats. Smaug’s Tax Audit is a high-octane Boros aggro and equipment preconstructed deck designed to seize assets first and ask questions later. Led by the lawful fury of Dáin of the Ancient Halls (and backed by the heavy-hitting company of Thorin, Dwalin, Glóin, and Fíli), this build turns hoard-building into direct-damage leverage. We aren't just sitting on Treasure—we are spending it, multiplying it, and throwing it directly back at our opponents' faces. How the Audit Plays: Asset Collection: Generate massive liquid capital using key accountants like Magda, Brazen Outlaw, Glóin, Dwarf Emissary, and Rain of Riches alongside classic Treasure engines (Strike It Rich, Goldvein Pick, Goldspan Dragon). Liquidating the Dragon's Hoard: Turn all that hardware into lethal board states. The Arkenstone, Orcrist, Goblin-cleaver, Leyline Axe, and Genji Glove dress up our low-profile auditors into single-swing board threats. Seizing the Premises: Dictate combat with explosive extra-attack phases and board wipes designed to clear out tax dodgers while keeping our armored accountants intact (Relentless Assault, Great Train Heist, Final Showdown, Expel the Interlopers). Whether you’re reclaiming the Lonely Mountain’s wealth or simply repossessing your opponent’s life total, this deck proves that when the Iron Hills come to audit, nobody gets to keep their gold. Pay up or get trampled!

Radagast of Rhosgobel
Aug 24, 2026

Bolg of the North
Aug 24, 2026

Dwalin, Weaponmaster
Aug 24, 2026
a deck that tries to mitigate the feels bad of setting up your board only to have it wiped dwalin provides incremental aggro that is somewhat resistant to board wipes while having a suite of protection spells that double as proliferation when dwalin is on the battlefield. Let dwalins armory work for you and watch the horror in your enemies eyes when the metal abominations with several hone counters and keywords swing with reckless abandon

Smaug the Impenetrable
Aug 24, 2026

Smaug the Impenetrable
Aug 24, 2026
Make treasures, summon Smaug, target him with damage spells/abilities, profit. Literally.

Gandalf, Party Guest
Aug 24, 2026
The deck focuses on leveraging gandalf's triggered ability to close out games using big sorcery effects at instant speed during combat, unlocking the use of powerful sorceries, that are usually slower and locked in the main phases, as the ultimate combat tricks. To achieve this there's a big supply of legendary wizards, and a sub-theme of creature token generators to maximize the player's boardstate while looking for big finishers using small cantrips, helping defend the valuable wizards that enable gandalf. The strategy is to set up a boardstate with at least 2 legendary wizards (to cast 6 mana sorceries), or 3-4 for the bigger sorceries (8 to 10 mana), and then play gandalf to deploy a big sorcery at instant speed during combat. Its a really fun deck to learn to play spellslinger-go-wide strategies, and its pretty straighforward with what it wants to do: draw cards, create tokens and go out with a blast. Hope you enjoy it!

Smaug, Wicked Worm
Aug 24, 2026
Use Smaug's treasure hoard to do a ton of fun little things. Make treasures by doing things, spend those treasures to do more things, and use some recursion to get more out of Smaug's stash. End the game with commander damage or by casting huge fireballs.

Bard, Heir of Girion
Aug 24, 2026
The Precise Tactics precon has you leading an army of your very own. With Bard, Heir of Girion as your commander, you will amass troops and use well placed interaction to overwhelm and outwit your opponents for a decisive victory. This deck plays to Bard's strengths with early aggressive creatures and powerful combat protection like Reconnaissance - ensuring you will consistently draw cards with Bard and hit other strong attack triggers starting the turn he enters play. Tempo is the name of the game here. While your opponents are busy ramping passively, you will use your early board lead and consistent resource gain to develop your board further and hold up mana for your choice of instant speed mana outlets and instant speed board protection to weather your opponents' attemps at wrathing your advantage away. Once you're ahead, you'll be near enough to unstoppable.

Bard, Heir of Girion
Aug 24, 2026
Bard, Heir of Girion really stands out as a humans/archers tribal commander who can run as a small built-in anthem or card draw engine. As Bard looses the fateful arrow to kill Smaug (spoilers…sorry), I wanted the deck to feel like you’re firing arrows at people by tapping archers at instant speed and pinging for damage on their turns! In addition to some archers (Dawnray Archer, Arbalest Elite, Stalking Leonin, Elite Archers) I’ve included other printings of Bard (Bard, King of Dale & Bard the Bowman), a few bows (Fyndhorn Bow, Short Bow, Viridian Longbow), the famous Black Arrow itself, and the classic, Walking Ballista for some extra archery shenanigans. Bard’s card draw engine is a little stronger than the anthem, so we will ramp to him and play him out quickly to start attacking and drawing cards. We have a ton of “whenever you draw your second card” effects to keep the train running, including Wizard Class, Prince Imrahil the Fair, and most uniquely, Homunculus Horde - which is effectively a blue Scute Swarm for this mechanic. I also managed to include great chase cards from the set including The Arkenstone and The Queen of Dale, for extra value. This deck likes to slowly build and eventually overwhelm the board, so we have a few protection pieces including three counterspells (Sound the Trumpets, Counterspell, Arcane Denial) and three anti-board wipes (Boromir, Warden of the Tower / Cosmic Intervention / Selfless Spirit). Pump out tons of tokens and cheap creatures (The Council of Four, Visions of Glory, Bard King of Dale, Horn of Gondor) and buff them (Bard, Heir of Girion, Thalia’s Lieutenant, Flowering of the White Tree, Moonshaker Cavalry) to win! The deck should cost ~$150, and avoids other universes beyond cards entirely, featuring LOTR and Hobbit cards where possible.

Smaug, Wicked Worm
Aug 24, 2026
A flavor-forward Smaug, Wicked Worm list that honors J.R.R. Tolkien's work with a strong deck, smashing opponents with dragons, equipment, and Treasure-token synergies. *** “There was a most specially greedy, strong and wicked worm called Smaug.” — Thorin Oakenshield, The Hobbit, Ch. I “An Unexpected Party” “My armour is like tenfold shields, my teeth are swords, my claws spears, the shock of my tail a thunderbolt, my wings a hurricane, and my breath death!” — Smaug, The Hobbit, Ch. XII “Inside Information” There is no Hobbit without the dragon Smaug. In a way, there is no Lord of the Rings without him either. Before J.R.R. Tolkien’s novel even begins, the Wicked Worm has stolen the dwarves’ home and their treasure. This theft is the catalyst for Bilbo Baggins’s adventure and everything that follows. As a Magic: The Gathering card, Smaug, Wicked Worm is an elegant recreation of our Middle-earthian heroes’ first and fearsome foe. A 5/5 flyer for five mana will always be a force to be reckoned with. His ill-gotten gains are illustrated through a potentially expansive Treasure-token trove when he enters, and Smaug quickly converts that wealth into card draw. For these reasons, I have chosen Smaug to lead my entry into Tolarian Community College’s Hobbit precon contest. This precon’s game plan is simple: take out our opponents with explosive draconic combats while burning away the entire table’s life totals through cards that punish our opponents when we make or break Treasure tokens. A brief aside on the philosophy of this decklist: There are better cards from other Universes Beyond properties I could have slotted into this list; there are better cards with proper Magic: The Gathering names that I could have put in this list. But that wouldn’t feel right. I don’t fundamentally object to UB, but I do want to capture the immersive quality and role-playing aspects of commander that would be lost if Smaug were mingling with, say, Mastermind Plum, or (ugh) the Avengers. Therefore, I have prioritized cards from the Hobbit, the Lord of the Rings, and their associated supplemental products. Where this is impossible, I have emphasized cards that feel comfortably at home in Middle-earth. Wilds of Eldraine’s Decadent Dragon? That’s a big, winged, scaly beast sitting on a pile of treasure. It could easily be Smaug or one of his kin! Creature types represent only races present in Tolkien’s works. I have not used any cards whose names represent unique characters from the Magic multiverse, nor any cards from other UB properties. Even working within these parameters, my goal is for this deck to feel, well, Smaug-y. I re-read The Hobbit in preparation for the Professor’s assignment, and have made deliberate choices for each of the gameplay themes to reflect elements of the story. The result is a deck that is powerful at a precon level while capturing the spirit of the dragon from Tolkien’s 1937 classic. *** Plan A: Treasure and Sacrifice “Dragons steal gold and jewels, you know, from men and elves and dwarves, wherever they can find them,” — Thorin Oakenshield, The Hobbit, Ch. I “An Unexpected Party” Smaug turns treasures into a steady stream of card draw. This makes Treasure tokens the natural first pillar of the deck’s strategy. Smaug will make a healthy initial investment in your Treasure-token hoard simply by entering the battlefield. From there, we have several routes to growing our riches. This list contains several powerful one-off Treasure generators. We have draw spells like Big Score, Unexpected Windfall, and Seize the Spoils. Strike it Rich effectively allows us to cycle a card twice while playing into other artifact and Treasure synergies. Gloin, Dwarf Emissary and Storm-Kiln Artisan offer repeatable sources of Treasure: Gloin, from the deck’s 20+ other historic spells and the Artisan from 16 instants and sorceries, including two with Flashback. Smaug then takes these dwarves’ Treasure tokens, just as the Smaug of Tolkien’s novel steals the dwarves’ riches. Decadent Dragon, Goldspan Dragon, Cavern-Hoard Dragon, Goldlust Triad, and Smaug the Magnificent also expand the hoard each turn. Finally, the deck runs several pieces of equipment that create more treasure every combat. We’ll get into those more in the next section. The deck runs several payoffs for creating and expending Treasure. Reckless Fireweaver and Ingenious Artillerest ping the table every time a Treasure (or another artifact) lands. Meanwhile, the Sackville-Bagginses, Mirkwood Bats, and Disciple of the Vault hit our opponents every time a Treasure leaves the field. Smaug gets angry, very angry, when he loses a bauble, and we want our opponents to feel his wrath just like Bilbo, the dwarves, and the people of Lake-town felt it when the Worm noticed his golden cup was missing. You’ll be crying out “Thieves! Fire! Murder!” every time a Treasure vanishes from the battlefield. There’s a sacrifice subtheme that goes along with Treasure generation. Smaug will create more and more Treasure tokens upon entry the longer the game goes on. Therefore, we have several ways to sacrifice our commander so that we can recast him. Allure of Power, the Sackville-Bagginses, Snowslope Hunter, and Azog, Moria’s Ruin all allow us to get a little extra value by blowing up our own Smaug before he makes his fiery return. Stir Up Trouble and Lash of the Balrog enable Smaug to take down an enemy with him, echoing the dragon’s own destructive downfall in the novel. If we aren’t ready to sacrifice our commander, we have other creatures that are easy, even beneficial, to kill off, including the Smaug token from There And Back Again, Hoarding Dragon, and the 1/1 Rat tokens we get from The Mad Ratter. *** Plan B: Equipment and Combat “They are old swords, very old swords [...] They must have come from a dragon’s hoard or goblin plunder.” — Elrond, The Hobbit, Ch. III, “A Short Rest” Equipment are a natural addition to Smaug’s collection, both from a story and gameplay perspective. In the Hobbit, Elrond even speculates that the weapons our heroes captured from a band of trolls had first been stolen by dragons. In game, we’re happy to see several equipment create Treasure whenever the wielder connects: Prying Blade, Golvein Pick, and Diamond Pick-Axe among them. Smaug is our first choice to hold our equipment. He’s a big, flying threat, and improved combat stats make commander damage a viable path to victory while advancing our other strategies. In addition to Smaug, we have several other big flying creatures that are well-equipped (ha!) to bear these blades. The combat plan is supported by two powerful extra-combat triggers: Scourge of the Throne and Desert Were Worm. Whatever you liked about the first combat, you’ll love about the second. *** Plan C: Dragons “It does not do to leave a live dragon out of your calculations, if you live near him.” — The Hobbit, Ch. XII “Inside Information” This list's other strategies happen to include several dragons: 16 if you count the tokens created by The Misty Mountains Cold and There And Back Again. Accordingly, we have a handful of typal benefits. Dragon’s Hoard is a solid mana rock, a flavor win, and an occasional source of free draws. The Desolation of Smaug and the Omen side of Scavenger Regent can be one-sided board wipes that leave our most powerful creatures in play. Finally, Heirloom Blade can draw us into powerful dragons when Smaug dies, whether of natural causes or through sacrifice. And then there’s Dragonstorm and Stormscale Scion: Between quick card draws and Treasure generators, we can cast several spells a turn, making Dragonstorm an easy inclusion; a way to tutor up and play out our most powerful winged reptiles. Stormscale Scion will give a threatening boost to our commander and our whole board after we churn through our hand. *** I want to thank the Professor and the TCC team for their consideration, and hope anyone who comes upon this list has fun trying out the list! You will find this deck is a most specially greedy, strong, and wicked one.

Chief of the Wilds
Aug 24, 2026
The Wargs are here, and they are ready for battle. Please enjoy a variety of wolves and +1/+1 counters (and the aforementioned battles). I apologize for the overage on pricing, but I think that some of the pricy cards like [Invasion of Ikoria] or even [Peatland] would be replaced by new designs for commander to bring it more in line. Besides, I firmly believe WotC should print better mana bases for precons.

Beorn the Fierce
Aug 24, 2026
This is meant to be a stand in for what I imagine would be an appropriate pre-con Commander deck for The Hobbit set. I followed TCC's idea of being ~$150 in singles value, while also trying to squeeze in needed reprints, classic staples, a cohesive strategy involving bear tribal and card draw; as well as highlight great cards from the set that felt appropriate while leaving other complementary cards as chase cards in boosters. All cards featured either relate to bears or furry creatures as Beorn is a "furrier" in the book. I added Toski as a fun bonus since he's the "Bearer" of Secrets, and serves as a strong foundational alternative. Although the few Mirkwood elves are not furry, or bears, I found them appropriate as Beorn serves as the ally the company of dwarves relies on to enter Mirkwood Forest. This also goes for Garruk as in my eyes, he was heavily inspired by Beorn and offers a way to act as an Oathbreaker should someone wish to convert the deck into that format. I also avoided adding any UB cards not within WotC's net(D&D) or LotR as I don't believe they would add licensed characters from outside their control(sorry Bosco!) Lastly I tried to recreate the wave of creatures Beorn brought to The Battle of Five Armies by creating a focus on buffing all as a stampede. I hope you enjoy looking at this deck and potentially trying it yourself! -Conner (At time of building this deck was exactly $150!)

Tom, Bert, and William
Aug 24, 2026

The Queen of Dale
Aug 24, 2026
This is a 'The Queen of Dale' token deck with subthemes of; Soldier/Human typal, Recursion/Graveyard and Convoke. The deck utilises its commander as a value engine to loot through our deck, get to our value pieces and fill our bin whilst building a board state to protect ourselves until its too late for our opponents to catch up and they're staring down an army of tokens.

Tom, Bert, and William
Aug 24, 2026

Gandalf, Party Guest
Aug 24, 2026
Hello TTC Team! Firstly, thank you for taking the time to look at my deck! Here I'll explain the deck philosophy. Keeping a precon's budget in mind, the game plan is simple, play low cost wizards in the early-mid game, then play Gandalf and start slinging spells! I also heavily focused on flavor without sacrificing power, including many many cards from The Hobbit and LOTR! I even included a backup commander in the form of Gandalf of the Secret Fire. To keep the game plan realistic and consistent, I focused on keeping most of the bigger spells around 5-6 mana, so you'd only need 3 wizards on the board to start acquiring your value. Even if you are not cheating higher mana spells, freely casting 3 or 4 mana spells is still very good. The deck has many low-cost wizards so you can consistently build up your board in the early-mid game. Even if your wizards are low-cost, they all still have powerful abilities (usually multiple!) that come into effect in the early and/or late game. Since you will be playing many low-cost creatures, and at least one free spell each turn, I included plenty of card draw to keep your hand filled. The deck has protection to keep Gandalf and your wizard's alive, and removal to slow down threats. Even if Gandalf is removed, the deck has instant/sorcery "ramp" creatures that make those types cheaper to cast, and since they are already not too high of mana cost, you can play them as early as turn 4 or 5 normally without needing Gandalf. Included are finisher spells that can blow out the game. Since you may have a lot of smaller wizards on your field, some of the finishers focus on buffing them up so you can go-wide and swing with them. There are also many ways to buff/pump your wizards before swinging or defending with them. Additionally, a lot of spells in the deck including bouncing or removing opponent's creatures, allowing you to get in for damage. The deck even includes spells that let you draw and discard any larger spells you don't want to cast at that moment, and then the deck also has recursion to then later cast those spells from the graveyard! For the instants and sorceries, I included spells that were interesting, fun, and powerful. Of course, included there are many wizards in the deck that benefit off of casting spells. The land situation is balanced as well, having a healthy amount of mana production for each of the three colors. Traditional generic ramp was not included as it is not needed in this deck.

The Chief Warg
Aug 24, 2026
The Wild is no place for gentle folk. Stepping out of the safety your home, you will encounter many dangers such as vicious bears, hungry spiders, ravenous wargs, or even lurking trolls and orcs. Out there it's eat or be eaten. Use the card advantage from your commander, The Chief Warg, to populate your board with all manner of dangerous high-powered creatures. Feed them and make them stronger than anything they come across with +1 counters. Gobble up your opponents creatures, or simply trample over them with your pack of monsters. As with any living thing, their time in this world must end. Sacrifice your mighty creatures to draw a healthy amount of cards to fuel the next generation of predators. Your opponents will be helpless against the ferocious power of this wild deck.

Chief of the Wilds
Aug 24, 2026
The fearsome dragon Smaug is dead, and his vast trove of treasure is ripe for the taking. The Wild Wolf Clan of the Misty Mountains has arrived along side the Goblin Horde of Moria to seize the spoils before any petulant dwarves can lay claim to this fortune! _______________________________________________________________________ Deck Description: This is an aggro Golgari deck, with the goal of going both wide and tall. The commander "Chief of the Wilds" is the cornerstone to it's strategy, focusing on its ability to rapidly grow larger as more wolves ETB. Ferocious is the primary deck theme, as many cards have mechanics that benefit from having a high power creature on the battlefield. Fill up your battlefield quickly with your pack of wolves, then make huge payoffs with your high-powered Chief. Relentlessly assail your opponents until you're the last army standing! _______________________________________________________________________ Preface: As TCC has designed precons for the Dwarves, Elves, and Goblins, I thought it was most appropriate to design this precon around one of the other 2 remaining armies- the men or the wolves, and I chose the latter. Although the commander's ability doubles Battle triggers, I decided not to include any of the currently printed battles as I felt none were either mechanically or flavorfully viable for this deck. Hopefully the co-op kit will print some much better suited Battles. Also, I tried my best to maintain a similar budget to the TCC Hobbit precons and appropriate flavor within this deck, excluding some very expensive and high-power options for more flavorful and budget-friendly alternatives. It was so much fun to build this, I hope you enjoy! _______________________________________________________________________ __________________________Themes & Mechanics: _________________________ Ramp: Torgal, A Fine Hound was an easy mana-dork choice as it is a low cost wolf that can trigger the Chief, and it incidentally gives major buffs to the handful of humans found in this deck! Whisperer of the Wilds taps for double mana when you have Ferocious, which is online as soon as you have the Chief on the battlefield. Selvala, Heart of the Wilds is a powerhouse of mana generation as she taps for mana equal to the power of your rapidly growing commander (and she has a wolf in her art!). Song of Freyalise allows your wolf pack to work together to summon even more wolves (and grants them a huge attack bonus when it finishes). Summon: Fenrir benefits from the Chief's double trigger by ramping 2 lands when played. And Traverse the Outlands has a tremendous payoff when coupled with the Chief to easily ramp out almost all of the basic lands in the deck! _______________________________________________________________________ Card Advantage: Herd Heirloom not only works as mana ramp, but also enables your commander to swing in with trample damage and draw you a card every turn. Hollowmurk Siege and Terrasymbiosis keep your hand full every time you put counters on the Chief, and can draw you even more when you flash in wolves on your opponents turn. The Chief Warg draws multiple cards when you attack, as the trigger is doubled by your commander. Owlbear Shepard and Colossal Majesty are budget friendly card-draw permanents that reward you for having a high power creature. And in-line with the aggro strategy, Ohran Frostfang enables your Wolves to swing in hard and draw many cards. Hunter's Insight, Return of the Wildspeaker, and Season of Gathering all allow for massive card draw payoffs with your buffed up commander, and can also enable some hard-hitting attacks. _______________________________________________________________________ Evasion: A crucial part of the aggro strategy. As with a few of the cards discussed above, cards like Sphere Grid and Howlpack Resurgence enable your creatures with trample, allowing you to swing in for commander damage with ease. Cover of Darkness allows your wolves to bypass most defenses, and thematically reminds me of the blacked out sky during the battle in The Hobbit. And a pet favorite card of mine in the deck- Roar of Challenge can used versatilely to knock out an opponent. When used on your commander, its high power can wipe out most of an opponents board, while allowing your wolf pack to hit their life total directly. Or when used on a lesser wolf, it allows your commander to evade your opponents defenses and hit for lethal commander damage. And the enchantment Alpha Authority not only provides the Chief with hexproof protection, but also overlaps with the Chiefs menace ability to make it unblockable. _______________________________________________________________________ Summoning the Wolf Pack: The deck is full of as many cheap and/or effective Wolf creatures as possible. Low cost wolves like Ascendant Packleader, Nighthowl Pursuer, and Young Wolf allow for cheap triggers of your commanders ability. Bejeweled Warg, Metallic Mimic, and Ravening Warg are low cost wolves that also benefit from the aggressive strategy. Mana cost reducers like Emerald Medallion, Honest Rutstein, and Cemetery Prowler allow you to quickly and efficiently cast as many wolves as possible. Kindred Summons is a fantastic spell for filling the battlefield with wolves at instant speed, and hulking out your commander at the same time. And token generators like Chief Warg's Company, Ferocious Pup, Howling Moon, Head of the Hunt, Silverfur Partisan, and Feed the Pack flood the battlefield with wolves and grow the Chief to a ridiculous power level (with token generation often doubled by the Chiefs 2nd ability). Hollowhenge Overlord is the MVP here, when flashed in on your opponents end step, it will quadruple your wolves on your upkeep. _______________________________________________________________________ Removal: Feed the Swarm and Gnashing of Teeth are powerful removal spells that are very flavorful for this deck. Moonlight Hunt is an obvious choice as it works perfectly with the Wolf kindred synergy. Assassin's Trophy and Tear Asunder are effective for general nonland permanent removal. And Inscription Abundance is extremely versatile removal spell, as it can also provide more +1/+1 counters and/or provide a high life gain payoff. _______________________________________________________________________ Lifegain: Packsong Pup and Ravening Warg are more low cost wolves that provide life gain bonuses. Reverent Howl has the potential to provide a huge life gain payoff when used on your commander. And Flourishing Hunter, while on it's own is a mostly unplayable common, but when combined with the Chief it provides a massive life gain equal to double your commanders already high toughness. _______________________________________________________________________ Lands: 2 MDFCs are included (for a total of 37 lands) Bridgeworks Battle allows for easy removal when fighting your commander, and Revitalizing Repast can protect your commander in a pinch. Bonder's Enclave and Mosswort Bridge can easily be activated with the Ferocious theme. Oran Rief and Mirkwood assist with the +1/+1 counters subtheme. And Rogue's passage can enable a commander damage finish when necessary. _______________________________________________________________________ Finishers: Along with the evasion cards discussed above, cards like Kindred Dominance clears the way for your wolves to swing in. Unnatural Growth consistently pumps your wolves for an onslaught. Overwhelming Stampede buffs all of your lesser wolves with the Chiefs power to wipe out your opponents in one swing. Unable to attack with your commander? Cast Essence Harvest and drain your opponents life equal to the chiefs high power.

Thranduil, the Elvenking
Aug 24, 2026

Bilbo, Thief in the Night
Aug 23, 2026

Belladonna Took
Aug 23, 2026
Belladonna Took, Rosie Cotton and the Queen of Dale lose control of the Shire when rabbits show up in the garden of Bag End. Luckily the Eagles come and clean up the rabbits and save the day! Build a giant board of token rabbits with Belladonna Took and Rosie carrying on her legacy in Bag End. Then finish your opponent by calling in the eagles to clean out the shire of rabbits and leave their army behind. Or simply watch Thorin Oakenshield make his last stand using the army you have built for him. Did you say Rabbit or Hobbit?


Thranduil the Strategist
Aug 23, 2026
Build an army worthy of a king with Thranduil the Strategist. Trigger landfall to create Elves, grow your ranks, and overwhelm your opponents with a vast army of tokens. Rally your company, strengthen your board, and let the Forces of Mirkwood march to victory.


Gandalf, Goblins' Bane // Flameshape
Aug 23, 2026
Turn every spell into a weapon with Gandalf, Goblins' Bane. Burn your opponents while casting spells from exile to generate value and keep the pressure on. Harness Gandalf's fiery magic and keep the flames burning until your opponents are left with nowhere to hide.

Thorin Oakenshield
Aug 23, 2026
Thorin leads and protects his company on their journey to win back the Lonely Mountain, bolstered by the stories they sing to each other.

Aragorn, the Uniter
Aug 23, 2026
My first deck build! Uniting humans, elves, dwarves, and hobbits- enjoy battling others with your favorite characters from The Hobbit and The Lord of the Rings.

Great Goblin, Foul-Hearted
Aug 23, 2026

Beorn the Fierce
Aug 23, 2026


Bard, King of Dale
Aug 23, 2026
Bard leads the defense of Lake-town, recruiting all those willing to fight. The commander is Bard, King of Dale, providing draw and token support for the recruit mechanic. Draw, discard, token, and flicker synergy cards attempt to retrigger the recruit mechanic to align with the story theme of recruiting more defenders as the fight goes on. Some cuts and substitutions made to help with cost, bringing down to something more expected out of a preconstructed commander deck. Chose Hobbit and Lord of the Rings art when affordable. Most expensive card is Queen of Dale. Monument to Endurance would be a good choice for retheming to LOTR art, and also possibly reducing cost with a reprint.

Bard, King of Dale
Aug 23, 2026
Draw arrows, blow them all.

Chief of the Wilds
Aug 23, 2026
Wolves travel in packs and they will always be loyal to the chief of the wilds!

Aragorn, the Uniter
Aug 23, 2026
In an age after the time Bilbo carried the One Ring, Frodo carried the legacy, bringing together a company to destroy the cursed jewelry. It would not be long until they fractured. But even fractured, Aragorn never abandoned his promise. Uniting the forces of man, Aragorn, the Uniter brought forces together against Sauron while Sam and Frodo made their final climb. This four-color deck seeks to reimagine that fateful battle with Legendries from across the LOTR, Magic and UB universes. It is my firm belief that the four color play space is especially neglected by WOTC. It's my hope that Wizards will give bring more four color commanders over time with many strategies across them.

Bard the Bowman
Aug 23, 2026
Lord of the Rings were my dad and I's favorite movies to watch as I was growing up. Instead of us two watching the Hobbit, he would tell me the 'tale of Bard the Bowman' the human who slayed Smaug. Despite there being elves, dwarves, and magic in this world, it was a normal every day man that fired the final arrow. This deck focuses on the story my dad told me, the story of humans surviving in a world that has them at a disadvantage. Draw cards, getting +1/+1 counters, and rallying together to defeat your foes. This deck is for my dad more than anyone else. Thank you for inspiring me to chase my goals no matter how small I may seem to them.

Smaug, Wicked Worm
Aug 23, 2026
Create Treasures, Draw Cards, Play Dragons! With plenty of Goblins and Dwarves to serve him and bring him treasure, Smaug's minions will chip away at opponents' life totals until Smaug is joined by his fellow Dragons to swing out in a blaze of glory. (Backup Commander: Smaug the Impenetrable)

Beorn the Fierce
Aug 23, 2026

The Notary Hobbits
Aug 23, 2026
Now it must be understood that the invitation was written for one notary, and that three came up the path, and that no one in the hole saw fit to mention it. Hobbits seldom do. There was tea, and there were seed-cakes, and somewhere between them it grew plain that the quiet guest answered to Elf as well as to hobbit, and that the fellow in the waistcoat had never once said what he was, and that the great shape by the fire was no man at all, though he was civil about it. Now hobbits are a counting folk. One of them counted the room, and counted it a second time, and got a greater number than before; and he went on counting, and no one thought to stop him. In the morning the pantry was bare, and one notary sat blinking in a chair, and out beyond the gate, in the long grass, there stood something very large indeed.

Radagast of Rhosgobel
Aug 23, 2026
From the borders of Mirkwood, Radagast gathers the Woodland Realm’s hidden strength. Beorn, the beast of the lowlands, birds of the canopy and every creature that dwells in and around the great wood. At a whisper they answer, striking with sudden force to overwhelm the Shadow before it can take root.

The Lord of the Eagles
Aug 23, 2026
Protect middle earth from the sky with at is helm the lord himself. Fill the board so he can keep returning while drawing cards to not run out of steam. Have people question there sanity when a flying kraken comes their way.

Smaug, Wicked Worm
Aug 23, 2026
A precon based on Smaug uses burn, treasures, and theft to win the game.

Radagast of Rhosgobel
Aug 23, 2026
Radagast decks are typically very "stompy," and I find this to be a tad boring. I have built my deck as a Creature Only Combo Deck. I wanted a precon combo deck to be easy to see on board and easy to mess with, but what to make it around? Creature decks are the easiest to interact with, so that's what I chose. This deck is trying to aggressively mulligan for a draw engine (like Glademuse) and keep it around. Once the commander is out, you want to be curving out each opponent's turn, playing 1 creature. The deck works on this axis: [the untap + bounce engine] + [mana engine] + [draw engine] + [Walking Ballista] is game. The deck usually threatens to win around turn 7-8 and is a very chill, relaxed deck to pilot. In archidekt is says its $146: I dont know why Its so expensive on manapool. I have the manapool price set on archidekt. (https://archidekt.com/decks/25425818/radagast_combo)

Chief of the Wilds
Aug 23, 2026

The Master of Lake-town
Aug 23, 2026
With the Master present, you are sure to not only drain your opponents life total and empty their library, but take that which you KNOW is rightfully yours and bring it all back to do your bidding. With horrifying monsters of old, to downright horrendous instants and sorceries of the modern age; by the end of it all, you will be the one who has the final say of knowledge, life, and death.

Belladonna Took
Aug 23, 2026
Face Commander: Belladonna Took Alt Commander: Boromir, Warden of the Tower Grow your numbers with Belladonna Took. Fill the battlefield with tokens, turn small beginnings into a massive army, and overwhelm your opponents with strength in numbers. Sometimes, even the smallest gathering can make the biggest difference.

Beorn the Fierce
Aug 23, 2026
Face Commander: Beorn the Fierce. Alt Commander: Radagast of Rhosgobel. Unleash the might of the forest with Beorn the Fierce. Turn your creatures into bears and use their newfound strength to trample over your opponents' creatures. Build an unstoppable army and crush your enemies beneath the weight of your growing shapeshifting horde.

Chief of the Wilds
Aug 23, 2026

Smaug the Magnificent
Aug 23, 2026
Who knew wealth could hurt so good? Mono-red Smaug is here to collect as much treasure as he can before he burns the whole table out of the game.

Chief of the Wilds
Aug 23, 2026
This deck is built around a few main themes: wolves, creatures with power 4 or greater (ferocious), and +1/+1 counters. Placing counters on creatures makes them larger and activates the ferocious synergies within the deck, and triggers other secondary payoffs. This deck also features 4 battles, which double trigger on entry if the commander is on the field. I've left plenty of room to upgrade and focus the deck on different styles while including a few choice cards that badly need reprints, like Warg Rider.

The Great Goblin
Aug 23, 2026

Gollum, Riddle Master
Aug 23, 2026

Chief of the Wilds
Aug 23, 2026

Sauron, the Dark Lord
Aug 23, 2026
The Dark Lord of Smaug? Sauron is the face of the deck while Smaug the impenetrable & his dragon friends are running the show & hording treasure & creating lots of treasure & more dragons throughout the deck. There is revel in riches & hell kite tyrant for win conditions of 10 or 20 treasure, but if not dragons are flying fun. Sauron is bringing his 9 Nazgul & a changling outcast to all get counters from ring tempting so the nazgul can block & changling outcast can attack unblocked. Also smaug the impenetrable if equipped with shadowspear can give infinite life with chain lightning or put out infinite damage with pyrohemia. Deck has a few cards to search for key cards, theres counter spell, graveyard return, card draw & some blinking. I think The dark Lord of Smaug? Deck Should do well & chose cheapest printing on almost every card but even so, Smaug has expensive taste.

Dwalin, Weaponmaster
Aug 23, 2026
Dwarven armory's deck is made around an idea where the player tries to equip Dwaling with as much equipments as possible (which are of course all made by the dwarf race in Middle-Earth). Dwalin then ramps their damage with his hone counters so he can deal as much commander damage as possible. So essentially this deck is a voltron commander "precon" deck built around the Hobbit flavor. This deck building challenge was a really fun little project for me and my friend

Beorn the Fierce
Aug 23, 2026

Gandalf, Party Guest
Aug 23, 2026
Slinging Spells and doing cool wizard things.

The Master of Lake-town
Aug 23, 2026
The Master of Lake-Town can be used as a draw engine by sacrificing him, leaving him in the graveyard, then reanimating him to cheat commander tax. It's mono-black blink, with many extra steps. This deck wants to fill graveyards as fast as possible, attack with creatures early, then reanimate the bigger creatures (which were hopefully milled). The deck includes a few sources of life gain to keep ahead of the cost to reanimate and to draw cards.

Thorin, King of Durin's Folk
Aug 23, 2026
This is one of four decks I constructed for this challenge, with the goal of creating an entire board game within the framework of Magic: The Gathering. Here is a YouTube Video I made for this challenge: https://www.youtube.com/watch?v=lX_FYXDmWq4 The four decks are designed to stay together and play against one another as a self-contained environment. They’ve been lightly tested and are by no means perfect, but I’ve tried to create a fair, combat-centric, beginner-friendly experience that captures the world and story of The Hobbit. I spent a frankly unreasonable amount of time trying to recreate story moments, characters, locations, and interactions between all four factions—including rereading The Hobbit (okay, listening to it on Audible) to make sure the decks collectively touch every chapter. The goal isn’t simply to build four thematic Commander decks; it’s to make the four decks interact in ways that allow the story to emerge naturally while you play. If you’re only going to judge one deck, I’ve selected the Dwarf deck, because I think it best showcases the story of The Hobbit through both its playstyle and its win conditions. The deck begins, appropriately, with 13 Dwarves, a Hobbit, and a Wizard, and I made sure the entire Company is represented. The primary plan is to equip the Dwarves and fight your way toward Erebor, but if simply swinging with equipped Dwarves doesn’t get the job done, the deck wants to assemble a sizable pile of Treasure and eventually use Smaug the Magnificent to end the game in suitably cinematic fashion. I even included The Arkenstone as a way to summon Smaug for the final confrontation. The backup win condition is Hellkite Tyrant, which, importantly, isn't legendary and therefore can't be summoned by the Arkenstone. That interaction also demonstrates why these four decks were designed as an insulated environment rather than four unrelated Commander decks. The Bard deck was built to make The Black Arrow a meaningful thematic answer to the Dwarves' dragon endgame, while the Bolg deck contains dragons of its own. That creates an environment where destroying a dragon can genuinely save the game, allowing moments from The Hobbit to emerge naturally through gameplay rather than simply appearing as references printed on the cards. Below is a link to all four decks; this challenge was incredibly rewarding, and I am going to build these 4 decks and invite friends who aren't Magic players to give it a go. Please if you think this project is cool, I would love any feedback. I have added a brief description to each deck and how they interact thematically. https://archidekt.com/decks/25246541/thorins_company_an_unexpected_party https://archidekt.com/decks/25255892/bolgs_company_the_clouds_burst https://archidekt.com/decks/25264385/bards_company_gathering_of_the_clouds https://archidekt.com/decks/25295332/thranduils_company_flies_and_spiders

Beorn the Fierce
Aug 23, 2026

Dáin of the Ancient Halls
Aug 23, 2026
Everyone, get in here! Dwarf tribal with Dain leading the way. Attack early, and attack often. Stack damage as much as possible. Use Purphoros, God of the Forge and An Unexpected Party/At the Door for unexpected damage. Put your opponent's feet to the fire with City in Flames and leave them defenseless with Bedlam. You might not win the game, but you will leave you mark and go down swinging.

Thorin, King of Durin's Folk
Aug 23, 2026
Why would you amass goblins when you can amass treasure? This budget-friendly* Boros deck, led by Thorin, King of Durin's Folk, is all about playing dwarves, hoarding treasure (and *coveted* jewels), and then using your vast wealth to play politics, defend your treasures, or take the fight to those who yearn to steal what is rightfully yours. It has a few surprising tricks up it's sleeve that will keep experienced players engaged while having a simple enough goal to be new player friendly (play dwarves, make treasures). Here's some things you might do during your game: - Use your treasures without sacrificing them thanks to cards like Inspiring Statuary and Ghirapur Aether Grid. Dwarves can be sneaky! - Get political by using War Cadence after attackers are declared to making blocking difficult, strike a deal with Your Temple Is Under Attack, or activate your Gleaming Splendor to allow others to draw cards. Dwarves can be generous! - Have a bunch of beefy dwarves and want to be even greedier? Play Trove of Temptation which forces other players to attack you but nets you a treasure each turn. If you have Brash Taunter you can reflect the damage back to other players for some fun. Lose too many dwarves? Blasphemous Act and the Brash Taunter still lives, reflects the damage, and you still keep making treasures. - Did someone steal your coveted jewel?? Nab it back with Treasure Nabber when they tap it for mana (which they will inadvertently do without thinking). - Have Bifur enter which doubles dwarf triggers, which doubles treasures production, which pumps the board, and pings opponents. - Swing with a double strike, trample 14/8 Iron Hills Blacksmith with Orcrist that potentially generates a dozen treasure tokens with each hit. - Finish the game with a sneaky Crash Through that gives your dwarves trample, disarm everyone with War Cadence, or use Hit the Mother Lode to generate treasures then sac them to make more treasures with Treasure Vault and ping everyone to death. There are tons of directions for upgrading this deck. Here are a few ideas: - Smaug the Magnificent + Last Light of Durin's Day. Dragon and dragon tutor. Does damage based on the number of treasures you have. Might be worth adding another dragon too as backup for the tutor. - Magda, Brazen Outlaw. Makes treasures when your dwarves tap. - Collector's Vault is fun flavor. - Smothering Tithe if you want to be THAT kind of player. And finally, here are some deck design philosphy notes: - The goal was to provide a solid bracket 2 experience that was easy enough for beginners to pick up but with enough complexity to keep it engaging for more seasoned players. - Adding flavor was really important for me so there are some suboptimal cards. - I made sure there was enough protection and interaction to make it feel like you could safely build and protect the hoard. We aren't trying to win on turn 5. I also didn't want to it to feel too safe so if players want to play aggressively they can. Want to play safely? Send Bofur on an adventure. Want to play passively? Put him on the field. There are many cards like this that offer a "safety" vs "aggro" decision for players to make. - Finally and most importantly, the deck should not only be be fun to play but also fun to play against. *is any commander deck really budget friendly? at the time of writing, this was $145 on tcg player but I expect the price to climb mostly due to gleaming splendor which could be cut to save on costs.

Dwalin, Weaponmaster
Aug 23, 2026
I did my best to create a deck that would be fun to play, be full of flavor, and use one of the coolest new mechanics in the set Hone Counters. The main plan of attack Is playing artifacts with low equip cost and buffing them with hone counters or things with good etbs that can be equipped later as a bonus . To bolster this plan I added a blink package to safely recur dwalin's and other etbs while also having synergy with some of the dwarfs who care when a dwarf enters the battlefield. The final addition is a small goad sub-theme both on the etb side with Insufferable Balladeer on the etb side and with things like bloodthirsty blade which we can also buff with the hone counters, and the combination of shiny impetus to make us treasures that we can sack with Gloin Dwarf Emissary to keep people nice and goaded and our finishers in taunt from the ramparts and take the bait will hopefully keep our opponents defenses down so our equipped dwarfs can get in for the final push. Flavor wise I wanted the deck to feel Like a bunch of rambunctious dwarves who cant help but start fights and get others involved just as well. I went with deck name that felt like it could be a real precon since my goal was to hit that mark as much as possible.

Thorin, King of Durin's Folk
Aug 23, 2026
I created this deck for the Tolarian Community College Hobbit Pre-con Competition. My main goals I had in mind while creating this deck were, I wanted to keep it at a pre-con bracket level, I wanted it to have cards that were flavourful for the theme, and I wanted it to be as affordable as I could make it. I originally had gone through all the Middle Earth Sets to find cards that would work well in this deck. I spent a lot of time narrowing it down to a few mechanics. I originally had some Smaug and dragon synergy cards in the deck, but decided to remove those cards, because they would make more sense in a Smaug pre-con. I really wanted to focus on a dwarves and building up an army theme, to give the sense of this leading up to the ultimate Battle of Five Armies at the finale of the book. I chose "Thorin, King of Durin's Folk" as the commander, mainly because he is more affordable. "Thorin, Company's Leader" and "Dain of the Ancient Halls" are probably better commanders for a Battle of Five Armies dwarf themed deck; but right now, they are prohibitively expensive. I included the "Arkenstone to tutor for a legendary dwarf. Along with the themed card of "Thror's Map," I included "Expedition Map" to tutor for one of the key lands in this deck, such as "The Lonely Mountain" or "The Mines of Moria." I kept the dwarves to just the dwarves from the hobbit sets, and I tried to choose cards that sounds like descriptions of battle. The key descriptors that would be on the box, I guess could be; "Assemble Dwarves", "Gather Treasure", "Equip Your Company" I was able to keep the price around the $100 range. I hope you enjoy.

Balin, Loremaster
Aug 23, 2026
Play Dwarves, discard and draw tons of cards, and trigger powerful draw and discard abilities along the way. Make your creatures bigger, burn your opponents, and keep the pressure on. Then restock your hand with “wheel” effects and fuel the raw, aggressive chaos all over again.

The Chief Warg
Aug 23, 2026

Bard, King of Dale
Aug 23, 2026
A new card draw and token engine in the command zone that mixes group hug with some blink and bird sub-theme wincons! The deck is a strong precon upgrade that can win by burying the table in card draw value! To keep on a budget, I slimmed down many powerful staples that can be used to upgrade the deck such as: Consecrated Sphinx, Displacer Kitten, Esper Sentinel, Grand Arbiter Augustin IV, Narset Parter of Veils, Enlightened Tutor, Mystical Tutor, Silence, Expropriate, Anointed Procession, Mystic Remora, Rhystic Study, and Smothering Tithe

Thorin, King of Durin's Folk
Aug 23, 2026
Deck focused around the journey of the 13 dwarves told in the book. Of course they didn't do it alone and cards like Gandalf, Spark Starter, and Pinecone Strike are here to help the dwarves get out the frying pan and the fire. Cards like Ragged Short Spear are not included despite having good equipement synergy since it is a goblin's equipment. All cards are from the hobbit set (HOB and HOC) to stick to only the dwarves journey in The Hobbit.

Gandalf, Party Guest
Aug 23, 2026

Smaug, Wicked Worm
Aug 23, 2026
The halls of Erebor are silent no longer. Beneath the mountain, Smaug slumbers atop a mountain of gold, awakening only to punish thieves and feed his ever-growing hoard. Gather Treasure, summon dragons, and let greed consume the table in a deck that celebrates the story of The Hobbit

Bard, King of Dale
Aug 23, 2026
Using Middle Earth only cards and led by their Commander "Bard, King of Dale" this deck can go wide with tokens and/or go big with +1/+1 counters. With 23 Humans, multiple ways to pump them up, and a never ending stream of draw power this deck is ready to go off. The perfect "Precon" style commander deck! "This is your realm, and the heart of the greater realm that shall be. The Third Age of the world is ended, and the new age is begun; and it is your task to order its beginning and to preserve what must be preserved. For though much has been saved, much must now pass away; and the power of the Three Rings also is ended. And all the lands that you see, and those that lie round about them, shall be dwellings of Men. For the time comes of the Dominion of Men, and the Elder Kindred shall fade or depart.” - Gandalf // Submitted by MobCougar08

Lotho, Corrupt Shirriff
Aug 23, 2026
A halfling typal and treasures deck built to cause burn and use accumulated treasures to fund a big wincon spell!

Chief of the Wilds
Aug 23, 2026
A fast go-wide wolf tribal deck. Wargs are one of the 5 armies battling at the foot of the Misty Mountain. The Wargs fight as a tireless pack: fast, relentless, and overwhelming. Grow the pack, trigger their powers, and keep attacking. Deck tries to get creatures to 4 power to trigger abilities which doubles with the commander. Deck also includes auras that grant triggered ability to synergize with the commander further. Also added a battle that would need to be renamed to match deck flavor. All creatures are wolves. Win con is combat damage, finish by buffing and giving menace to a wide board. Can also deal a lot of commander damage with trample and menace. Can survive board wipes with mass resurrection. Interactions are mostly creature and combat based for flavor. Slightly above budget but concordant crossroads needs a reprints to bring the price down.

Bard, King of Dale
Aug 23, 2026

Chief of the Wilds
Aug 23, 2026

Gandalf, Party Guest
Aug 22, 2026
Wizard Party is a Jeskai deck that's set up to win by dropping big mana bombs way ahead of curve, thanks to the ability of its commander Gandalf, Party Guest. This deck is full of Legendary Wizards, especially at low mana values, to help you consistently be able to cheat out spells with CMC 6 or greater as soon as possible. Those big mana cheat spells function in a variety of ways to help open the gates for your Wizards to charge through. Since you won't be using your mana to play those cheated spells, there are a variety of higher CMC legendary wizards that can be used to get even more value out of those bomb spells as well as a selection of counter-spells and other miscellaneous removal options to help protect your board. While tutors are typically rare in precons, the thematically appropriate Wizardcycling cards were too fun to not include. The same is true for the two ability copying cards (Harmonic Prodigy and Wizard's Staff), both of which allow you to play two free Gandalf spells per turn. With an estimated deck value right around $140, a land base in line with most precons, no legendary creatures from other Universes Beyond properties, a wide selection of cards from The Hobbit and Tales of Middle-earth, and deck colors that pair well with the three TCC precons, this deck feels like the fourth missing Hobbit precon. Wizard Party should be a fun deck for anyone to pilot, full of big splashy spells that spice things up as you look to clear the path for your Wizards (and their friends) to turn sideways and swing out for victory.

Smaug the Magnificent
Aug 22, 2026


Smaug the Impenetrable
Aug 22, 2026
This Rakdos deck focuses on triggering Smaug the Impenetrable through tactical non-combat self-damage. Damage spells like Self-Destruct, Blasphemous Act and Chain Reaction damage Smaug while removing enemy creatures to instantly generate massive piles of Treasure tokens. The deck weaponises this explosive wealth through two primary paths: Artifact Token Output Burn: High-impact triggers from cards like Mirkwood Bats, Reckless Fireweaver, and Marionette Apprentice drain opponents as Treasures enter and leave the battlefield. Power Scaling: Cards like Cranial Plating and Nettlecyst scale directly with your artifact count to turn Smaug or your token-generating engines into lethal, game-ending threats. Cash in your tokens as pure ramp resources to cast your high-cost, high-impact threats ahead of the curve. Cards like Fiendlash, Pain For All, Pariah's Shield, Brash Taunter and Wrathful Red Dragon further exploit Smaug's triggered ability, turning him into an outlet for direct damage. Hellkite Tyrant and Desert Were-Worm also provide alternative win conditions to the primary burn strategy.

Bard, King of Dale
Aug 22, 2026

Dwalin, Weaponmaster
Aug 22, 2026
I've always liked Living Weapon, For Mirrodin!, and Job Select equipment. They come with their own creature built in, so you're never stuck with a weapon and nobody around to hold it. Usually this kind of equipment carries a high mana cost, since you're basically getting two cards in one, and that's why it doesn't see much play. So it's nice that this deck stays pretty cheap for an equipment deck. No self-respecting dwarf would ever pass up a discount on a weapon, or the chance to improve one! That's why I chose Dwalin to command this deck — Hone counters turn every one of these weapons into something worth having. There's real fun in building a board out of forgotten, often-cheap equipment and watching it grow into something dangerous. Same goes for the manabase: Mountains, Plains, and a few cheap duals, with The Lonely Mountain and Dwarven Mine adding some flavour and pulling in extra dwarves along the way. Closing a game out usually comes down to Neyali, Reyav, and Dáin, who all hand out double strike in their own way. Suddenly a handful of scrappy Germs and Rebels is hitting for twice as much. . Dwalin himself can just as easily close it out with commander damage, if you load him up with finely honed gear.

Bard, King of Dale
Aug 22, 2026

The Notary Hobbits
Aug 22, 2026
Welcome to my deck submission for Prof's Hobbit deck building contest! This is your standard big green stompy deck, but with some hobbit/halfing love. Ramp, ramp, and ramp is the name of the game to fuel into some big x spell creatures to close out the game. Hence why there are hydras, plus I think J. R. R. Tolkien's Middle Earth would've been the perfect setting for hydras. I hope you enjoy!

Chief of the Wilds
Aug 22, 2026

Balin, Loremaster
Aug 22, 2026
Blast your opponents away with this incredibly unique deck, while utilizing the power of summoning dwarves and creating copies of your triggered abilities, primarily with Balin, Loremaster! Take the meaning of "throwing your cards at your opponents" to a whole new level!

The Great Goblin
Aug 22, 2026
Tried to keep Budget and goblin shenanigans.

Smaug the Magnificent
Aug 22, 2026

Bard, King of Dale
Aug 22, 2026

Beorn the Fierce
Aug 22, 2026

Tom Bombadil
Aug 22, 2026
___Despite appearances, this is not just an annoying, sloppy meme deck. I can assure you, I fully intend to create and use this build. What this deck is actually about is sacrificing direct defenses to try and shake things up a bit. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ___As I'm sure you've noticed, I have abstained from including many of the tools most players feel are compulsory. Most of that stuff is still there (kind of), in the sagas. You're just gonna have to plan ahead a little more, that's all. No biggie! I mean, you can read minds, right? - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ___To be clear, this deck is not built for consistency. It is purposely designed to give you a different path forward every time you run it. I could go off all day about the fun combos I plan to do with these cards, and I know there's plenty of other opportunities I can't see yet. There will likely be terrible dud starts, but that's a risk I'm willing to take. Winning isn't the only way to have fun. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ___As for the price quote, I know it's a bit heavy but I think it's worth it in the long run. If you'd like to reduce costs I've got a list of 15 alternative cards you can swap in to replace the more expensive stuff: - Down, Down to Goblin-Town - Korvold and the Noble Thief - Origin of the Avengers - Ornithopter of Paradise - Summon: Primal Odin - Sylvan Caryatid - Tale of Tinuviel - The Misty Mountains Cold - The Phasing of Zhalfir - The Rise of Sozin/Fire Lord Sozin - The World Spell - Time of Ice - Waking the Trolls - War of the Last Alliance - World War Hulk

Gandalf, Party Guest
Aug 22, 2026
Gandalf was delayed.. (https://www.youtube.com/watch?v=UqWJ6uf8AGE) The deck plays as a Wizard tribal midrange/spellslinger deck. Early turns build mana and establish legendary Wizards, increasing the size of the spells Gandalf, Party Guest can cast for free. Cheap spells keep the party going, while other Wizards and spell payoffs generate cards, tokens and increasingly large combat buffs. The main finishers are deliberately excessive spells such as Volcanic Vision, River's Rebuke, Soulfire Eruption, Mnemonic Deluge and Apex of Power. Gandalf of the Secret Fire is the alternative commander mainly because he shares the Jeskai colour identity and I wanted an alternative commander from either LOTR or the Hobbit which was limiting. The other Jeskai Middle-earth legends, Aragorn and Éowyn, were already used as commanders in the official Riders of Rohan precon.

Bilbo, Thief in the Night
Aug 22, 2026
Bilbo and friends are trying to get in with his trusty sting to find some treasure and card draw, calling on artifacts and magics from the loot he finds. Use the appropriate adventure sides of spells and graveyard mechanics like flashback and harmonise to have bilbos discount really take shape, making sure every draw and discard provides extra value. Keeping within the pre con level and $150 price was important to me, there are clear upgrades for the deck that could be added but as something that at its heart is a commander deck for both beginners and experienced players alike i think it works well. Thanks and enjoy!!

Bolg, Erebor's Reckoning
Aug 22, 2026

Smaug, Wicked Worm
Aug 22, 2026
Smaug’s Desolation Smaug, Wicked Worm runs this Rakdos “lost precon” like a very angry protection racket: Goblins do the work, Dragons provide enforcement, and Treasure pays for everything. The deck is designed to play cleanly out of the box through three overlapping themes — Goblins, Dragons and Treasure — without handing the player every optimized combo piece. Smaug and Magda build the hoard, cheap Goblins keep the early turns active, and the Dragon package gives the deck its heavy finishers. The fun starts when those themes begin crossing over. Krenko, Mob Boss + Raphael, Tough Turtle turns every new Goblin into direct damage. Goro-Goro, Disciple of Ryusei gives the horde haste while also bridging the Goblin and Dragon plans. Brightstone Ritual and Skirk Prospector can turn a board full of Goblins into the mana needed to release the bigger Dragons. And if simply attacking with Goblins becomes too conventional, Descent of the Dragons provides the perfectly sensible option of turning the workforce into an air force. Smaug’s other forms are hidden further up the chain of command. Smaug the Magnificent rewards a huge Treasure hoard, while Smaug the Impenetrable combines particularly unpleasantly with damage-based board wipes and Pain for All — what looks like a reset button can instead leave Smaug alive, generate a pile of Treasure, and hurt everyone else. There are smaller bits of mischief throughout: Goblin Matron and Sarkhan’s Triumph let the player choose which part of the deck they need, Fin Fang Foom rewards the land/artifact interaction package, and My Precious can protect an important creature while fitting the Hobbit theme perfectly. The goal was to make something that feels like a real Commander precon: playable immediately, slightly rough around the edges, with several directions a player could upgrade rather than one solved strategy. On the surface it is Goblins, Dragons and Treasure. Underneath, somebody has clearly been wiring things together that probably should not have been connected.

Thranduil, the Elvenking
Aug 22, 2026

The Queen of Dale
Aug 22, 2026
Overwhelm your opponents with both card draw and bodies as every noncreature spell they cast creeps you closer to your win conditions! Finish them off by pumping your board to a massive size, or by reanimating all the value pieces you lost along the way! A 150 dollar budget mono white tokens deck with The Queen of Dale at the helm, and an alternate commander in Belladonna Took. The deck contains ZERO double faced cards as most precons do, and the 10 unique double-faced tokens that are usually included would be able to support all the tokens needed for the deck.

Elrond, Moon-Reader
Aug 22, 2026
Elrond, Moon-Reader features as the main commander for this list, leveraging the activated abilites of the many mana-focused creatures to draw cards while progressing your mana pool. Use cards like Jodah's Avenger or Mothdust Changeling to ensure Elrond triggers on your opponent's turns to dig deep into the deck, then drop high mana cards like Agent of Treachery or Scourge of Fleets alongside Elrond's secondary ability to dominate the game. A package of moonfolk have been included as well to provide a small lands-matters subtheme to give the deck some spice. Use cards like Wonderscape Sage or Ghost Town to ensure you're always triggering landfall on cards like Roil Elemental or Retreat to Coralhelm. Gandalf, Shadow's Foe features as an optional substitute commander for this deck in typical precon fashion, with cards included to focus on more of a blink strategy to go there and back again. *Please note that creatures tapping for mana, cycling or using encore are considered activated abilities and will trigger Elrond.

Bard, King of Dale
Aug 22, 2026
All about recruiting your fellow humans to your side. Follow your heart and you can never be misguided. Always remember to support your fellow man.

The Great Goblin
Aug 22, 2026

Chief of the Wilds
Aug 22, 2026

Smaug the Magnificent
Aug 22, 2026
Smaug loves his treasure, so why not give him more of it? This deck focuses on building a massive treasure hoard and using it to fuel Smaug and his allies. A collection of dragons, treasure-makers, and payoffs lets the deck turn its growing wealth into overwhelming mana and damage. I built the deck around the suggested $150 average budget, intentionally leaving out some of the more expensive synergistic cards while keeping plenty of room for future upgrades. After all, even Smaug had to start somewhere when building his hoard!

Gandalf, Party Guest
Aug 22, 2026

Bard, King of Dale
Aug 21, 2026
An army under Bard, King of Dale, draws strength from every ally to summon massive reinforcements and overwhelm foes with unified, unstoppable strength in battle. Draw cards and recruit Humans to make a massive board to bury your opponents.

Belladonna Took
Aug 21, 2026
let belladonna pop off, pop off when she pops off

Chief of the Wilds
Aug 21, 2026
Hunt with Ferocious Wargs. The deck focuses on the wolf tribal, as well as "Ferocious" and abilities akin to it. The primary commander is "Chief of the Wilds" and the secondary commander is "The Chief Warg." CotW works thematically for the tribal theme, TCW works thematically for the "Ferocious" theme, so both should be interchangeable based on your personal preference. The deck was constructed with the same 150$ average budget in mind. Though price can and will fluctuate after publishing this deck, it will hopefully even out as the Chief of the Wilds becomes more widely available with "Battle of the Five Armies" release.


Elrond, Master of Healing & Thranduil, Sindarin Liege // Silvan Rally
Aug 21, 2026
Manipulate the top of your library to play lands on each of your turns. Let the Scry lead to landfall

Thorin, King of Durin's Folk
Aug 21, 2026
This deck is an attempt to combine my three favorite themes of the Hobbit: Dwarves, their military devices, and their treasure. My thoughts were to get out all those cool Dwarves we love to see, make lots of treasures to beef them up and cast the important stuff, and give them equipment to keep them alive. Hope you enjoy

Bilbo, Thief in the Night
Aug 21, 2026
Draw cards and put artifacts in the graveyard (map out the plan) then buff Bilbo with counters (build up his courage)then make him unblockable (turn him invisible) and attack to trigger his ability and cast artifacts from the graveyard (get the treasure and get out). I also added a couple extra win cons with twenty toed toad and cyberdrive awakener.

Smaug, Wicked Worm
Aug 21, 2026
This "Precon" "Smaug's Treasure Hoard" aims to be a thematic, straightforward and fun precon level deck. _________________________________________________ The deck is mainly separated between ramp/utility artifacts (Smaug's hoard) and payoffs/snowballing engines (like Smaug himself, one of the other large dragons/creatures, or a table destroying threat such as mirkwood bats). Minor side themes that support the main plan without getting in the way are goading enemy creatures and gifting artifacts to opponents, which is both a fun minigame and helps you even more when Smaug hits the table. _________________________________________________ Cards I would have liked to add if they weren't as expensive would be: [Smaug the Impenetrable] or [Smaug the Magnificent] [Revel in riches] [Descent into Avernus] [Curse of Opulence] As they are all both very entertaining to play, but also support the deck on a gameplay and thematic level _________________________________________________ Some of the cards I would have had new hobbit art made for would be: [Hoard Hauler] (make it a dwarf mining cart or something) [Annihilating Glare](smaug glaring towards where bilbo is hiding) [Faithless Looting] (smaug entering the mountain and driving the dwarves out) [Disrupt Decorum] (Elves and Dwarves fighting over gold) [Coveted Jewel] (showing either Bilbo or Thoren reaching for the Arkenstone) _________________________________________________ For gameplay I tried to keep it straightforward and not overly powerful while still having some complexity and fun big bombs that have a "cool" factor. It can constantly drop a big cool dragon or Balrog on turn 6 which I feel is reasonable for a precon, while also having some fun "advanced" synergies like some of the curse mirror tech options. Also I kept the land count lower than I would personally run because that tends to be the precon way. _________________________________________________ If you were willing to read through all of that thank you! I formatted this text kinda weird cause it wouldn't let me space things out and I wanted to make it somewhat easier to read lol :/ Would love to hear what you think of my "precon" build! :D

Bard, Heir of Girion
Aug 21, 2026
An Azorius deck based around The Hobbit’s Recruit mechanic. Go wide with tokens by discarding cards with flashback, then pump them up with anthems! Wield either Bard as your commander, play the Heir of Girion to smooth out your early game or the King of Dale to double the value of your recruitments.

Bilbo, Unexpected Adventurer
Aug 21, 2026
Mono-white reanimator where the commander has built in evasion. Self-sac artifacts for card draw and creatures for protection/removal. Bounce lands and catch-up ramp to get out the big three - Hammer, Akroma, and Colossus (if you don't get them out the graveyard somehow). The utility land base can also generate counters and more draw. Cute little tutor package to get you used to shuffling-Oswald feels really good. Cutting out the 10 most expensive cards (lookin at you Queen of Dale) can get the price well below 100USD. On the other hand, easily upgraded with things like Altar of dementia, Grinding Station, Extraplanar lens, even Bilbo's ring. Win-cons are commander/combat damage and removing your opponents permanents until they submit.

Bard, King of Dale
Aug 21, 2026

The Notary Hobbits
Aug 21, 2026
Smother your friends to death by overwhelming them with notaries! This deck aims to make as many copies of the commander as possible with populate or token doubling effects and includes some secret surprises win-cons in hurricanes and sands of delirium. This precon level deck includes some necessary reprints that would certainly get people buying and remains balanced enough for a bracket 2-3 pod. Enjoy!

Smaug the Impenetrable
Aug 21, 2026
Treasures Beyond Measure

Beorn the Fierce
Aug 21, 2026

Chief of the Wilds
Aug 21, 2026

Thranduil, Sindarin Liege // Silvan Rally
Aug 21, 2026

Thranduil, Sindarin Liege // Silvan Rally
Aug 21, 2026
Elves are cool! Boats are also cool! heck what if they wanted the Arkenstone to combine the boats into their very own Voltron robot?? That's pretty cool! Think of Mechatitan Core as the Arkenstone. Thranduil is out here making elves to help crew all these boats to get in for damage and ideally make something else on the side. Eventually we'll get the Core out and create a robot so cool every weeb will cry out to build the model! The goal of the deck was to ideally not just make an elf-typal "go wide and swing" deck. Granted this deck does do that...quite a bit! But I promise it's so they can keep crewing the boats!!!! Who's going to carry the boats Professor???

The Lord of the Eagles
Aug 21, 2026
The idea behind this deck was that every card expect for lands and artifacts had either a bird, drake, or bird headed creature in the artwork. This deck isn't the greatest thing I've ever built but it's a pretty solid mono blue flyers and value deck. Using cards like Gravitational Shift to reduce opposing creatures power you can fly to victory, while Coastal Piracy keeps your hand full

Bilbo, Thief in the Night
Aug 21, 2026

Beorn the Fierce
Aug 21, 2026

Bard, King of Dale
Aug 21, 2026
This deck was designed to fill your hand while utilizing lifegainers to scale your life total with the oppressive board state you create. Keeping this deck as cheap as possible was particularly challenging and that added restriction created a very rewarding experience. This was a blast to build and play-test with my friends.

Bilbo, Luckwearer // Burglar's Plot
Aug 21, 2026
An Honest Burglar - More or Less... Bilbo Baggins had never thought himself a burglar. He had left his comfortable home with little need for treasure, and still less desire for danger. Yet the road has a curious way of changing such things. From the Trollshaws to the dark beneath the mountains, Bilbo learns that a small thing may prove useful long after greater things have failed. Trinkets are gathered, riddles are answered, and a simple ring becomes a treasure beyond reckoning. And Bilbo himself discovers that there is more to burgling than merely taking what does not belong to you. Burglar's Plot lies at the heart of the deck. The small companions and curious things gathered along the road serve their purpose before being traded for greater treasures. Liquimetal Coating and Liquimetal Torque make even the most unlikely things fit for a bargain, while a Lucky Clover may turn one fortunate exchange into two. Even Bilbo's discarded possessions need not go to waste. Currency Converter turns the things left behind into new opportunities, ready to serve their purpose before becoming part of another bargain. But a burglar who knows how to enter must also know how to leave. Crystal Shard, This Town Ain't Big Enough, Narset's Reversal, and Sanctum of Eternity help Bilbo slip away and begin his adventure anew. Again and again he ventures forth, passing unseen, gathering what he finds, and returning with rather more than he took with him. There are Riddles in the Dark along the way, the Trollshaws to cross, a Great Gilded Boat to board, and, of course, Bilbo's Ring. And when the road has grown long, there is always the Green Dragon Inn waiting at its end. Yet Bilbo's adventures leave their mark. Every tale told and every card drawn feeds Chasm Skulker, Alandra, Sky Dreamer, and the ever-growing Homunculus Horde, until even a company that began with little may become a threat of its own. Bilbo begins his journey with no army, no great weapon, and little treasure to his name. Fortunately, a good burglar need not bring the most valuable things to the table. The other players have done that for him.

Chief of the Wilds
Aug 21, 2026
The whole deck is built around putting +1/+1 counters on your creatures, making a board that can go wide and/or tall, and making holes in your opponents defenses. There are a handful of cards with ferocious and similar effect that gain to benefit from casting big creatures and spells. By using fight/bite spells and giving your creatures menace, you can control the board in a way that leaves opening to be exploited. Additionally, there are a few options to make creatures unblockable. Cards like Seismic Tutelage result in game ending threats quickly (basically turning any of your creatures into a hydra in a turn or two). While other cards like Primal Vigor and Garruk's Uprising help overwhelm opponents with a wide but low board. I originally built the deck around The Chief Warg and it can be subbed in as an alternative commander if you want a more draw heavy deck. I set myself ~$100 budget and originally limited myself to LotR, Hobbit, and Foundations. After which I filled holes and padded using the rest of magic's library, including some cards I would love to see reprinted. If I were to make any more changes, it would be to the mana base. Ditch some of the basics and replace them with better lands, but I couldn't in good faith put a bunch of $10+ lands into this.

Elrond, Moon-Reader
Aug 21, 2026
The idea for this deck came from the scene in Rivendell where Elrond holds Thrór's Map up to the moonlight and discovers the hidden entrance to Erebor. I wanted the deck to feel like that moment mechanically. Most of the creatures are readers, scouts, birds, sailors, and other travelers with activated abilities. By using those abilities during each player's turn, Elrond keeps revealing more of the journey, one card at a time. Cards such as Thrór's Map, Key to the Side-Door, Uncover the Moon-Letters, Roll-Roll-Roll-Roll, and Gone Fishing help tell the story of the expedition. Elrond can also blink creatures and Sagas, letting you reuse them as though he were going back over different parts of the tale. My favorite part of the deck is its hidden win condition: Triskaidekaphile. If you begin your upkeep with exactly thirteen cards in hand, you win, representing Thorin and the twelve Dwarves setting out together.

Thranduil, the Elvenking
Aug 21, 2026

Bilbo, Luckwearer // Burglar's Plot
Aug 20, 2026
Play as the titular character of the set and fulfill his job as the thief of the party. Swap your weaker permanents other players' shiny things and continually bounce your permanents back to hand for repeated value.

The Chief Warg
Aug 20, 2026
Inspire your weaker creatures with the new Ferocious ability

Gandalf, Goblins' Bane // Flameshape
Aug 20, 2026

Chief of the Wilds
Aug 20, 2026

Chief of the Wilds
Aug 20, 2026
Ferocious Wargs assemble! Overrun your opponents with fierce wolves (and a few human friends) using this four-power or more themed deck.

Chief of the Wilds
Aug 20, 2026

Bilbo, Thief in the Night
Aug 20, 2026
This deck is a journey through The Hobbit from Bilbo's perspective, capturing Bilbo’s adventure alongside his companions, his discoveries, and dangers he encounters along the way. The gameplay is intentionally simple and kept at precon-level. The goal is to get Bilbo through while filling the graveyard to boost your options. I hope that by playing this deck, you will have your own adventure.. and what an adventure it will be! With clever tricks, narrow escapes, and unlikely treasures perhaps you will sneakily win the day.

The Notary Hobbits
Aug 20, 2026

Thorin, King of Durin's Folk
Aug 20, 2026
This deck celebrates the dwarves from the hobbit set reinforced by on-theme, in-universe options that still fall within a precon budget. Pump out dwarven threats and set up an arsenal of equipment to pressure the board. Thorin, King of Durin's Folk rallies our board in the mid-game; sending power stat-lines through the roof to hammer down opponents' life totals.

The Great Goblin
Aug 20, 2026
The Great Goblin deals non-combat player damage every time you Amass. Then you sacrifice the Army to deal more damage, gain health, draw cards, and mill your opponents. It’s “OOPS! Just Goblins (… orcs and zombies), no Storm.” It’s Pain & Gain. You know the drill. "We're the Aristocrats!" You also might be saying, I don’t know… seems expensive. Fair, then replace Palantir and Bowmasters with a Sulfurous Springs and a Skirk Prospector and call it a day, you fiscally responsible beaut. P.S. - today is my birthday. Does that count for extra points? No? Alright, just checking.

The Master of Lake-town
Aug 20, 2026
You know what your friends will hate more than getting killed by your creatures? Getting killed by THEIR creatures! This mono-black precon is helmed by a devastating mill threat in the command zone and backed up by other mill staple cards. It features every reanimate-your-friend's-creatures cards I could find throughout Magic's history. This is sure to be a hilarious (for you) and interactive deck to pilot. Will you win? No idea, but it will be fun! Mill them, take them, swing them - No graveyard is safe when the Master is in Town!

The Lord of the Eagles
Aug 20, 2026

Beorn the Fierce
Aug 20, 2026
I resisted putting some cards in to keep in mostly on theme- and obviously opted out of some great ones to keep it budget friendly. Roaming throne for example and the one ring would be nice additions. Could swap out some of the bears- It’s fun to turn some of the creatures into bears. Enjoy!

Radagast of Rhosgobel
Aug 20, 2026
This deck was designed with the requirements of a precon in mind. It features 11 new cards from the set, equivalent to the number of new cards introduced in an average precon. The gameplan is straightforward for new players, while still leaning into the new commander's strengths. You flash in creatures and destroy your opponent's permanents, while building up a meaty board of your own. Deathtouch creatures act as de-facto creature removal, while ETBs target enchantments and artifacts. A hefty draw package ensures you never run out of cards, and trample enablers help you end the game. Adventures, which feature heavily in the main Hobbit set, also make a minor appearance within this deck as a way to introduce new players to the mechanic. Beorn can act as a backup commander for those who want a simpler gameplan of just slamming big creatures down and swinging in. 14 pieces of 2-3 mana ramp and a healthy smattering of bears in the list ensure that Beorn can hit the ground running, while assisting Radagast's primary gameplan. Finally, the price is, in theory, somewhat affordable; while the deck is listed at $85 at the time of posting (still too high!), the majority of this cost is due to the cards from the Hobbit set itself. I've playtested it with friends, and had a blast. I hope you enjoy it too!

Dwalin, Weaponmaster
Aug 20, 2026

Bard, Heir of Girion
Aug 20, 2026
This deck showcases the army of men and its main mechanic—"recruit". The only cards included are from the Hobbit products including The Hobbit Secret Lairs, as well as more lands from The Lord of the Rings: Tale of Middle-earth.

Gollum, Riddle Master
Aug 20, 2026
I have put together what I consider to be the most logical choice for a hobbit related commander deck, from the perspective of WOTC executives. Let me explain: The hobbit lends itself to 5 commander decks based on the battle of the 5 armies. WOTC execs decided they could potentially make more money releasing this as a standalone product, so they are no longer viable commander deck options. This really leaves 2 main options - a deck built around Bilbo, or a deck built around Gollum. A deck built around Bilbo would be too similar to the hobbit precon from the main LOTR set, so Gollum it is. "I heard that there is a Gollum movie coming out", says one WOTC exec, "this will tie in nicely. But how do we make sure this deck sells?" After much discussion they realise that customers loved to collect the 9 different Nazgul artworks. A reprint of a fresh set of 9 Nazgul in the old hobbit art style would make this a must-buy for any fan! With these prompts, the deck was put together based on normal precon considerations - mythic rare commander, a few higher value reprints, and an otherwise serviceable deck. Thematically this deck ties in with the upcoming 'Hunt for Gollum' movie by playing Gollum, getting value from each of his abilities, then sacrificing him to get some other benefit. But as we know Gollum is difficult to kill, which is why there are so many supernatural stamina-like effects. These have the added benefit of resetting Gollum to use all his abilities again. The remainder of the deck is largely aristocrats staples, with preference given to thematically appropriate card names.

Tom, Bert, and William
Aug 20, 2026
The main wincon is to slowly drain your opponents through token sacrificing. However, if you get to draw the big guy "Craterhoof Behemoth", then you should win next turn.

Dwalin, Weaponmaster
Aug 20, 2026
Follow Dwalin into the smithy, and watch as he hones usually lackluster equipment into unstoppable killing machines. Use many useful cheap equipment, before buffing them up through Dwalin's hone ability, and proliferate to further increase their effectiveness. Equipment with counter synergies are chosen to further increase the impact of this proliferation. With incremental card draw through equipment payoffs and a wide board of boardwipe-dodging equipment, this deck is both fast and resilient. While Dwalin's first strike and commander damage makes him a prime equip target, don't be too hasty loading all of the equipment onto him and giving your opponents an easy removal target. This deck has a very low mana curve, so prioritize setting up draw engines above all else, with having as many equipment on the field being the next most important objective. Winning: Commander damage obviously works, but other notable win conditions involve giggling skitterspike, soul immolation, and chandra's ignition which all turn 1 big creature into a game-ender. This deck also very easily deals damage over time to players with their defenses down, and chipping opponents down is a viable strategy to help finishing them off in the endgame. Other notes: Sheltered by ghosts and curse of opulence are generally good cards, but are primarily here to be legal search targets for Axgard armory, which finds an equipment and aura at the same time. There are multiple obvious upgrades to this deck with expensive equipment and equipment payoffs, but this deck was already pushing the price of what a precon's singles cost when announced, which is how I interpreted "decks that are about the price of a precon"

Chief of the Wilds
Aug 20, 2026
Assemble the hounds and invade some of the most famous planes in the Magic: The Gathering mythos with this commander precon! This deck is full of wolves and battles with triggered abilities to copy and out-value your opponents with. Also included is a small human subtheme supported by cards such as Torgal, A Fine Hound and Master of the Wild Hunt. But don't worry, you won't need to track day and night with this deck as werewolf cards have been excluded for streamlined gameplay.

Sauron, the Dark Lord
Aug 20, 2026

Kíli the Resourceful
Aug 20, 2026

Beorn the Fierce
Aug 20, 2026

Gandalf, Party Guest
Aug 20, 2026
Gandalf and his eclectic band of spell slingers are gonna sling their way to victory! WotC gave Gandalf a wizard typal ability, like Middle Earth is Hogwarts or some sh**. Really though, I’m pumped about this card as a commander. There is room for upgrades for some spells that can end the game a little more expeditiously, but I think this offers enough disruption and combat effects that can win a game or two at the precon power level.

Tom, Bert, and William
Aug 20, 2026
Tom, Bert, William, and a few other troll friends scour mirkwood for food and high power creatures to eat. A few interesting interactions: Baloth Prime can lend stun counters with nesting grounds, and also combos nicely with Gitrog Monster to make tokens and draw cards. Varolz and Deathclaws make huge buffs scavenging the 'yard and make excellent finishers. Tutor them up with Pollen and Fauna Shaman! Don't be shy about drawing a million cards and discarding to buff up Lotleth Troll. NEW CARDS Azog can hit your Hunted Troll, and then you can regenerate it for a cheap 8/8 army. Rhavonian Rampager is a powerhouse in this deck. beat with it. eat it. beat with the army it leaves behind. Excellent card exhibiting all strategies at once. Our Troll Trio love to eat a rotten Rakshasa. 3 mana draw 5 and set up a cardboard cutout army for your oppenents later on? seems fine. Radagast and Beorn are just Strong. You just play them and they do their thing and its great. sometimes no synergy is great synergy. Let beorn take some heat off the draw-a-million-cards strategy because if they don't they die to the bear. Speaking of, Gigantic Big Bear! It beats! Trolls Eats! Also don't neglect to eat the Mayor of Lake Town. He is tastier than he looks. Make food! Make your food revive a troll king. make it have crazy abilities from a squirrel witch (bonus points for golden goose to make your food make food). The food subtheme is minor, but just about everything that makes food, cares about it and makes it more useful.


The Chief Warg
Aug 20, 2026
Face your opponents with Azog's faithful warg, imagined through "The Chief Warg". Wargs hunt in packs - build up the hunting force that will overpower your foes and only grow stronger with each strike, kill or creature that joins. But death is not the end. Use your grave to either power up existing creatures or to bring back threatening pieces that were thought to be dealt with, a reminder that the hunt never ends.

Bard, King of Dale
Aug 19, 2026
The deck was inspired from the Great Gilded Boat card to draw, create tokens, and crew vehicles.

The Chief Warg
Aug 19, 2026
The idea of the deck is to keep a big body so you can draw extra cards each turn

Gandalf, Party Guest
Aug 19, 2026
Gandalf throws a rager of a house party with plenty to eat and too much careless spellcasting. It gets awkward when Saruman shows up with uninvited orcs. And who let that peasant crash? An overwhelmed doorman tries to keep track of all the other guests: "Who do you know here?" -Volo, Itinerant Scholar

The Great Goblin
Aug 19, 2026
The deck capitalizes on putting counters on creatures to constantly burn and gain card advantage.

Gandalf, Goblins' Bane // Flameshape
Aug 19, 2026
Gandalf, Goblins' Bane envisages the mighty Maia holding off an amassed goblin hoard in defense of his companions. Individually no goblin can hope to match the powerful wizard, so Gandalf's focus is on casting flurries of smaller spells to inflicting multiple instances of burn. Gandalf is assisted by a party of wizards/shamans and archers, designed to inflict an ever increasing amount of long range damage. And for close quarters combat, a party of dwarves is more than ready to trample over their natural goblin foes. With each spell powering up Gandalf's wrath, it is perhaps the goblins who should begin to be dreadfully afraid

Beorn the Fierce
Aug 19, 2026

Smaug the Impenetrable
Aug 19, 2026

Smaug the Magnificent
Aug 19, 2026

Chief of the Wilds
Aug 19, 2026
Get the wolf pack going. Helmed by Chief of the Wilds

Bard, King of Dale
Aug 19, 2026
This is a soldier tribal deck with Bard, King of Dale at the helm. The goal of the deck is to go wide and pump up your soldiers with anthem effects. There is a subtheme of drawing extra cards for payoffs to cycle through and find the tokens and their enablers for a wide board. Recruit is the obvious overlap of the two strategies, while there isn't a lot of these in the set they should always feel like a good payoff in either theme. Bard, King of Dale doubles all card draw and token creation to help go wide, while the backup commander Bard, Heir of Girion pumps up the wider board and provides consistent card draw for a brave army that swings every turn. This deck leaves room for growth as players can choose to enhance the tribal strategies or lean away for better "go-wide" strategies not restricted to the soldier archetype. They may even synergize better with card draw mechanics in the process.

Thorin, King of Durin's Folk
Aug 19, 2026
Join the Bilbo, Gandalf, and the dwarven company under Thorin Oakenshield in their journey to reclaim what's rightfully theirs from the dragon Smaug.

Bilbo, Thief in the Night
Aug 19, 2026
Billlllbooooo bagginsssss Mayhem! Flashback! Retrace! Foretell! Disturb! Cast from Exile! Cast From Library! Bilbo is here with his bag of tricks to get close to being an affinity pile but retaining some of that classic hobbit charm. Stock your graveyard with tolarian winds and use all of your spells twice (or more!) to beat down your foes. Set up value engines early and finish big with cards like wurmcoil engine and portal to phyrexia, or just stab them with a big bilbo. Swap with the backup commander Emry to change things up! Upgrade this deck with mdfc lands, fast mana like lotus petal, and storm payoffs like aetherflux to go all the way there and back again. The deck mulligans incredibly well, and is quite consistent on getting up and running. Targeted hate gets rough as the deck can't support a traditional counterspell package, but the deck can interact at instant speed.

Smaug the Magnificent
Aug 19, 2026

The Great Goblin
Aug 19, 2026
This deck is helmed by the Great Goblin. Put various counters on your goblins/orcs/army to burn your opponents while utilizing his second ability as an impulse draw engine. Whether it be with an army to bash them or by using Tarrian's Soulcleaver/Blade of the Bloodchief to beat them with your commander or another threatening goblin. Then when your'e all finished with your big goblin/army/orc, Fling it, Soul Immolate it or even fight it with Brash Taunter for some extra damage. If all that goes askew you can use cards like Skirk Prospector to build up mana and build storm with the Great Goblins card advantage engine to finish them with a big storm Empty the Warrens finish! Enjoy!

Smaug the Impenetrable
Aug 19, 2026
This is an aggressive Rakdos deck whose gameplan is to use treasure tokens to either bring out the Stupendous himself much earlier than usual or to burn the opposing players to ash with token ETB and LTB effects and more targeted damaging spells. This deck intentionally excludes non-Hobbit / LoTR Universes Beyond and keeps some stronger and more optimized cards out to be in-line with precons WotC has produced in the past.

Thorin, Company's Leader
Aug 19, 2026
There are 2 relevant things in a dwarfs mind: Battles & Treasures. This deck combines both sides into a pile of many angry dwarfes, who seek their glory in battle, equipped with legendary equipment and one common goal: create Treasures to create more Treasures. In order to achieve our goal the decks focus is on a tempo gameplan around our commander thorin. We want to play some dwarfes and when thorin enters the battlefield we slam our forces at our enemies to generate our precious treasure tokens to play more dwarfes and create more treasure tokens. But what would be an army of dwarfes without any finely crafted weapons of war. So get out your artifacts and equip your dwarfes, your enemies wont wait for you. (The focus of this deck was mainly to create a flavorful bracket 2 precon style deck instead of a pure powerhouse of good cards. As a result not every card was picked, because it was optimal, but to keep the flavor in line with the rest of the deck. Hope you like it ^^)

Tom, Bert, and William
Aug 19, 2026

Dáin of the Ancient Halls
Aug 19, 2026

Gandalf, Wandering Wizard
Aug 19, 2026
Build mana, acumulate knowledge, protect Gandalf, then turn Gandalf's ability into a crazy-draw engine.

Smaug the Impenetrable
Aug 19, 2026
Smaug has taken over the treasure troves. This Hobbit themed deck has you on an unexpected adventure of gathering dwarves, using treasures, and doling out damage. The deck is inspired where all cards that are not Hobbit or LOTR designs already, could be redrawn for the realms. Ping your commander and opponents at the same time with creatures and spells to keep the game rolling. As you approach end game, save up those treasures to cast large finale type spells or Revel in (your) Riches. The deck is designed with upgradeability in mind, while still being a blast to play. Expect to search for further win conditions, game changers, and upgrading the land base a little further if you want to turn this from a preconstructed deck to an epic journey.

Bard, King of Dale
Aug 19, 2026

Belladonna Took
Aug 18, 2026
Belladonna Took knows that the more company comes to the table, the merrier the celebration. Fill it with Humans, Hobbits, unexpected guests, and even a few spirits that seem to have tagged along with Andúril. Create tokens, draw cards, gain life, and strengthen your growing company until your humble gathering becomes an overwhelming force. This list embraces the spirit of a Hobbit precon, built as a Bracket 2 deck around a go-wide token strategy that rewards building a growing board and playing to the table. It leaves plenty of room for future upgrades while keeping the card selection rooted in Tolkien’s universe, avoiding cards from other intellectual properties or creature types that might feel out of place in the world of Middle-earth.

Smaug the Impenetrable
Aug 18, 2026
The dwarves have no use for it now, and Smaug has use for all of it. A deck that uses treasure tokens to whip up a little storm so that Smaug reminds opponents why you should never laugh at live dragons.

Gollum, Riddle Master
Aug 18, 2026

The Sackville-Bagginses
Aug 18, 2026
A grimly extravagant Aristocrats/Treasure sacrifice deck where nothing goes to waste not creatures, not artifacts, and certainly not your opponents. The Sackville-Bagginses turn every sacrifice into an opportunity to drain life, create Treasures, and trigger a cascade of painful death effects. With Academy Manufactor, Pitiless Plunderer, Krark-Clan Ironworks, Marionette Master, Marionette Apprentice, Nadier's Nightblade, and Mirkwood Bats, your humble Treasures quickly become an engine of destruction. The game plan is simple: make things, sacrifice things, make more things, and make everyone regret letting you have a Treasure token. It's a deck about resource conversion taken to its most ridiculous extreme your creatures become cards, your artifacts become mana, your mana becomes Treasures, and your Treasures eventually become lethal damage. Flavor: The Sackville-Bagginses finally got their hands on Bag End. Unfortunately for everyone else, they also got very good at turning inherited wealth into murder.

Smaug, Wicked Worm
Aug 18, 2026
Strong Bracket 3 deck that is only a couple of upgrades away from competing in Bracket 4. The deck prioritizes making Treasure tokens early and ramping into a turn 3-4 casting of Smaug, Wicked Worm. From there, Smaug's ability to churn through the deck combined with five tutors in the deck give consistent access to a deterministic combo line (as well as a few non-deterministic lines/alternate win condition) that target a turn 6-7 play for the win. The decklist also contains a healthy amount of removal, protection, and recursion to ensure that the combo lines can go through while also preventing an opponent from running away with the game too quickly. At a low cost of $150 to build, this deck is an incredible amount of fun that can easily be cranked up to 11 with some simple upgrades (i.e. Dualcaster Mage shenanigans). I hope you enjoy my take on Smaug, Wicked Worm! Combos Include: A creature/enchantment that burns the table with Treasure token generation combined with either: Fury Storm + Storm-Kiln Artist + 4 mana + any instant/sorcery activation, Magda, Brazen Outlaw + either 10 Treasure tokens or Clock of Omens + Liquimetal Torque, Clock of Omens + Coin of Mastery + either Academy Manufacturer or Xorn. These lines will allow for infinite Treasure token generation that will burn each player for the win. Another combo line includes Scourge of Valkas + either: Orthion, Hero of Lavabrink + 9 mana, or Devastating Onslaught + 11 mana to burn each player for the win. Magda, Brazen Outlaw + 25 Treasure tokens can also bring Hellkite Tyrant out from deck at instant speed to allow for the alternate win condition to be achieved.

Smaug, Wicked Worm
Aug 18, 2026
I wanted to write out and describe some of the flavor and mechanical ideas behind the design choices in my submission to the Hobbit precon challenge, “Thieves! Fire! Murder!”, headed by Smaug, Wicked Worm. I tried to design this “precon” around recreating one of my favorite moments from The Hobbit, the moment Smaug realizes his incredibly vast hoard is missing a single golden cup. (My actual favorite moment is when Bilbo reveals himself to the dwarf camp after escaping the Misty Mountains, but I found that slightly more difficult to recreate through a Commander deck.) The idea of thieves encroaching on a dragon’s hoard, followed by the dragon awakening and unleashing fire and murder upon its intrusive guests, is the core of this deck’s identity. I wanted the deck to punish the other players for their greed, while Smaug’s own avarice remains almost impossible to eclipse. I also tried to keep the deck within a reasonable precon budget, at least before the inevitable devaluation caused by reprints, and like actual precons, leave some clear and easy areas for potential upgrades both from within the set and from Magic at large. -Upgrades: There were several cards I considered because of how naturally they fit the deck, but ultimately did not include because the aggregate price of the deck was threatening to become unrealistic for a true “precon.” That said, actual precons often seem very aware of the cards that could be great inclusions without putting every one of them in the deck. It gives players obvious upgrade paths, encourages them to interact with the larger Magic community, and naturally encourages them to buy more sealed products from WOTC. -Better Treasure Generation- Goldspan Dragon Cavern Hoard Dragon Professional Face Breaker Rain of Riches Xorn Dragon Cursed Halls Smaug the Magnificent Ancient Copper Dragon The Reaver Cleaver -High Synergy Upgrades- Academy Manufactor Grim Hireling Alchemist’s Talent Warren Soultrader Bottle Cap Blast Dragon’s Desire Mycosynth Lattice -Better Win Conditions- Torment of Hailfire Bolas’s Citadel Revel in Riches -And truly, there are many more.- - Gameplay- At its core, the deck seeks to generate Treasure tokens quickly, sacrifice them for more value than our opponents, and then amplify both sides of that equation through Smaug. Once Smaug enters the picture, the deck can begin overwhelming the table through the enormous amounts of mana and card advantage that our Treasure engine provides. There are a few different pieces working together to make that happen. -Building Our Own Hoard- Some cards simply generate Treasures independently of our commander, giving us the resources necessary to start building Smaug’s hoard before he ever arrives. Lobelia Sackville Baggins is one example. There are plenty of other Treasure generators throughout the deck as well, making sure we are rarely completely dependent on Smaug to get started. -Giving Our Opponents Treasure- Other cards deliberately give our opponents artifacts in order to further push the value we gain from playing Smaug. One of my favorite things about this interaction is that giving each player one Treasure can, in theory, mean three Treasures for us in a typical four player Commander game. -Cards that play into this include: Bloodvial Purveyor Descent into Avernus Marching Duodrone Normally, giving our opponents free resources would be dangerous. Here, though, that generosity is temporary. We are inviting them to become greedy so Smaug can punish them for it later. -Punishing Greed- Some cards seek to damage our opponents either when we use our Treasures or simply because our opponents have been foolish enough to accumulate Treasures of their own. -Cards such as:- Generous Plunderer Weftstalker Ardent Mirkwood Bats The Sackville Bagginses These slowly chip away at the table while reinforcing the flavor of the deck. Everyone wants a piece of the hoard, but possessing it comes with consequences. - Rewarding Us for Spending the Hoard- Still other cards simply reward us for using and sacrificing our Treasures. -Examples include: Crime Novelist Moriok Rigger Shard of the Void Dragon Together, these cards make sacrificing Treasure feel like more than simply producing mana. Each Treasure can trigger several different pieces of the deck at once, turning the act of spending Smaug’s hoard into another engine of value. - Removal and Card Advantage- The deck also includes card draw and removal that take advantage of our large number of artifacts and Treasure tokens. Cards like Battle at the Bridge, Starstorm, and Monumental Corruption help convert the hoard we have built into removal, cards, or other forms of advantage. -I also love Wildfire in this deck.- Because we are so heavily invested in Treasure generation, destroying lands is generally going to hurt our opponents much more than it hurts us. Even after the battlefield burns, Smaug is still sitting on a mountain of gold. -Which feels appropriate.- -Winning the Game- Eventually, all of this Treasure generation, sacrifice value, and incidental damage has to actually kill someone. Sometimes that means simply flying overhead with dragons such as Freejam Regent, after our Treasure production has allowed us to deploy threats much faster than normal. Sometimes it means winning outright with Hellkite Tyrant if our hoard has grown large enough. Other times, the deck threatens lethal by constantly pinging away at the table until everyone’s life total collapses under the combined pressure of cards like Mirkwood Bats, and Descent into Avernus. The end result should feel less like assembling one specific combo and more like Smaug finally waking up. The table has spent the game stealing, hoarding, and getting greedy. Eventually the dragon notices. -Flavorful Choices and Art Opportunities- My favorite part of precons is seeing new art for old cards that completely reshapes how you see them. I love when just a slight twist in perspective, combined with inspired artwork, can completely recontextualize an old card or familiar staple. Likewise, I love inclusions that do not necessarily receive new artwork but still give a knowing nod to the audience and make it obvious that the designers were very aware of the source material. -Here are some of my favorite opportunities in this deck. -Clearwater Goblet- I imagine Clearwater Goblet as a representation of the cup whose disappearance enrages Smaug and causes him to awaken. It even has some mechanical synergy through Sunburst, since our Treasure tokens can help provide the different colors of mana necessary to maximize it. It can then help us regain some of the life lost through our commander and other symmetrical effects. -Commander’s Sphere- This is my attempt at having a cheaper simulacrum of the Arkenstone within the precon. The actual mechanics are fairly simple, but it seems like a perfect opportunity for alternate artwork showing the great jewel of the Mountain. -Battle at the Bridge- The image painted of Lake town during Smaug’s attack has always left me appreciative of the idea of scuttling the bridge so Smaug cannot easily land and attack the town. Because of that, Battle at the Bridge felt like a fitting inclusion. It also happens to carry Improvise, giving it some nice mechanical synergy with all of the artifacts and Treasure tokens the deck is producing. - Fabled Passage- I think Fabled Passage offers another great opportunity for alternate art. I imagine it depicting the secret passage into Smaug’s lair shown on Thrór’s map, the hidden door revealed by the setting sun on Durin’s Day. Thieves! Fire! Murder! Many of the remaining cards fall directly into the three titular categories. -Thieves or Thieving- Al Bhed Salvagers Generous Plunderer Greedy Freebooter Hoard Robber Prosperous Bandit Wanted Scoundrels Spiteful Repossession Prying Blade -Fire- Banefire Fireball Wildfire And to be honest, I would include basically every dragon in the deck in this category as well. - Murder- Murder Grim Bounty Battle at the Bridge -The Rest of Smaug’s Hoard- The other artifacts included in the deck, while not necessarily direct references to known objects within Smaug’s treasure hoard, are meant to represent the kinds of strange riches one might find accumulated inside such an impossibly vast collection of wealth. Several of them also reinforce the idea that greed itself can be dangerous. I particularly like the trio of Jinxed artifacts for this reason. They capture the idea of greed biting back at whoever possesses them, while also synergizing with our commander and introducing an interesting political angle at the table. You can take the treasure. You just might regret it.

Chief of the Wilds
Aug 18, 2026
For the record, the official deck name is "Yes, They Were Actually the 5th Army, Read the Book". I wanted to really stick to building a deck as close to the current batch of precons as I could. This deck focuses mainly on Wolf Typal, but also has +1/+1 counter synergies, token creation to go wide, a small Battle subtheme, and a Ferocious subtheme, as it is prevalent on many of the Hobbit warg cards. I tried to make things balanced, while still leaving room for powerful cards for those rare big ticket reprints. This deck can obviously be upgraded with more powerful cards, which I think is perfectly in line with the precon design philosophy. Sarulf, Realm Eater, and The Chief Warg act as lieutenants/alternate commanders for the deck.

Tom, Bert, and William
Aug 18, 2026
Roast them, mince them, squash them

Bard, King of Dale
Aug 18, 2026

Tom, Bert, and William
Aug 18, 2026
Help Tom, Bert and William draw through to find all their troll friends by sacrificing all your undercosted creatures. Sacrifice strategically in the early game to avoid downsides, convert bad creatures into good stats in the mid game with Skullspore Nexus and Dina, Essence Brewer; then close out with board buffs on your trampling trolls thanks to your large hand size like Become the Avalanche and Inner Calm. Golgari sacrifice deck with troll and food subthemes, containing several new Hobbit cards. Even some artifact animation to keep your commander safe through multiple removal pieces. Use Radagast of Rhosgobel and Part in Friendship to replace your board at instant speed and produce huge blockers in the middle of opponent combats.


Thorin Oakenshield
Aug 18, 2026

Thorin, King of Durin's Folk
Aug 18, 2026

The Sackville-Bagginses
Aug 18, 2026
A precon focused on creating both creature & non-creature tokens and sacrificing them for value or ping/drain effects.

Tom, Bert, and William
Aug 18, 2026

Azog, Moria's Ruin
Aug 18, 2026
Try to cheat big guys on to the battlefield and get a big army and draw cards with Azog :)

Bard, King of Dale
Aug 18, 2026
This is a mostly in-universe precon design, with a couple of bombs that Bard only makes better. It centers mostly on token creation, whether that comes from the new Recruit mechanic, or various other outlets. The bombs and large token generation mostly come from outside the various Lord of the Rings products, but I think it gives enough options that you will (hopefully) hit at least one big bomb, or have one giant threat after the numerous board wipes that will be heading your way.

Beorn the Fierce
Aug 18, 2026
oops all bears

Thranduil, Sindarin Liege // Silvan Rally
Aug 18, 2026

Gandalf, Party Guest
Aug 18, 2026
Assemble your party of Legendary Wizards and combine their power to cast devastating spells! Plenty of room for upgrades and a good source of beefy spells / legendary creatures for other decks.

Aragorn, the Uniter
Aug 18, 2026
Aragorn Brings his A-Game its also really hard to keep on theme and budget, obviously we could go basic lands but unfortunately theres no language where any basic starts with an a :(

Beorn the Fierce
Aug 18, 2026

Bilbo, Unexpected Adventurer
Aug 18, 2026
Bilbo voltron powered by self-mill recursion

Bard, King of Dale
Aug 18, 2026

Gandalf, Party Guest
Aug 18, 2026

Beorn the Fierce
Aug 18, 2026
Balancing a strategy of big, stompy creatures with built in card draw for simply having those very same creatures with your commander out, Beorn to be Wild should be an easy and fun PreCon to pilot for any new or current player of Magic the Gathering. This is a very solid bracket 2 deck that can easily be upgraded with cards such as Chronicle of Victory, Finale of Devastation, Roaming Throne, and/or Last March of the Ents for example alongside some game changers as well to get it up to a bracket 3 deck as needed, while not skimping out on value for what is already included in the PreCon itself.

Gandalf, Goblins' Bane // Flameshape
Aug 18, 2026
Activate your wizard powers! A gathering of wizards led by Gandalf add their powers together to create devastating storms. Gandalf provides you with both card advantage and damage, letting you be flexible in how you approach games. Then you can put on the pressure with your other wizard cards to deal the final blows.

Bard, King of Dale
Aug 18, 2026
Bard, king of draw and tokens. I tired to keep it flavorful with a good amount of both hobbit and lore cards. Has multiple win conditions with fun options like halo fountain, Jace (wielder of mysteries), triskadephile, lab maniac, and a straight forward win conditions with moonshaker cavalry! Putting new chase cards from the hobbit set in the deck like gleaming splendor and the queen of dale help keep the deck flavorful while keeping good value.

Gollum, Riddle Master
Aug 18, 2026

Smaug, Wicked Worm
Aug 18, 2026
Steal treasures from your opponents to build the hoard, then spend them to defeat your opponents.

Bolg of the North
Aug 18, 2026
We're trying to Punch in early with standard goblin fare, adding to that pressure we loop Bolg with "fake death" and recursion effects to build a massive army and take out blockers. Brash taunter and stuffy doll let Bolgs ability go face and have fun interactions with blasphemous act and fire covenant. Zada turns our Fake deaths into Heroic interventions. Clone affects can double anthems, reducers, or used with a fake death 2 commander procs. An aggressive 2 with a quirky endgame.

Chief of the Wilds
Aug 18, 2026

Smaug, Wicked Worm
Aug 18, 2026
I went for a treasure-focused Rakdos burn deck. I put in what I feel is a decent amount of treasure generation, support, and ramp. I feel that if this were to be a precon, Treasure Troves would be a suitable name.

Chief of the Wilds
Aug 18, 2026

Beorn the Fierce
Aug 18, 2026
Step 1: Put land Step 2: Put Creature, make food, and counters. Step 3: ?? Step 4: Profit (Swing for game)

Gandalf, Party Guest
Aug 18, 2026
Basically became a Oops, all Gandalf's using cards from LOTR and HOB. The deck is on theme, throwing a party, having food and casting spells, a good olde, time. To keep on budget, using cards that you may have in your collection and not finely tune. To upgrade the deck, you can use the Jeskai, shocks, fetches and surveils, and use other cards like Monologue Tax->Gleaming Splendor 3 Plains-> Steam Vents, Sacred Foundry, Hallowed Founation 3 Islands-> Arid Mesa, Scalding Tarn, Flooded Strand 3 Mountains-> Elegant Parlor, Meticulous Archive, Thundering Falls Not counting cards that are bulk(under $2.00), and cards in a collection. The cards below, are the cost of most of the deck. 1xGandalf, Goblins' Bane // Flameshape $7.50 1xGandalf, Shadow's Foe $19.20 1xLife of the Party $11.23 1xGlamdring $5.09 1xWizard's Staff $4.83 1xStorm of Saruman $3.20 1xCall Forth the Tempest $20.27 1xFlame of Anor $4.16 1xJeskai Revelation $8.11 1xRaugrin Triome $14.45 Total 98.04

Bard the Bowman
Aug 17, 2026
The deck's objective is to grow Bard with cantrips and keep it on board with protection spells. Magecraft synergies will allow us to draw multiple cards on our opponents' turns, a few looters will also do the job and for that we have some low-power synergies like mentor of the meek and welcoming vampire. The interaction is at a minimum considering our main way of dealing with creatures will be to force unexpected blocks by untaping our commander at instant speed. Finally the endgame contains some lifegain synergies considering our commander will gain us life pretty consistently.

Lotho, Corrupt Shirriff
Aug 17, 2026
Riches to Ruin is an Orzhov Hobbit / Lord of the Rings inspired Treasure Aristocrats deck helmed by Lotho, Corrupted Sheriff. Let Lotho collect wealth from your opponents, then turn treasures into damage and value. --- As a Precon the deck has a simple and straightforward flow: use Lotho and other cards like Life Insurance, Monologue Tax, and Discerning Financier to generate your riches. Capitalize from your wealth with interest from Belladonna Took, Academy Manufactor, and Rosie Cotton. Turn your wealth into value and pain with cards like Mirkwood Bats, Lobelia, and the Marionettes. Then when you've accumulated a Smaugpile of treasure, cash it in with finishers like Exsanguinate and Debt to the Deathless to turn "Riches to Ruin". --- As a fan of DCC I saw Doug Kovacs art for this card and knew I wanted to build this one. There is no secondary commander as there are no other legendary Orzhov creatures in this set! Some potential upgrades that I did not include to keep the cost down include: Forge Neverwinter Charlatan (Gains power for each treasure you control, create treasure when opponents sacrifice creatures), Gleaming Splendor (Hobbit theme, force opponents to draw, creating you treasure), Grim Hireling (Create treasure from combat damage. Add Lands like Rogue's Passage, Secret Tunnel, Access Tunnel to make creatures unblockable), Orcrist Goblin Cleaver (similar value to Grim Hireling), Revel in Riches (treasure wincon), Tempting Contract (create treasure), The Arkenstone (card draw), Torment of Hailfire (potential finisher).

Bard the Bowman
Aug 17, 2026

Thranduil, the Elvenking
Aug 17, 2026

Smaug the Impenetrable
Aug 17, 2026

Thorin, Mountain-king
Aug 17, 2026
tried to duplicate thorin's etb with my limited of deck building experience without using too many excessively expensive artefact.

Thorin, King of Durin's Folk
Aug 17, 2026

Bifur, Melodic Rider
Aug 17, 2026

The Chief Warg
Aug 17, 2026
I designed this Hobbit precon to closely follow WOTC precon principles and budget. I like decks that tell a story, and this deck tells the story of how "Ferocious" the wild lands of Middle Earth are. Draw cards, ramp, build up your creatures, make tokens and sacrifice for value. Have the animals of Mirkwood follow the Chief Warg to victory.

Radagast of Rhosgobel
Aug 17, 2026
A thematic mono-green journey through Wilderland, calling upon the beasts, Ents and creatures of Middle-earth at a moment’s notice.

Chief of the Wilds
Aug 17, 2026
This deck has a wolf tribal theme with a food token subtheme. Our foods allow us to tap for extra mana, gain life, overrun our creatures and more! This deck was designed to allow for multiple ways to play so if you want to lean more into the food strategy then you can run Ygra, Eater or All as an alternate commander; or use Chief of the Wilds, our face commander, to double trigger the abilities of our wolves. There is only one battle in this deck because as of the moment, it is an unfortunately undersupported card type. Regardless of who you use as your commander they both build +1/+1 counters very quickly and there are several supporting cards to make your commander a massive threat! Make an army of wolves and food tokens and go wild!

The Great Goblin
Aug 17, 2026

Thranduil the Strategist
Aug 17, 2026
Everyone's favorite elf-king-they-love-to-hate Thranduil is back, and this time he's got strategery on his side! I pulled this card from a fresh pack myself and thought, wouldn't this be a fun character to play? Restricted myself to cards that can be pulled from Hobbit packs as much as possible, with a few extras that I would have had reprinted with fine JRRT elf flair in a lost Hobbit Precon. It's also my first time fully designing a Commander Deck from scratch, so I hope it's at least playable and fun!

Beorn the Fierce
Aug 17, 2026

Elrond, Moon-Reader
Aug 17, 2026
Utilize powerful enters-the-battelfield effects and activated abilities to generate value and overwhelm your opponents. Elrond acts as a powerful centerpiece for the deck, providing us with both the card draw we need to keep up and the blink we'll want to reset our triggers and protect our permanents. An army of mana dorks helps keep us casting spells and activating Elrond, and Elrond provides us with card draw in return. This deck provides a fun, fully functional bracket 2 blink deck out of the box. For those looking to move up the brackets, the deck offers room for simple upgrades to be more competitive, such as Peregrine Drake, Agent of Treachery, and Laboratory Maniac, while keeping the overall list intact. I tried to keep this deck to the restrictions of $150 or less at time of completion, only cards that have been printed in UW and Tolkien, no DFCs as precons can't expect you to have sleeves, and standard precon powerlevel/card choices.

Bard, Heir of Girion
Aug 17, 2026

Gandalf, Party Guest
Aug 17, 2026
A casual hobbit Precon replicating Thorin's company featuring the 13 dwarfs, Bilbo, ponies and Gandalf as commander. The deck sets to recreate the story of the hobbit up until the end of desolation of Smaug with the landmarks and story sagas found within. the deck focuses the setting of the storied effect found on each dwarf with the support of the many 2 many spells Gandalf can cast when on the field. i hope you find this idea creative and fun as it should be as this is my first attempt at building a deck.

Beorn the Fierce
Aug 17, 2026

Gandalf, Party Guest
Aug 17, 2026
"Hi Gandalf, I've got the beers for tonight's party. One question: Who's bringing the pipe weed?"

Belladonna Took
Aug 17, 2026
- Recruit Allies - Overwhelm Your Opponents (Mono-White Precon Commander deck) #Tokens #Recruit https://archidekt.com/decks/25445523/belladonna

The Queen of Dale
Aug 17, 2026
This deck is a mono white reanimator list. Fill your graveyard with the sea of recruit triggers from your commander, The Queen of Dale, or with one of the self-mill options like Millikin. From there, use cards like Breath of Life or Emeria, the Sky Ruin to cheat out big threats. Since the commander is giving you a constant stream of 1/1 Human Soldier tokens, I put in some human typal and token subthemes. Cards like Lossarnach Captain will give you extra value with each recruit trigger, while cards like Moonshaker Cavalry will turn a wide board of tokens into a game-ending threat. As with most precons, there is plenty of room for tinkering and upgrading this deck. Focusing more into the different themes by adding things like bigger reanimation targets or token doublers could turn this list from a fun bracket 2 deck into a force to be reckoned with.

Smaug the Magnificent
Aug 17, 2026

Thorin Oakenshield
Aug 17, 2026
Homemade Boros Dwarf Equipment B2 precon with only cards I pulled from playboosters of the Hobbit and bulk I had at home already. Thorin and the company aboard the Seremia travel to The Lonely Mountain in the search of the Arkenstone.

Tom, Bert, and William
Aug 17, 2026

Smaug the Magnificent
Aug 17, 2026
P.S. Well, formatting doesn't seem to work in the description, so it's just a huge mess of text, so I've removed a deck philosophy section that goes through each card and why it's there. This deck focuses on dragons, their minions and greed of the said dragons. I wanted to create a mono-red deck, because it seems like something that would be good for the new players too. It’s easier to learn from one color. Main themes of the deck: dragon tribe, artifacts(mainly treasures), damage interaction, discard, flying and haste. It doesn’t have many complex interactions and mostly focuses on the most common strengths of the typical red deck for the ease of learning. As most precons, it has obviously weak cards that could be replaced, a couple of "big hits" and sol ring + arcane signet + blasphemous act. Sarkhan, Dragon Ascendant is an alt commander. At the moment of making it, it's 135$, which should be within the usual card value.

Smaug, Wicked Worm
Aug 17, 2026
When I built this deck 4 days ago, the price was sitting right around $150. In the time it took to playtest it, it appears the price of several cards have jumped significantly. It is a rather fun list and has plenty of room for upgrades like Smaug, the Impenetrable, Cavern-Hoard Dragon, and Ancient Copper Dragon, The One Ring, and Jeska's Will. The goal of this deck is to drain your opponents with cards like Mirkwood Bats, keep your hand full casting spells with treasures, and finish off your opponents by capitalizing on your treasure hoard with cards like exsanguinate.

The Lord of the Eagles
Aug 17, 2026
Flavor, power, and price are all balanced in this Hobbit Precon EDH deck featuring The Lord of the Eagles legend, surrounded by a beautifully diverse collection of creatures with a plethora of creature types spanning many of the classics of MTG. The commonality? They are all premium, high-power flyers who help quickly cast the avian alpha in efforts to get one over on the battlefield, and your opponents, with the naturally-evasive and massive commander's damage. Every creature in the deck is on-theme by either being a punchy flyer, or being accompanied by one on ETB. Flash is also fittingly themed-in to help keep mana open to react to casts and board states with counterspells/countercreatures and other instances of instants to disrupt opponent's plans and win-cons, as mono-blue should do! There is a splash of opponent-mill synergy and a bit of rogue/prowl synergy suitingly snuck in to boot. Care was taken while editing to ensure a fast and smooth mana-curve to maximize efficiency and speed, with focus on an consistent creature curve. Oh and, of course, curated card draw to keep the wind under our wings! *Expensive and "unfair" cards removed for flavor and $ cost: Consecrated Sphinx, Rhystic study, Wan Shi Tong, Librarian, Force of Will, Mana Drain, etc... PS - Prof rules!!!

Thranduil the Strategist
Aug 17, 2026

Gandalf, Party Guest
Aug 17, 2026
I feel Gandalf most wants to be a face commander. Spell slinger is a theme wizards has used for precons most notably in the orginal strixhaven commander decks, and wizards is a theme they've use with c17 Inalla. I steered away from double sided card reprints as I didn't think they would be in a precon especially for the hobbit. So no emperor of Palamecia, venat, ashling, joshua, or pinnacle monk A few cards I thought would push the precon title so no Veyran, Vivi, kaza, or Kykar. we are building specifically for bracket 2 which caused me to steer away from a could extra turn spells. I also chose not to add orcrust or gandalf, goblin's bane from the main set because precons generally don't get main set mythics, but I did add wizards staff and glamdring. I felt this was a good opportunity for some LotR set reprints like flame of anor and gandalf the grey, but steered clear of those a little more sought out like call fourth the tempest or flowering of the white tree Overall, I am happy with how this turned out theme, budget, and power level

The Great Goblin
Aug 17, 2026

Bard, Heir of Girion
Aug 17, 2026
Rally the citizens of Lake-town and turn the tide of battle with Defenders of Esgaroth! Led by Bard, Heir of Girion, this Blue-White Commander deck converts tactical card draw directly into a formidable battlefield presence. Harness the new 'Recruit' mechanic to summon a relentless swarm of town guards to defend your life total until your "draw-two" engines and hand total become the biggest threats in the game. Outmaneuver your rivals with endless card advantage, shield your token army with classic protection spells, and command a desperate defense that escalates into an overwhelming, legendary triumph!

Bard, King of Dale
Aug 17, 2026
Share in the prosperity of Dale, rebuilt after the desolation of Smaug and thriving once again. King Bard doubles not only your extra card draw, but also all your tokens, making the new Hobbit Recruit mechanic an exceptional fit for this deck. Under Bard's leadership, swiftly recruit and draw your way into a massive board of humans and overwhelm your foes! | Enlist the help of feathered friends with Bard's ability to speak to birds to empower your armies as well! From extra card draw to buffs and massive evasive damage, this selection of aerial compatriots will help pave the way to victory. | If the King of Dale is too slow for your tastes, you may opt to take a more aggressive approach and use Bard, Heir of Girion instead. This bard will enable the deck's sub-theme of 'second draw' with more reliable triggers every combat. | Notable reprints include: Raise the Palisade, Moonshaker Cavalry, Queen of Dale, Flowering of the White Tree, and Clever Concealment. Clever Concealment and Moonshaker Cavalry could both benefit from LotR-styled artwork, perhaps Bilbo hiding from Smaug and the Army of the Dead, respectively. | With the assumption that this deck would be a precon, several notable utility cards were purposefully omitted, with the express purpose of allowing the player to focus the deck around whichever strategy they enjoy best while also keeping the deck simple, functional, and as close to the theme as possible (which is why I did not include cards like Skullclamp, Annointed Procession, Gleaming Splendor, Chivalric Alliance, Watcher in the Water, etc).

The Great Goblin
Aug 17, 2026
"We do not want a master, we are not your servants, we just want our freedom! Let us be!"

Balin, Loremaster
Aug 17, 2026
Balin, Loremaster mixes Dwarves, wheels, and discard payoffs into one chaotic deck. It enables explosive plays that turns discarding cards into mono-red burn at the commander table.

Dwalin, Weaponmaster
Aug 16, 2026

Sauron, the Dark Lord
Aug 16, 2026
The armies of Mordor march from the Black Gate... And everyone is going to have a bad day! Sauron has one goal: rule them all. Nine Nazgûl. An army of Orcs and Goblins. The One Ring. A few Dragons. And absolutely no concern for what the rest of the table thinks about any of it. The plan is simple: build an army, amass an overwhelming board, sacrifice whatever gets in the way, and bring the dead back when Mordor inevitably demands reinforcements. Sauron keeps the cards flowing while the Ring tempts me toward increasingly questionable decisions. If the Fellowship shows up, they can have a turn. After that, Mordor is on the stack.

The Great Goblin
Aug 16, 2026

Thranduil, Sindarin Liege // Silvan Rally
Aug 16, 2026
This deck is created for the Tolarian Community College Lost Hobbit Commander Pre-con deck building challenge. It is created with heavy attention to maintaining the aesthetic of The Hobbit by omitting cards with non-Hobbit names (priest of titania and Marwyn, the nurturer as examples, though one or two snuck through) while still remaining explosively consistent and within budget. A landfall-driven Simic elf-ball deck that leans heavily into the green, it has an expected amount of ramp and card draw, providing consistent advantage and multiple land drops per turn - even when it's not your turn! The deck has a slight self-mill/recursion theme, but generally focuses on advancing and protecting the main token/land strategy. Proposed upgrades include Beast Whisperer, Concordant Crossroads, Birchlore Rangers, End-raze Forerunners, Joraga Treespeaker, Priest of Titania, Marwyn the Nurturer, etc. to improve draw, provide haste for explosive attacks and mana ramp, and giving your elf tokens other utility by becoming optional ramp. These were omitted from my deck due to budgetary and theme restriction.

Gollum, Obsessed Stalker
Aug 16, 2026
"PO-TAY-TOES? It ruins it! Give us My PRETZELS! raw and wriggling!" Inspiration & Lore -> Nothing in Middle-earth compares to Gollum’s single-minded obsession with My Precious. In this deck, that same manic drive is transferred to My Pretzels; the Food token engine that fuels the entire game plan. Samwise can keep his boiled PO-TAY-TOES. Sméagol only wants his snacks "raw and wriggling!" But while these nasty, uncooked treats keep Sméagol thriving, they act as pure poison to everyone else. Every raw snack he hoards, cracks, and shoves down the throat drains your opponents' life force, turning Gollum's stomach-churning diet into a lethal, table-wide venom. Gameplay Integration -> Sneaking & Temptation: Gollum drops on Turn 2, using unblockable attacks and Ring temptation to slip past enemy lines and permanently mark every player who enters his cave. Main-Phase Snacking: In the main phase, Sméagol hoards and sacrifices Food tokens to trigger table-wide life drain and card draw. End-Step Doubling: On your end step, Gollum’s vicious side takes over—automatically doubling every point of main-phase drain to wipe out your opponents in massive damage bursts.

Smaug the Impenetrable
Aug 16, 2026
makes lots of tresure for lots of spells!!!! yes

Bilbo, Thief in the Night
Aug 16, 2026

Thranduil the Strategist
Aug 16, 2026

Balin, Loremaster
Aug 16, 2026

Gandalf, Party Guest
Aug 16, 2026
How many Wizards is too many? When Gandalf is invited at the party, the answer is always "at least one more".

Gandalf, Goblins' Bane // Flameshape
Aug 16, 2026
Buckle up, it‘s about time Gandalf get‘s his own Commander deck. After all, where would Bilbo and Frodo be if not for our favorite spellslinger? This is an exile-matters deck, seeking to play spells from outside your hand while giving you payoffs for doing so, e.g with cards like Wild-Magic Sorcerer or Passionate Archaeologist. Then, we enhance Gandalf‘s ping into serious burn damage or further payoff, e.g with cards like Virtue of Courage. Additionally, we play a lot of cards that are either flavorfull or that I simply consider a lot of fun, such as Call for Aid or Disrupt Decorum. Cards not fitting for Middle Earth such as Planeswalkers have not been included, although I had to include some UB cards from other IP’s as they were simply too good to leave out. The Most expensive cards are Delayed Blast Fireball, Passionate Archaeologist and Wild-Mage Sorcerer, but it also includes a fair share of cheap cards.

The Sackville-Bagginses
Aug 16, 2026

Radagast of Rhosgobel
Aug 16, 2026
"Radagast is, of course, a worthy wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." -- Gandalf


Gollum the Abandoned & Gollum, Riddle Master
Aug 16, 2026
This deck is an aggro reanimate deck featuring Gollum. You can start the game by randomly selecting one of the 5 two mana Gollums în that deck. The first riddle will be solved right away: Which one will land in the Command Zone and wich ones will go back into the deck? (The 4-mana Gollum is a surprise in this deck.) Hence the name for the deck, "Gollum Has Many Faces." Well, Gollum does have a rather split personality.. Summon Gollum, let him do his thing, let him fight, let him die, resummon him, sacrifice Gollum to kill your opponents' creatures, reanimate him, bring him back from the graveyard and repeat. It's that simple.....It's a never-ending torment for Gollum... hmmm, it's truly sad to write and read this. Anyway enjoy the deck!...and hey, $69 for a Precon is pretty good, right?

Tom, Bert, and William
Aug 16, 2026
Pretty Simple deck, win conditions attack with big creatures. Use some Golgari tactics. Mashed together cards from Fellowship & Food precon as well as cards simply pulled from recent packs in Hobbit release. That being said, probably power of 2 or 3 and it exclusively only uses cards from Tolkien's universe of Magic cards.

Radagast of Rhosgobel
Aug 16, 2026
A Radagast precon featuring only permanents, because instants and sorceries are for decks that don't give creatures flash. Need a problem creature gone? Make a creature sit in front of them when they attack. Need an artifact or enchantment gone? Make a twitchy creature sit near it. Need an opponent gone? Make a creature sit on them. This is primarily a big stompy deck with a dusting of +1/+1 counters-after all, what's a precon without a random non sequitur subtheme thrown in? While the deck was predominantly built around Radagast of Rhosgobel, Radagast the Brown from Tales From Middle Earth has also been included as a swappable backup commander. I tried to keep the deck to about the value of an average precon and around that power level. For anyone wanting to go beyond those limitations, my first recommendations would be Seedborne Muse and Ghalta, Stampede Tyrant.

Bard, Heir of Girion
Aug 16, 2026
This is the Bard Slayer of Smaug and the King under the Mountain. Become the Monarch and draw even more cards with this human tribal go wide theme. This precon wants to draw cards and rain down pain with small creatures made big from artifacts or the commander. Bard helps this strategy by giving card draw and an anthem for all your Creatures.

Belladonna Took
Aug 16, 2026
Develop your board with tokens and punch face with them. With help from your commander alongside other anthem affects, you will overwhelm your opponents with tokens. If anyone actually finds the deck interesting and wants an upgrade, here's an add eleven cut eleven: Cheap Add: Dusk Legion Duelist // Cut: Rumor Gatherer Add: Endless Foot Assault // Cut: Saradoc, Master of Buckland Add: Fountainport // Cut: Plains Add: Enduring Innocence // Cut: Dawn of Hope Add: The Ooze // Cut: Spirit Bonds Expensive Add: Generous Pup // Cut: Haunted Library Add: Skullclamp // Cut: Wayfarer's Bauble Add: Caretaker's Talent // Cut: The Mountain-King's Return Add: Sceptre of Eternal Glory // Cut: Rootborn Defenses Add: Gleaming Splendor // Cut: Monologue Tax Add: The Ozolith // Cut: Second Breakfast The cards didn't make it into the deck due to budget and theme reasons, but feel free to add them! Also adding a token doubler and smothering tithe makes a low bracket three and also adding the ones mentioned above turn it into a mid-high bracket three

The Great Goblin
Aug 16, 2026

Smaug the Magnificent
Aug 16, 2026
"Later that night, while Bilbo lay in bed trying to fall asleep, he could still hear Thorin humming in the next room over: Far over the misty mountains cold To dungeons deep and caverns old We must away, ere break of day, To find our long-forgotten gold." ------------------------------------------------------------------------------------------------ Dwarves gathering treasure, only for dragons to seize it against their will. A classic tale as old as time, but none as grand as the one Bilbo, Thorin and Company lived through the pages of The Hobbit. This deck is a treasure generation deck with a dwarf tribal sub-theme. Dwarves do the hard work to gather treasure, and once you have enough to lure the dragon onto the battlefield, Smaug the Magnificent will strike with fire and fury to claim it all for his own. ------------------------------------------------------------------------------------------------ Some cards to highlight include Magda, Brazen Outlaw to continuously generate treasure, pump up your dwarves and even tutor a Goldspan Dragon or Desert Were-Wurm into the battlefield, the latter which is a Hobbit set finisher. Dwarven Grunt is another great card in the list due to it's 1 mana cost and Mountainwalk. Whoever has Mountains won't like it, but a lot of the treasure generation comes from connecting attacks, and this will be the best guy to do so. Key to the Side Door let the Dwarves enter The Lonely Mountain, it will also help them attack unharmed. Lastly, The Desolation of Smaug is the perfect card to bring your commander. Devastate with fire, and bring forth the dragon himself pretty much for free. ------------------------------------------------------------------------------------------------ Price-wise, the most expensive cards actually come from The Hobbit set, although mind some of them should go down once Battle of the Five Armies comes out next year. Given the deck is for this set, we are willing to keep them in the list along with some very flavorful ones.

Smaug the Impenetrable
Aug 16, 2026
Hit Samaug for big treasures

The Great Goblin
Aug 16, 2026

Bilbo, Thief in the Night
Aug 16, 2026

Smaug, Wicked Worm
Aug 16, 2026

Gandalf, Shadow's Foe
Aug 16, 2026

Bifur, Melodic Rider
Aug 16, 2026

Thorin Oakenshield
Aug 16, 2026

Thorin, King of Durin's Folk
Aug 16, 2026
I tried to keep most of the cards inside of the Hobbit set, including all 13 dwarves and many of the cards related to their story beats. Strategy focuses on your dwarf kindred, with a side strategy of blink and graveyard effects. Thorin Oakenshield is Co-Commander, I prefer it given the protection it provides to your aggro strategy.

Smaug the Magnificent
Aug 16, 2026
Gather your treasure tokens to deal absurd damage every time Smaug stretches his wings! Things will get out of hand quickly as his pile of treasures grows, snowballing you into a one-shot threat at the table as the game goes on. But you already knew Smaug was a villain, right?

Bilbo, Thief in the Night
Aug 16, 2026
Before celebrations under the party tree / there was a thief once – and twice, and three! / Surprised by a wizard and dwarves thirteen / lies Smaug dead now, and Lake-Town is free This deck is a celebrative letter of love for the epic story that is the Hobbit. With every card picked with the utmost care(*) following events and world of the book, it's a demonstration of diversity and possibilities that Bilbo, Thief in the Night dishes out as your commander, bringing cooperation and synergies between many different card- and subtypes under one color. Dozens of these cards are supplied with new thematic arts(**) and many from past years are reprinted for the first time. By acquiring this deck to your party, you'll find yourself going on an adventure twofold, as Tolkien's legendarium combines seamlessly with highlights, relics and nigh-forgotten secrets through Magic's history. Inside you find tools to raid your opponents' possessions, prevent them from retaliating and to finally overcome them. (Notes: * I planned this deck and calculated prices in euros on Archidekt according to cheapest available versions, bearing in mind both precon selling prices and value for the buyer, but it seems that some card versions didn't quite transfer properly and total is a higher in here. Also, you can find references even from card amounts, such as lands and creatures, so please have caution while going through the decklist. It's been honed for a while, so hopefully you won't outright counter it. Pun intended. But seriously, do as you see fit, thanks for reading and have a wonderful day! <3 ** I think many of these would deserve new flavor for them if this was published as a preconstructed deck.)

Bard, King of Dale
Aug 16, 2026
Draw second card each turn and reward yourself with tokens. Once Bard, King of Dale arrives on the battlefield, you draw and create tokens even more!

Thorin, King of Durin's Folk
Aug 15, 2026

Bard, King of Dale
Aug 15, 2026
The plan is pretty simple: draw cards, make tokens, and let Bard make both of those things stupid. Most of the deck works fine without the commander, but once Bard hits the board every draw engine gets better and every token maker starts getting out of hand fast. There’s a small Recruit package because it fits the theme and happens to work really well with both sides of Bard. And then there’s Skullclamp. Turning one disposable 1/1 into four cards because Bard decided drawing two wasn’t enough is exactly the kind of nonsense I wanted this deck to do. The deck usually wins by going wide with a ridiculous number of tokens, then finishing with Akroma’s Will, Moonshaker Cavalry, Mirror Entity, or Starlight Spectacular. Basically, Bard tells the story, adds a few details, and somehow one Soldier turns into an army.

Radagast of Rhosgobel
Aug 15, 2026

Gollum, Riddle Master
Aug 15, 2026

Chief of the Wilds
Aug 15, 2026

Bilbo, Luckwearer // Burglar's Plot
Aug 15, 2026

Gollum, Riddle Master
Aug 15, 2026
It cannot be seen, cannot be felt, Cannot be heard, cannot be smelt. It lies behind stars and under hills, And empty holes it fills. It comes out first and follows after, Ends life, kills laughter.

Gollum, Riddle Master
Aug 15, 2026

The Great Goblin
Aug 15, 2026

Chief of the Wilds
Aug 15, 2026
This deck is about making loads of wolfs and beefing them up to swing at your opponents!

Thorin, King of Durin's Folk
Aug 15, 2026

Gandalf, Party Guest
Aug 15, 2026

Dwalin, Weaponmaster
Aug 15, 2026

Chief of the Wilds
Aug 15, 2026
I constructed this deck with multiple things in mind - clear theme, beginner friendly gameplay, and concept. My intention was to keep this deck at around the $100 price point as much as possible, while also letting the deck achieve it’s main objective - drop wolves, buff them, and let them “run wild” all over the place. It has a decent amount of ramp, removal, and anthem to help the deck tell its story over a good 10-12 turn game. The question is this, Team Tolarian: “Will you let the wolf inside you run wild?”

Dwalin, Weaponmaster
Aug 15, 2026
Dwarven Equipment typal, make sure everyone is well equipped and recover lost arms.

Bilbo, Thief in the Night
Aug 15, 2026
This is a mono-blue deck focused around milling artifacts, instants, and sorcery cards to play at a lesser cost with the help of Bilbo, Thief in the Night alongside other rogue creatures.

The Queen of Dale
Aug 15, 2026
Tried my best to make a deck that could work with in-universe flavour, made a little hard by the fact that I haven’t read the books. The focus of the deck is to slowly recruit an army of human soldiers, weather through dark times, and eventually charge forward with tenacity and various wide buffs to show the other four armies the power of the Kingdom of Men. It is mainly built around The Queen of Dale being the commander, but Bilbo, Unexpected Adventurer can be used as a sub commander for a recursion theme. A couple cards were put in to give a few ‘reprints’ for cards that might not get one outside of The Hobbit while trying to stay within a $150 budget.

Smaug the Magnificent
Aug 15, 2026
Treasures and dragons :)

Bard, King of Dale
Aug 15, 2026
This deck is an unconventional Azorius Combo / Self-Mill / Tribal Mill build, whose main goal is to use Hare Apparent to generate a massive number of tokens, then convert them into Advisors and end the game by milling all opponents’ libraries. The strategy begins with self-mill. Cards such as Mesmeric Orb, Hedron Crab, Millikin, Deranged Assistant, Faithful Mending, Ledger Shredder, and Jace, Vryn’s Prodigy allow you to quickly fill your own graveyard. Losing cards from your library isn’t a problem, quite the opposite, in fact, because Hare Apparents in the graveyard become fuel for the explosion to come. Once there are enough creatures in the graveyard, the deck utilizes mass recursion effects, primarily Raise the Past, Rally the Ancestors, and Ascend from Avernus. Bringing back multiple Hare Apparents at once triggers an avalanche of Rabbit tokens, allowing you to create a massive army of tokens in an instant from a seemingly empty battlefield. Another piece of the puzzle is Arcane Adaptation, Leyline of Transformation, and Maskwood Nexus. Thanks to these, Rabbits gain the Advisor type, allowing them to be used in conjunction with Persistent Petitioners. As a result, the vast number of tokens created earlier ceases to be merely an army it becomes fuel for activating Petitioners and grinding down opponents’ libraries. The deck also features additional tools for utilizing creatures and the graveyard. Altar of Dementia allows you to turn Rabbits into additional mill, and recursion enables you to reuse key creatures multiple times. Thanks to this, the deck can cycle through the following sequence: Self-mill → Hare Apparent in the graveyard → mass recursion → a huge number of Rabbits → Advisors → Persistent Petitioners → milling opponents. The most important thing is that the deck doesn’t have to win through combat. The massive horde of Rabbits is primarily a resource needed to power the mill engine. Opponents can have a huge advantage on the battlefield and still lose if the deck manages to pull off a single large recursion and accumulate enough Advisors.

Bard, Heir of Girion
Aug 15, 2026

Gandalf, Party Guest
Aug 15, 2026

Smaug the Impenetrable
Aug 15, 2026
A group of adventurers hear a tale of a mountain filled with treasure. What awaits them instead is Smaug, a dragon hibernating in his hoard. When Smaug awakens, he punishes the plunderers with dragonfire, then takes to the skies to remind the world of his terror. Play small outlaws to generate Treasure, then use that Treasure to ramp into Smaug. Cards like The Sackville-Bagginses and Hedron Detonator help whittle down your opponent's life totals, while the Fight spells help generate more Treasure by abusing Smaug's Indestructible. Wincons include Crackle With Power, Revel in Riches, Murkwood Bats (and similar effects), and Smaug himself. Wanted to include The Last Agni Kai but it would need a Universe Within reprint.

The Great Goblin
Aug 15, 2026
This Hobbit Rakdos Precon turns the encounter with the armies of Goblin Town into a ruthless value engine, growing your creatures with counters, pinging opponents, and sacrificing The Great Goblins loyal subjects to gain advantages and win the game. I kept the overall price of the deck decently priced for a precon that shouldn't be no more than $50 MSRP and added some cards I'd like to see added to precons like legendary lands and surveil lands and cards from other precons and sets that dont have alot of printings.

The Notary Hobbits
Aug 15, 2026

Smaug, Wicked Worm
Aug 15, 2026

Tom, Bert, and William
Aug 15, 2026

Gandalf, Party Guest
Aug 15, 2026
Wizard kindred to play big spells for free with commander

Smaug the Magnificent
Aug 15, 2026
Hobbit Precon - [[Smaug the Magnificent]] Mono-Red Dragons and Treasures. This deck aims to generate a large amount of Treasure tokens, strengthening Smaug's attack trigger to remove key threats and burn down opponents, while also leaning into the Dragon creature type as a subtheme. It features Dragon cards that either generate or benefit from Treasures, such as [[Gadrak, the Crown-Scourge]] and [[Goldspan Dragon]]; cards that generate Treasure tokens and synergize with Treasure like [[Xorn]] and [[Alchemist's Talent]]; and cards that synergize with Dragons like [[Desolation of Smaug]] and [[Dragon Tempest]]. [[Hellkite Tyrant]] serves as a thematic alternative win condition. Cards from sets not in the Middle Earth setting would be given updated art and potentially given Flavor Names, as is often done for UB precons, such as [[Tome of Legends]] to "Bilbo's Book". Total card value is kept at roughly the $150 range including the Commander, and the deck aims to be at the Bracket 2 Precon level, with no Gamechangers or infinite combos.

Bard, King of Dale
Aug 15, 2026
A commander deck comprised of only Universes Beyond The Hobbit and The Lord of the Rings sets and commander cards. Using Bard, King of Dale as the commander, crafted with both lore and functionality in mind, this deck plays like most recent pre-cons with some awesome synergy utilizing card draw and token production to give you massive card advantage to overwhelm your opponents. So take up arms Lake-town, stand in bravery against our enemies, for today we make our Last Stand!

Smaug, Wicked Worm
Aug 15, 2026
I believe Smaug is a fair commander precon that can get out of control with the right upgrades. This deck is about the greed for gold and the power/demise that comes with it. Also precons should have: - A least 1 good land: Luxury Suit - Value cards: 6 cards > 5 dollars - Possibilty for fun ending: Blast-Furnance H. and Deep Shaker Titan - Weird 2nd Commander: The Balrog -Politics: Curse of Opulence

Bard, King of Dale
Aug 15, 2026
This precon is based around the recruit mechanic (draw and human tokens) by going wide. I tried to stick with only Middle-earth and in-universe sets. Bard felt like a worthy precon face commander, especially with all of the cool "when you draw your second card" creatures from the Hobbit/LotR sets. I have a small splash of bird creatures to get a bit of flying in the deck, but the main strategy is drawing your deck and winning with card advantage and your wide field of tokens.

Smaug, Wicked Worm
Aug 15, 2026
This deck is very simple, you make a lot of treasures and try to use them to kill your opponents. I figured that if they made precons they absolutely would have to make one based on Smaug and I love the theme of possibly killing yourself by losing too much life for value. I tried to keep it around precon singles prices for universes beyond decks. Whether this wins or not ill be trying it out with my local play group (putting some more money into the land base of course, or proxies)

The Great Goblin
Aug 15, 2026
I like goblins and burn...mostly burn

The Sackville-Bagginses
Aug 15, 2026
The Sackville-Baggins Estate Sale Theme: Treasures, Food, trinkets, sacrifice, and the auction/liquidation of Bilbo's possessions Bracket 2

Tom, Bert, and William
Aug 15, 2026
A deck for eating foods(creatures) and drawing cards. Provides large creatures to beat your opponents while keeping you healthy with (tasty?) treats.

Radagast of Rhosgobel
Aug 15, 2026
Pilot this commander deck with either Radagast or Beorn the Fierce. Cost reducers and ramp to cast big creatures ahead of your opponents and secure victory in true green fashion! I really love the bears in this set!

Radagast of Rhosgobel
Aug 15, 2026
Oh no! Radagast has wandered away again, but this time he has lost all of his green creatures and finds himself in a desolate wasteland, void of color and life. It's a good thing he learned the spell to produce colorless mana so he can meet some shiny new friends who can improve his effectiveness, utilize all that extra mana, and destroy anyone who stands in the way. Maybe he isn't so lost after all.

The Chief Warg
Aug 15, 2026

Bard, King of Dale
Aug 15, 2026
Token Generation Heroic Abilities Counters (+1/+1) Card Draw

Galion, Elvenking's Butler
Aug 14, 2026
Galion, Elvenking's Butler will make sure your court is victorious.

Chief of the Wilds
Aug 14, 2026
Ramp up, wolf up and let the menacing Chief let lose. There is a "two wolfs in you" joke in the deck but i'm not that smart to find it. -TCC Deckbuilding contest entry. By Pablo Prado from santiago, Chile.

Gollum, Riddle Master
Aug 14, 2026
"What has roots as nobody sees, is taller than trees, up, up it goes, and yet never grows?" Answer: Your opponents trying to figure out how to cast spells without giving you free cards. This deck turns Commander night into Gollum’s treacherous game of riddles. Drop Gollum early, make your opponents guess between Odd and Even, and tax their favorite mana curves. When Gollum runs out of answers, don't pay Commander Tax—just kill him, flicker him, or throw him in the dark, only for him to crawl right back out fresh, reset, and demanding another answer.

Bard, King of Dale
Aug 14, 2026
Reclaiming Dale is a Humans and Soldiers deck built around Bard, King of Dale’s ability to double both card draw and token production. The deck uses Recruit, “draw your second card” payoffs, and steady token generation to rebuild Dale’s army and overwhelm opponents through combat. Bard, Heir of Girion is a second, optional commander for this deck. This option offers a more "aggro" playstyle than the value engine you get from Bard, King of Dale. Both are very viable and fun options for this deck that pay tribute to the legendary novel by J. R. R. Tolkien.

The Great Goblin
Aug 14, 2026

Bilbo, Thief in the Night
Aug 14, 2026

Gandalf, Party Guest
Aug 14, 2026
Gandalf and friends throw one helluva party.

Bilbo, Thief in the Night
Aug 14, 2026
This deck is intended to exhibit a multitude of aspects of the story in The Hobbit. With various characters he may have met such as Port Inspector and Elvenking's Harper as key includes in the deck. Many instants and sorceries represent key points in the story such as Bilbo's Surge of Brilliance with the riddle and the Moment of Truth when taking down Smaug with the black arrow. Multiple objects of note also appear in the list such as the Tome of Legends Bilbo wrote about his adventures and the Mystic Forge of the Dwarves. The land base has Smaug's Treasure Vault and Secret Passage to represent Bilbo's escape from the lonely mountain. My intention was that I could think of a passage from the book as flavor text for each and every include, while preserving a burglar-themed play style.

Dwalin, Weaponmaster
Aug 14, 2026

Chief of the Wilds
Aug 14, 2026

Radagast of Rhosgobel
Aug 14, 2026
A creature heavy deck that is thematic as far as possible, as well as under $150 (at time of making). Using lots of cards from the Hobbit and LOTR. Has plenty of free casts (2 generic mana), card draw, deathtouch and some untapping of lands to take advantage of using Radagast's ability as many turns as possible. And then ramping into some big fun LOTR-style universe-believable creatures

Azog, Moria's Ruin
Aug 14, 2026
Azog, Moria's Ruin — Commander Deck Lead the armies of Mordor on a relentless march toward the Lonely Mountain. Under the command of Azog, an endless horde of Orcs and Goblins advances through Middle-earth, leaving only blood and ruin in its wake. Every warrior is expendable. Every death brings you closer to victory. Raise armies from the darkness, sacrifice your minions for power, and turn the fallen into fuel for an even greater assault. Let your creatures die without fear — for in Azog's army, death is merely another weapon. Reclaim your fallen warriors from the graveyard, swarm the battlefield with Orcs and Goblins, and overwhelm your enemies beneath the unstoppable tide of the Dark Lord's servants. The Lonely Mountain stands before you. Its treasures await. March. Kill. Conquer. The march has begun.

Bard, King of Dale
Aug 14, 2026

Beorn the Fierce
Aug 14, 2026

Beorn the Fierce
Aug 14, 2026
"Beorn may be your friend, but he loves his animals as his children. You do not guess what kindness he has shown you in letting dwarves ride them so far and so fast, nor what would happen to you, if you tried to take them into the forest." This deck is about Beorn's menagerie of critters, along with the occasional elf, human, wizard, and hobbit that he meets along the way.

The Master of Lake-town
Aug 14, 2026

Tom, Bert, and William
Aug 14, 2026
"It may have been only a trick of the wind in the cracks and gullies of the rocky wall, but the sounds were those of shrill cries, and Wild Howls of laughter." || This preconstructed The Hobbit commander deck embodies the unglorified yet distinct challenges that face Bilbo and company in their travels through the wilderness. As they make their way to the Lonely Mountain, snarling wolves, hungry trolls, giant spiders, and more linger in the darkness. The cards in this deck represent steps on Bilbo's fateful journey, each one a reminder of the quiet danger lurking ahead. || Tom, Bert, and William lead the way as a power-matters draw engine supporting a creature-based deck focused on building a solid and resilient board and winning incrementally through combat. The deck has a strong Wolf typal subtheme, featuring iconic cards like Chief of the Wilds and Nightpack Ambusher, as well as a smattering of trolls, spiders, and bears. Play creatures, become the Wilds, and show your opponents the treacherous path ahead when they choose the road less traveled!

Galadriel, Light of Valinor
Aug 14, 2026

Gandalf, Goblins' Bane // Flameshape
Aug 14, 2026
Gandalf gets tempted by the fiery inscription and pings everyone for it

Chief of the Wilds
Aug 14, 2026
Go big with the Chief and go wide with all your wolf token generators which make the Chief even thicker. I put some battles in there for the flavor but they aren't really THAT useful. The finishers are cards like Beastmaster Ascension or Overwhelming Stampede but with how many +1/+1 counters you put oh Chief you can easily kill some players with commander damage ALONE. Early game plan is to get a token generator such as Chief Warg's Company or Head of the Hunt and have the Chief out to get those JUICY +1/+1 counters. If you want a more card draw focus deck you can chang the comander to The Chief Warg which will make it so you can end up drawing a metric ton if you get cards on the field like Beastmaster Ascension or Door of Destinies which at that point its just a go wide. I hope whoever uses this deck has as much fun playing it as I did making it. I LOVE YOUR VIDEOS PROFESSOR

Smaug the Magnificent
Aug 14, 2026

Bilbo, Thief in the Night
Aug 14, 2026

Thranduil, Sindarin Liege // Silvan Rally
Aug 14, 2026

Tom, Bert, and William
Aug 14, 2026
Good luck everyone! (sorry for wall of text it looks like can't format this) Hope TCC and community enjoys this brew! This was so much fun and I think I'll be building a non-budget version myself. Was a nice challenge to stay "Precon" budget though! Quick deck tech below: I think the mass draw and more importantly, the discarding from Tom, Bert, and William (TBW) is where I decided to go. The idea of "Cookin' with leftovers" stemming from using the "discarded" remains (cards) to great effect! We've got high stat undercosted creatures like Titania, Mardu Outrider, and Daemogoth to apply board pressure but can cash in for massive draw with TBW as well as include helpful mechanics towards our game plan. Bone Miser's a key card in the deck to maximize discarding. The deck has enough recursion to keep things going and when you're cooking hobbits you need a cauldron! Cauldron of Souls is another build around card too for the deck. Sac effects that we can get (almost) double the value on by tagging our creatures with Cauldron before saccing so they come back. Can even go full value by using Eventide's Shadow to clear opponents counters, and your -1/-1 counters so you can Cauldron again! COOK EVERYTHING! It's a more complex precon however power-level wise I'm confident it lands nicely in Bracket 2/Precon territory. Easily disrupt-able with lower power cards and the only tutor being mechanically in-line with the deck and slow+expensive.

Bard, King of Dale
Aug 14, 2026
Tokens/Card draw

Chief of the Wilds
Aug 14, 2026
"But your way through Mirkwood is dark, dangerous and difficult," he said. "Water is not easy to find there, nor food. In there the wild things are dark, queer, and savage" - Beorn, The Hobbit. "The Howls Came from Mirkwood" is such a dark, queer, and savage Golgari Commander deck inspired by the Wargs and other fell creatures of Middle-earth (perfect with wolves having some great creatures this set). Wolves and Wargs form the heart of the deck (and the occasional Changeling), growing in number and strength as the game progresses. This Precon was designed using Prof's decks as models, and was crafted to give new players valuable cards for their money while staying under the price point of the most expensive Hobbit Precon deck on the TCC Channel (Goblin Horde). The kindred synergies combined with recent Hobbit release cards makes this a fun deck to play that can consistently go wide, draw cards, and buff up creatures with tons of counters, allowing the player to have several outs. Just like Azog in the Hobbit film trilogy, in defeat your opponents are going to try and forget that this white wolf commander card exists.

Gandalf, Party Guest
Aug 14, 2026
Get all your legendary wizards out onto the field to cast some instants and sorceries for free using Gandalf, Party Guest's ability!! This deck should have enough ramp to keep slinging spells after that first free one at combat and enough wizards to go wide with to still be a threat even after the spell slinging stops.

Thorin, King of Durin's Folk
Aug 14, 2026

The Great Goblin
Aug 14, 2026

Thorin, Mountain-king
Aug 14, 2026
Thorin get's all of his friends together, gets them a sword, shoes, maybe even a chainsaw...

Gandalf, Goblins' Bane // Flameshape
Aug 14, 2026
Deep beneath the High Pass, in the reeking tunnels of Goblin-town, the Great Goblin and his swarm held the company captive. Then the lights went out, a sword flashed in the dark, and Gandalf the Grey struck. This mono-red deck is that moment made permanent. Every noncreature spell is a flare of wizard-fire or a stroke of Glamdring in the black halls under the mountains. As the spells fly, Gandalf grows stronger and the goblins (and everyone else) burn with him. Rituals fuel the sudden assault, cantrips and impulse draws keep the pressure relentless, and board-wipes like Blasphemous Act recreate the chaos that once scattered the goblin horde. Cards such as Burn, Burn, Tree and Fern echo the very songs the goblins sang before Gandalf answered them with flame. This is not the quiet wanderer of Bag End. This is the wizard who walked into Goblin-town, slew its king, and led the company out through fire and shadow. When the tunnels close in and the enemy multiplies… Fly, you fools.

Tom, Bert, and William
Aug 14, 2026
Tom, Bert, and William have set up shop in the forest, and the smell of something cooking has started attracting company. “Can we cook ’em?” Creatures wander into camp, only to find themselves becoming part of the next meal. The bigger the creature, the more cards Tom gets to draw, while everything that gets eaten ends up in the graveyard, making the next creatures stronger and giving the Trolls plenty of ways to bring old meals back for seconds. The longer they stay in the forest, the more dangerous the dinner table gets. So come on in, pull up a chair… just be careful you don't end up as the main course.

Gollum, Riddle Master
Aug 14, 2026
A buffet of Goblins, endless tunnels to explore, and the pensive solitude needed to devise riddles and contemplate murder. This deck explores the idyllic life of Gollum within the depths of the Misty Mountains before Bilbo came and ruined everything. This deck is designed to sacrifice goblins and other delectable creatures for food and treasure while scrounging through your opponents hands and graveyards when necessary. It can be upgraded to be competitive with cards like Warren Soul-Trader or Ashnod's Altar though works well as is. Gollum is nothing if not resourceful... except maybe hungry. No Sol Ring Ring you say? Gollum only has eyes for one ring and one ring only!

Bard, King of Dale
Aug 14, 2026

Thorin, King of Durin's Folk
Aug 14, 2026

Bard the Bowman
Aug 14, 2026
Game plan: Many triggers from drawing 2 cards in a turn. Plenty of ways to cause self to draw 2 cards in a turn. Sometimes opponent(s) draw as a by-product. Upgrade paths: Gleaming Splendor (make better use of opponents drawing cards) Walking Ballista (Good target for +1/+1 counters that come from Bard the Bowman and Lyla, Holographic Assistant) The Ozolith (recover +1/+1 counters from creatures that die)

Bard, King of Dale
Aug 14, 2026

Thorin, King of Durin's Folk
Aug 14, 2026


Great Goblin, Foul-Hearted & The Great Goblin
Aug 14, 2026
Krenko's command was "go wide". The Great Goblin eschews this philosophy. Through collective effort, the army of the Great Goblin grows tall and leaves the field of battle burning in its wake. This precon is designed to explore a different take on goblin kindred. Instead of go-wide and self-sacrifice focus, this precon focuses on a single large creature and counters synergies. The deck builds a single tall army and gives it keywords like trample, deathtouch, lifelink, and menace to get through for damage. The secondary theme is cards that burn your opponents and their creatures based on the size of your army and the counters added to your creatures. The deck leaves out some of the obvious includes from the Hobbit set (such as Bolg and his company) for beginner friendly upgrade paths. Either version of the Great Goblin can be the commander. "The Great Goblin" from HOB and "Great Goblin, Foul-Hearted" from HOC. Precon Deck Box Tagline: "Amass a Goblin Army" // "Burn the Field of Battle" Estimated Deck Singles Price based on cheapest versions is $134 at time of publication. Manapool is displaying the price based on more recent and expensive versions of cards, like the dwarven language Arcane Signet.

Ori, Plate Stacker
Aug 14, 2026
One sided board wipes, make things artifacts for Ori and kill them, blink him.

Belladonna Took
Aug 14, 2026
A Belladonna Took token deck built around the number three: the first token gains life, the second draws a card, and the third makes everything stronger. Cheap creatures, and efficient interaction, and cats... not hobbit related but I like cats

Thorin, King of Durin's Folk
Aug 14, 2026

The Sackville-Bagginses
Aug 14, 2026

Bilbo, Thief in the Night
Aug 14, 2026

Chief of the Wilds
Aug 14, 2026
I tried to follow the rules in normal commander products I've seen. Low cost with a couple outstanding reprints, no double-faced cards, a large number of cards from the set, simple theme with obvious changes, backup commander that works in deck but also moves to a whole new theme.

Bard, King of Dale
Aug 14, 2026
A blue and white deck, that i built with only cards i myself have, as someone who started with magic 3months ago. It is a mix of casting a lot of more expensive spells and built a wide board with tokens, that will eventually get "eagled".

Beorn the Fierce
Aug 14, 2026
Beardrazi ar bearly acceptable

Belladonna Took
Aug 14, 2026
"We've had 1, yes." - Peregrin Took. This deck is designed to trigger all 3 of Belladonna's (Pippin's great-great-aunt and Bilbo's mother) abilities as many times as possible, and then overrun the opponents with a both wide and tall board of mostly tokens. It's got some flash enablers, some solid instants that make tokens, and cycle and blink subthemes to help make tokens on your opponents turns. All the protection and removal makes tokens, and everything either makes tokens or cares about tokens entering.

Gandalf, Party Guest
Aug 14, 2026
A fun Gandalf based, Wizard Tribal, spell-slinger deck with 7 infinite combos. Powerful little bracket 3 deck worthy of the Wielder of the Flame of Anor

Bard, Heir of Girion
Aug 14, 2026

Bilbo, Thief in the Night
Aug 14, 2026
Bilbo returns from his adventure...and has to get his mathoms back...from the graveyard. The deck tries to make use of Bilbo's cost reducing ability by casting artifacts from the graveyard or the top of the library. The goal is to build an artifact engine by sacrificing and recasting them from the graveyard (one drops for free)...until Bilbo deals enough commanderdamage or another finisher like Broodstar or Excalibur comes along. Protecting and equiping Bilbo and making him unblockable is a key element of the strategy, as is filling your graveyard with cards to resurrect. Additional cost reducers and mana dorks should make activating tons of artifact abilities over and over again affordable. 3 Cards with land-cycling support both the landdrops and filling the graveyard. Some flavour-cards like the One Ring or Mithril Coat are unfortunately to pricy for a "Precon Deck", but which "mathoms" or printings you decide to exchange in the deck, is totally up to you. And if there's not enough adventure already, additional adventure cards also benefit from Bilbo's ability.

Gandalf, Party Guest
Aug 14, 2026
Sling spells & cast away with an army of Merfolk, Otters and more! Lead by the mighty Gandalf, Party Guest, overload your opponents with a volley of creatures like Merfolk & Otters. Cast multiple cheap & free spells using Djinn & Wizards. Featuring fun, unconventional spells like Spellweaver Volute, Ancestral tribute and even an appearance from the river guide Sygg himself, this deck provides a tool box of fun and unique options for your game night

Radagast of Rhosgobel
Aug 14, 2026

The Master of Lake-town
Aug 14, 2026

Tom, Bert, and William
Aug 14, 2026
A lost Hobbit precon built around one simple idea: **the trolls are hungry**. Tom, Bert, and William turn oversized creatures into card advantage, while the rest of the deck leans into Food, sacrifice, and graveyard recursion to keep the feast going. Cards like **Gluttonous Troll, Feasting Troll King, Daemogoth Titan, Yargle and Multani, and Mossbridge Troll** provide suitably enormous meals, while **Bilbo, Fellow Conspirator, Peregrin Took, Gyome, Master Chef, Academy Manufactor, and Trail of Crumbs** build out the Food engine. There are also a few deliberately flavorful tricks. **Xenic Poltergeist** and **Lifecraft Awakening** can help bring Tom, Bert, and William back into the action after they’ve been turned to stone, while **Living Death** and **Victimize** let the trolls’ victims return for another course. The deck is intentionally built for **Bracket 2**: synergistic and splashy, but without fast mana packages, tutors, or compact infinite combos. The goal is to feel like a real missing Hobbit precon: play big creatures, make far too much Food, eat everything in sight, and eventually overwhelm the table with a very unexpected feast.

Bard the Bowman
Aug 14, 2026
I have made a deck list that focuses on mostly being humans, from Tales of middle earth, The Hobbit and my personal favorite plane Innistrad. I tried to focus on making the deck as if it was a pre-con, and yes i know Bard the Bowman is a uncommon but i like him as the commander and the other 2 Bards as just part of the 99. I plan to build Bard the Bowman as my newest commander deck to play with next Friday with my play group and I just cant wait to play with him. I had a lot of fun building this deck list as a pre-con, hope you like it.

Chief of the Wilds
Aug 14, 2026

Bard the Bowman
Aug 14, 2026
Bard The Bowman but with ghosts! Buff your board and storm the other players with a relentless ghost army :)

Bilbo, Thief in the Night
Aug 14, 2026
This Adventure-focused Bilbo, Thief in the Night Commander deck is a deck that heavily uses the "Adventure" mechanic to gain extra value out of every card. By utilizing Bilbo's ability to reduce the generic mana costs of spells cast from anywhere other than your hand, the deck casts flexible Adventure instants and sorceries dynamically in response to threats. Once resolved, those cards sit safely in exile until you cast them a second time as creatures.

Dáin of the Ancient Halls
Aug 14, 2026

Chief of the Wilds
Aug 14, 2026
"All of a sudden they heard a howl away down hill, a long shuddering howl... It was the wolves howling at the moon, wolves gathering together!" Tolkien, J. R. R. The Hobbit, J.R.R. Tolkien.

Beorn the Fierce
Aug 14, 2026
Beorn makes the deck into tribal but the main focus is on mill, recursion, and a lil bit of Bearz!

Smaug, Wicked Worm
Aug 14, 2026
In this deck, Smaug not only hoards treasure but shares the wealth, if only to benefit himself even more. This deck aims to maximize the abilities of it's commander: Smaug, Wicked Worm by adding a group hug-like twist to it's strategy. Multiple cards in this deck give opponents artifacts in exchange for benefits like treasure and land. Once opponents are stocked with artifacts, Smaug flies in making even more treasure for each artifact they control. You may think this happens only once until someone kills him (which is less likely when he has a powerful entrance ability) but with a combination of sacrifice outlets and returning him to the battlefield upon death, Smaug's entrance ability can be repeated for as little as 2 mana. Now, having a bountiful treasure trove might be nice but will not win the game ... unless Hellkite Tyrant or Revel in Riches is on the battlefield on upkeep, then they do exactly that. Additionally, if Smaug the Magnificent is able to attack, treasures are turned into damage without even sacrificing them. If the player cannot afford to wait until upkeep or to draw one of these cards, a large sum of damage can be produced by sacrificing many treasures. Cards like Mirkwood Bats and Nadier's Nightblade followed by sacrificing a bunch of treasures (even if there's nothing to spend them on) can be game winning, with even more options for a singular opponent to take such damage. This deck aims to maintain a budget of a precon before it is printed as a precon which based on examples is ~$170. When I made the deck it claimed to cost less than $170 but when I imported it here, even with swapping out card versions I could not get it much lower than $200. (Also, the irony is not lost on me that a treasure themed deck is meant to be "budget" in real life.)

Chief of the Wilds
Aug 14, 2026

Beorn the Fierce
Aug 14, 2026
Ramp quickly into your commander, Beorn, and build a wide board of creatures that can trample over your opponents while keeping your hand full with plenty of card draw each turn.


Thorin Oakenshield
Aug 14, 2026
The throne of Erebor has been filled at long last now that Smaug has been slain. But The new King Under the Mountain must decide his birthright; become the richest king in the history of Middle-Earth or the king to unite all Durins folk.

Thranduil, the Elvenking
Aug 14, 2026
Elf typal with a bit of self-mill, but I tried not to go too hard on the synergies, since it's a precon. No tokens and I tried to avoid re-creating LOTR deck. Precon-style landbase. Filler mostly from HOB/LTR; I tried to use printings from HOB/LTR wherever I could.

The Great Goblin
Aug 14, 2026
Built using cards I've pulled from packs since the original LOTR set came out. Amass a large army and run em over with it.

Thorin, King of Durin's Folk
Aug 14, 2026

The Great Goblin
Aug 14, 2026

Smaug, Wicked Worm
Aug 14, 2026

Gandalf, Party Guest
Aug 14, 2026
make dudes, pump dudes, turn sideways, trigger gandalf, repeat

Chief of the Wilds
Aug 14, 2026

Bifur, Melodic Rider
Aug 14, 2026

Radagast of Rhosgobel
Aug 13, 2026
This decks inspirations comes from an old Yeva deck I used when I first started play commander. This deck has the ability to play at instant speed which enables for wide degrees of flexibility based on what your opponents want to do. We will be focusing on ETB effects, unique combat interactions, a degree of deathtouching, and big ole beasties that little Timmy would love. There are two back up commanders of Beorn and Yeva who you could also run. PHASE 1: My philosophy with the early game of this decks is to run deathtouching mana dorks which can be either flashed in to surprise opponents or be used for bringing out other big beasties. We do include the normal array of mana dorks such Elvish Mystic and Llanowar elves to still provide some early acceleration. Included in that acceleration are standard ramps cards of Cultivate, Khalani, and Kodama reach to get even more of a foothold. Now there are some interesting pieces like Troop of ponies and Ornithopter of paradise that once Radaghast hits the board will be treated free pieces of ramp. Don’t forget that seedborn muse, wilderness reclamation, and Defiler of Vigor are going to be are strongest engines of effectively playing four turns. PHASE 2: Now we are moving into the mid-game and here is where deck truly shines. We run up to about 9 to 10 pieces of card draw in our deck, so as to make sure you will never run out of gas. Not mention we have 2 pieces of scrying when creature enters so we will be able filter the top while drawing tons of cards! It is also important to mention we do run some combat tricky minions like hornet nest (Hornet Queen of which pull an unholy amount of deathtouch) and Diamond Weapon which prevents combat damage dealt him, which make him Dholems gate. Furthermore there some hydras in the deck that benefit from Radaghast effect to give free +1/+1, (Genesis to do some digging and Hooded Hydra to create blockers in snap moment). PHASE 3: Now for the end game we are going to be running standard big dumb creatures like Apex Devastator (of which can be played defensively on somebodies turn if you need a Hail Mary off the top,) either one of our overrun like effects, and finally God Eternal Rhonas. Rhonas is arguably one of strongest effects in the deck that proceeds to double the stats on our board, although typically we are going to use this to run people over, we can use this more defensively to try stand taller than your opponents. Some big dumb creatures of note that will generate a lot of value will be Silverback Elder, Vigor, and Thorn Mammoth. Each have independent purposes of being mostly used for removal (thorn mammoth) or making our creatures semi-indestructible (Vigor,) or in the case Silverback Elder digging for more creatures to play. Finally we arrive at some our biggest payoffs for playing big stuff: Dancing from Dark to Dawn giving us big +1/+1 counters while creating bears from lands and Kodama of the East Tree giving free big creature of the cmc of the card we play. Final piece of advice is not forgetting you can play Thrasta for almost free if you choose flash him in at the end of somebodies turn because he also counts opponent spells. I should mention this is my first deck tech I have ever written to so don’t Into dig me too bad

Dáin, Lord of the Iron Hills
Aug 13, 2026
“Pay your taxes and maybe I will give you a rebate”- Dáin, Agent of The IRS.

Galadriel, Light of Valinor
Aug 13, 2026
This deck blends Elf tribal, go-wide token production, +1/+1 counters, and enchantment-based support. Elves generate mana and flood the battlefield, while cards like Beastmaster Ascension, Kindred Discovery, Beast Whisperer, and Simic Ascendancy turn that growing army into overwhelming power and alternative ways to win. A major goal in building the deck was featuring as much art by Rebecca Guay, my favorite MTG artist, as possible. I hope it gives the deck a dreamlike, “ancient world” feel to anyone who uses it. Supporting this are several themed cards that, while not as potent, feel right at home with Galadriel's book characterization.

The Master of Lake-town
Aug 13, 2026
One person's loss is another person's treasure! The Master of Lake-town has never been one to waste an opportunity—and neither should you. The Greedy Master is a mono-black sacrifice and graveyard deck built around turning your opponents' losses into your own riches. Mill their libraries, sacrifice creatures, drain their life totals, and put everything in their graveyards to work for you. Steal it. Sacrifice it. Profit. With The Master of Lake-town leading the way, every death and every point of life lost can become another resource, while creatures like Gollum, Gríma Wormtongue, The Sackville-Bagginses, and Witch-king of Angmar keep the value flowing. And when the graveyards are full? Take the best creatures available to keep your engine thrummin' - reanimate them, sacrifice them, and turn their losses into even more cards, Treasure, and pain. The Greedy Master is all about stacking small advantages every turn until every sacrifice becomes prime fuel for his engine and every opponent's loss becomes your gain. After all, if someone was foolish enough to put their own resources into the graveyard, why shouldn't you profit?!
Aug 13, 2026
Past the last farm and the fords of the Carrock, the Wilderland belongs to things with teeth. The Wild is a pack deck built on ferocious: get one creature to power 4 and the whole kennel wakes up, drawing you a card every time The Chief Warg swings. The +1/+1 counters are the ignition, not the payoff — Dancing from Dark to Dawn and Beorn's Hospitality feed the pack while Chief of the Wilds doubles every Wolf trigger you control. Then Beorn the Fierce changes their skin, turning your wargs into Bears that hit for two more apiece. Feed the pack until it's the largest thing in the forest, then let it off the leash.

Beorn the Fierce
Aug 13, 2026
This deck is a big stompy deck that want to go very tall with Beorn turn the other creatures into bears and turning them sideways. There's also a light side of landfall as there are several cards from Hobbit that go great with that!

The Great Goblin
Aug 13, 2026
Hobbit precon focusing on amassing goblin armies, aggressively swinging with anthems and self sacrificing to trigger carddraw/damaging abilities. Bolg, Erebor's Reckoning is the alt commander that would focus more towards the anthem swings, and since he has a higher cost I wanted to get some mana generating spells into the deck to mayhaps get him out faster or just to build the board faster with a large amount of 2-3 drops. In precon spirit i kept it to bracket 2, and wanted to keep it closer to 100 dollars which I believe can be done depending on the price fluctuations. I also wanted to have around 1/4 of the deck from the hobbit set and a salt level that isn't to high. I also wanted to try to keep Krenko out, there are after all a lot of other beautiful goblins out there.

Bard, King of Dale
Aug 13, 2026

Thorin Oakenshield
Aug 13, 2026

Dáin, Lord of the Iron Hills
Aug 13, 2026

Tom, Bert, and William
Aug 13, 2026
BERT: Mutton yesterday, mutton today, and blimey if it don’t look like mutton again tomorrer. TOM: That’s the beauty of it, ain’t it? Everything what wanders in goes in the pot — ponies, spiders, burglars. And the more we eat, the cleverer we get. WILLIAM: Cleverer? You et half a warg last night and all you thought of was seconds. TOM: Seconds was the thought, weren’t it. BERT: Shut it, both of you. Big meals, big ideas — keep the fire going and don’t stop eatin’ till there’s nobody left at the table but us. WILLIAM: And if the sun catches us? TOM: Then we stands very still… and eats very quiet.

Gandalf, Party Guest
Aug 13, 2026
Legends - Big Spells - Wizards Bring all your most magically inclined companions to celebrate The Hobbit with Wizard Party! Conjure all your closest friends, but be ready for an explosive event! With 24 Wizard creatures, and 26 Instants and Sorceries, you're sure to inspire awe at the table. And when you run out of spells in hand, have no fear! With spells like Aminatou's Augury, Mizzix's Mastery, and Surge to Victory, the party never truly ends!

Fíli the Pathfinder
Aug 13, 2026
Find the Path with Fili The Pathfinder! Fili leads the dwarves on their quest to the Lonely Mountain, cast spells to exile Fili and return him battlefield to bring more dwarves! Anthems and Equipment are also on this journey to help turn your dwarves into mighty warriors ready to face Smaug!

Bard the Bowman
Aug 13, 2026
***NOTE: I built decks with german card prices in mind. This deck has a total value of 95€ in Germany which is 40€ below the usual Euro deck value of precons. Also: There was NO AI used in the process of building this deck. I think I should mention this, cuz AI deckbuilding is a thing sadly.*** Bard is inherently a commander which is on the weaker side. The reason being that, compared to most modern commander designs, it's more of a sealed / draft card. But I saw this as a challenge to try to make something cool around it and I think this deck actually turned out pretty decent. The plan of this deck is simple: Draw cards, pump creatures. To accomplish this plan, there are a lot of cheap creatures and spells to draw either 1 card to assist the second card draw during our own turn or to draw 2-3 cards on an enemy's turn to get some additional triggers. Creatures like "Dusk Legion Duelist", "Generous Pup" and "Exemplar of Light" turn the +1 counters Bard places into further card draw and buffs, which can result in even more damage. Cards like "Scrawling Crawler" and "Psychosis Crawler" help with continuous damage across all opponents. I also took into account possible reprints to go along with this Commander Deck if it actually were to be printed. Some obvious choiced are the afformentioned "Scrawling Crawler", the fan favorite "Ledger Shredder" and "Minn, Willy Illusionist" which is a great card to support having a wide deck to eat up incoming damage. But Minn also feeds into the second kinda strategy this deck has: Tokens. Aside from Minn, "Alandra, Sky Dreamer", "Detective of the Month" and "Emrakul's Messenger" provide tokens for both ramp and protection. Or, in the end, to overrun the enemy. I am a huge fan of the classic two-stretegy Commander deck design, so I had to implement it here too. A few other favorite cards of mine for this deck are: ᛫"Herald of Secret Streams" which enables powerful overruns in combination with the Pup or maybe even allow to kill someone with commander damage once in a while; ᛫"Talrand, Sky Summoner", who doesn't inherently look like a great choice in here, but the amount of noncreature spells allows for explosive drake-creation which, in combination with Alandra, is able to finish games quickly; ᛫"Copycrook", which allows for even more cards to be seen through and for some other cards to gain a huge buff and; ᛫"Chasm Skulker", which can burst into a lotta little baby squids, we love little baby squids. And they'll probably also kill our enemies or draw us a lotta more cards with "Flitterwing, Nuisance" All in all, I think this is a really fun commander deck. Nothing nearly bracket 3 ready, but fun in a bracket 2 pod which precons should be in. *Prof, there are Merfolks in here, cmon*

Smaug, Wicked Worm
Aug 13, 2026
Under the mountain lies the mighty, the golden, his magnificence in scaled glory, the King Under the Mountain, Smaug! In this pre-con, use treasures to stock a horde and use to devastate your foes with your slew of powerful spells! Work your minions and horde to your favour with a slew of artifacts at your disposal and if possible, steal all of theirs for a satisfying victory! Note: There is an alt-win con in Hellkite Tyrant, it was between that and Revel and I think Hellkite fits better of just *taking* all their stuff. As well as there is a single infinite with Bladewing the Risen and Cursed Mirror. They both felt good fits and they don't auto win you the game without other set up, so it felt reasonable to leave in. Otherwise, my take on a hobbit precon! I also limited my deck building to ONLY taking cards from either the Hobbit, LTR or MTG itself and no other UB. If the card like Brainstealer had another printing besides in a UB, a-okay like WOTC would make their own Commander decks.

Sauron, the Dark Lord
Aug 13, 2026

Bifur, Melodic Rider
Aug 13, 2026

Bifur, Melodic Rider
Aug 13, 2026

Bard, King of Dale
Aug 13, 2026

Smaug, Wicked Worm
Aug 13, 2026
Create treasures and rain dragon fire down on your enemies with Smaug, Wicked Worm. This deck includes The wicked dragon king under the mountain himself as well as other denizens of middle earth, aiming to take a part of his magnificent hoard.

Radagast of Rhosgobel
Aug 13, 2026
An oddity among wizards, Radagast concerns himself with flora and fauna, rather than the goings-on of the more sentient races. Use Radagast's ability to call upon nature at the drop of a hat to overwhelm your foes with beastly might! This list is intended to be purchasable at around the price of a normal precon, but the more expensive cards can be easily swapped out for cheaper alternatives and it will still perform wonderfully!

Bard, King of Dale
Aug 13, 2026

Smaug the Impenetrable
Aug 13, 2026
Generate lots of treasures and use them to burn your opponents to smithereens, with lots of damage-based board wipes to protect if an opponent is getting out of control!

Gollum, Riddle Master
Aug 13, 2026

Dáin of the Ancient Halls
Aug 13, 2026
Make many dwarves on a wide board with as much Treasure as possible. Then drop Dain for a master stroke victory.

Great Goblin, Foul-Hearted
Aug 13, 2026
Deckbuilding/Philosophy: I decided to go with Great Goblin, Foul Hearted as the commander, and kept things under $160 (Note: TCG Prices were used during brewing) for the added challenge. The deck is built to play like an Army-themed precon, with Amass keyword cards being the backbone, and other +1/+1 counter synergy (e.g. Uncivil Unrest) sprinkled in for added support. About the Deck: We are heavy on the army theme, with some spot removal (Chaos Warp, Vandalblast, Blasphemous Act, etc.) to support. We also are running Archetype of Finality and Archetype of Aggression as keyword enablers for the rest of our build. The deck can play as a go wide or go tall strategy (Fling the army, etc.) Outside of the inclusion of Orcish Bowmasters, there are no gamechangers included to keep it at a low bracket 3, like most precon decks. There is only one potential arbitrary combo, Fall of Cair Andros and Blasphemous Act which is mid-to-late game. The main focus, however is not arbitrarily building up the army, but methodically making it a force to be reckoned with. I chose to keep the landbase fairly budget, as this is designed to emulate a precon and not go all-out. Hope y'all enjoy the deck!

Radagast of Rhosgobel
Aug 13, 2026

The Sackville-Bagginses
Aug 13, 2026
The Sackville-Bagginses is a commander built around tokens, sacrifice / aristocrats. The deck runs 25 creatures, 8 mana rocks, 15 instant/sorcery effects, and 36 lands. tokens Game plan Early (turns 1-3): Drop ramp pieces and a land every turn. With 8 mana rocks plus ramp lands, you should be casting The Sackville-Bagginses on turn 3-4 reliably. Mid (turns 4-6): flood the board with tokens. Late (turns 7+): go wide and finish through anthems / overrun effects. Protect the play with your interaction. Mulligan guide Aim for 3-4 lands in your opening 7. With 36 lands and 8 rocks, fewer than 3 mana sources is usually a mulligan. A turn-1 or turn-2 mana rock is a strong keep — it gets The Sackville-Bagginses out a turn early. Token-makers and anthems in the opener let you build a board fast. Key cards to look for Marionette Master Shambling Ghast Treasure Dredger Bloodghast Undercity Scrounger Gray Merchant of Asphodel

Thorin, King of Durin's Folk
Aug 13, 2026
"Forged in Stone" is a Boros Dwarf-themed Commander deck led by Thorin, King of Durin's Folk. It is built around assembling Thorin's Company, forging powerful Equipment, and using Treasure to reclaim the Lonely Mountain. Thorin rewards you for building a united fellowship of Dwarves, turning your legendary heroes and artifacts into an army worthy of the Kingdom Under the Mountain. Along the way, iconic characters, locations, and events from The Hobbit recreate the journey from Bag End to Erebor, where courage, loyalty, and perseverance are rewarded. The result is a flavorful, story-driven precon-style deck that captures the heart of Thorin's quest while offering a cohesive tribal strategy centered on Dwarves, Equipment, and Treasure. Designed for Bracket 2 play, Forged in Stone contains no Game Changers and aims for the power level and gameplay experience of a modern preconstructed Commander deck.

Chief of the Wilds
Aug 13, 2026
Howl at the moon alongside the most powerful pack in all of Magic: The Gathering. Have fun with your friends as you command this powerful leader and his army of adorable yet formidable wolves. Awoooooooo!



Lotho, Corrupt Shirriff
Aug 13, 2026
Want to win with a pile of Treasure? Want to get greedy and spend all of it on a huge spell instead? Or would you rather let the Ring do the work? Welcome to Treasures and Temptation, an Orzhov Hobbit deck led by Lotho, Corrupt Shirriff, using his new printing from The Hobbit. The plan is to let Lotho and the rest of your Treasure-makers build up your mana while you decide how you actually want to win the game. Stockpile ten Treasures and let Revel in Riches end it, sacrifice and spend those Treasures to trigger your drain effects, or turn all that extra mana into one of your big finishers. If the Treasure plan is not getting there, start letting the Ring tempt you and work toward Frodo, Sauron's Bane. Once Frodo is ready, use the built-in evasion to get him through for the game-ending hit. This deck is designed for multiple play patterns to keep things fresh. The point is to make Treasure, see what your opponents are doing, and decide which win condition gives you the best path forward. The deck is designed as a solid Bracket 2 precon-style deck and contains no Game Changers. The first few turns are about looking harmless while setting up mana, Lotho, and whichever half of the deck your opening hand supports. Ideally, you want three mana with both colors, a way to make or benefit from Treasure, and either interaction or a Ring temptation card. Lotho does most of his best work by simply sitting on the battlefield and letting everyone else play Magic, so there is usually no reason to rush into looking threatening. Once the Treasure starts piling up, decide what kind of game you are actually playing. If opponents are leaving you alone, keep banking Treasure and work toward Revel in Riches, a large Exsanguinate/Debt to the Deathless, or one of the artifact-sacrifice drain engines. If the table starts noticing what you are doing, Ghostly Prison, Windborn Muse, and Dain, Lord of the Iron Hills are there to make attacking you annoying enough that everyone hopefully finds a cheaper target. The other route is Frodo, Sauron's Bane. Let the Ring tempt you throughout the game rather than trying to force all four temptations immediately. Once Frodo is fully online, Rogue's Passage, Access Tunnel, Whispersilk Cloak, and the Ring's own evasion can turn him into a very real threat to eliminate a player in one hit. The important part is not to commit too early. Treasure is mana, removal, damage, and sometimes the win condition itself, so spend it only when it moves you closer to ending the game or stops someone else from doing so first. Sometimes you win because you hoarded the gold. Sometimes you win because you spent all of it. And sometimes everyone watches the Treasure pile so closely that a Hobbit carrying a Ring quietly walks right past them. DECKBUILDER'S NOTE: I tried to write this in a way that sounds like official promotional material for an official deck. I hope you enjoy it, and thank you for your consideration.

Thranduil the Strategist
Aug 13, 2026
This is an elf tribal deck, with a go wide strategy with a landfall subtheme. The creatures are all staples in an elf deck to build a collection and to stay on theme with Thranduil's isolationist views. Added a few woodland/river creatures that Thranduil's elves would be peaceful with and they stay on theme with the landfall strategy. Minus Thranduil the deck stays priced in a precon range and the deck gives a few ways to win that can change gameplay up. Main strategy is going wide, with a few ways to protect your elves from board wipes. If you're set back by board wipes there are many landfall and draw effects that can help get your board rebuilt or get you ahead on cards. Added doppelganger as a fun way to close out a game by either making tons of landfall triggers or copying elf lords like archdruid or other disgusting things, the world is your oyster with that card. Deck is straightforward like a normal precon deck and also gives new players a good elf collection to start off with, plus great landfall staples in any lands matter deck.

Beorn the Fierce
Aug 13, 2026
🐻Bears — Beorn + Lumra, Bellow of the Woods as the hidden sub-commander and the big-money reprint of the precon. Changelings (like Realmwalker, Chomping Changeling, and Mutable Explorer) count as Bears, so they help you hit that three-Bear threshold and trigger Beorn's draw effect more reliably. 🥕 Beets — Food Tokens. Cards like Peregrin Took, Tireless Provisioner, Killer Service, and Night of the Sweets' Revenge churn out Food tokens. You can sacrifice them with Rampage of the Clans to destroy all artifacts and enchantments and replace each one with a 3/3 Centaur (insert the FMA handshake meme between beorn and a centaur) Or use Night of the Sweets' Revenge to pump your army of Bears, produced by cards like Rampage of the Clans and Dancing from Dark to Dawn. 🚀Battlestar Galactica — Vehicles & Spacecrafs turns Bears into pilots. Hedge Shredder, Mole Module, and Necron Monolith mill lands into your graveyard on attack, fueling your landfall triggers and pumping Lumra's power. Exploration Broodship and Larval Scoutlander sacrifice lands or Landers to ramp and play extra lands, while Lifecraft Engine turns your whole crew into one shared creature type so every Bear gets pumped. 🤝 Rule Zero Ask or bribe your playgroup to rule zero Recyclops, Eco-friendly as Assistant to the Regional BEARanger.


Thranduil the Strategist & Thranduil, Sindarin Liege // Silvan Rally
Aug 13, 2026
NOTE: Thranduil, Sindarin Liege is the Face Commander and Thranduil the Strategist is the Backup Commander... There is something foul in Southern Mirkwood and King Thranduil beseeches The White Council to investigate the Necromancer of Dol Guldur... Use the members of The White Council, elves throughout the Blind Eternities, and their allies to stop the amassing armies. Go wide and finish the game with tons of elven warriors, overrun your opponents, or fly over your enemies... Using the cheapest printing of all cards without the Commanders, the reprint value is $230~... I have also added a $50 upgrade below. The total value does not account for shipping/taxes/fluctuation in card prices. 10 card/$50 Upgrade list: Invasion of Ikoria // Zilortha, Apex of Ikoria, Adrix and Nev, Twincasters, Aesi, Tyrant of Gyre Strait, Horizon Explorer, Ohran Frostfang, Tatyova, Benthic Druid, Triskaidekaphile, Heroic Intervention, Druid Class, Planar Engineering

Thranduil the Strategist
Aug 13, 2026

Dwalin, Weaponmaster
Aug 13, 2026
Turn trash into bash with hone counters! Full description and Primer available at https://moxfield.com/decks/onWMr5fE_0-rkJk5qiVPNQ


Chief of the Wilds
Aug 13, 2026
"Not all [Sauron's] servants and chattels are wraiths! There are orcs and trolls, there are wargs and werewolves" (Gandalf; FR, "Many Meetings") Though I wish it were in Jund, I am in love with the Chief of the Wilds and it meets all my needs for a great wolf deck. I had initially done this is euros and at 150€ I had originally had parallel lives and doubling season, as I think they would benefit greatly from a precon reprint, and support a lot of the weakness wolves have without red involved, but swapped it out for branching evolution and hardened scales to match more of the dollar amount (reading $153 on arkidect). I also considered sphere grid but I think there should be an in universe version of that. The Chief Warg is a nice alternative commander as a lot of the deck does also mix well with ferocious (and until battle of five armies, Chief of the wilds is going to be expensive). I wanted to focus on theme for how intelligent and cruel the wargs are and leant into a lot of appropriate cards, such as cover of darkness and lurking predators, to really give the impression of the wargs ambushing the good guys in the forests.

Smaug the Impenetrable
Aug 13, 2026

Tom, Bert, and William
Aug 13, 2026
As a draw engine, Tom, Bert, and William is fantastic. However, this commander really shines as a discard enabler. Rather than focusing on sacrificing big creatures for cards (which this deck can also do through anticausal vestige, and daemogoth titan), my build focuses on sac'ing little creatures (i.e. bitterbloom bearer faeries, pests) to enable madness shenanigans (shadowgrange archfiend, emrakul, necrogoyf, etc). This is supported with a witherbloom lifegain/aristocrats shell and a few ways to pump for maximum card draw in dire situations like berserk. Be careful not to bicker too long with your playgroup before you turn to stone because Tom, Bert, and William will get to your opponents's hands and life totals quicker than they snatched up Bilbo!

Chief of the Wilds
Aug 13, 2026
I think the power level is a bit lower than yours but i orientated on the Starter Commander decks from 2022 a bit over the budget cavern of souls as tribal card / noteable reprint or cut it and add a forest if it would because of some Wizards reasoning Damnation is gotten up in price but the normal black moon printing would fit nice Beastmaster Ascension with wolf art is also expinsive because its an secret lair art Tenacious Pup the price of this is fluctuating so much and i also wont choose the Innistrad black white treatment

Smaug the Magnificent
Aug 13, 2026

Beorn the Fierce
Aug 13, 2026
Beorn collects a bevvy of bears to battle, and seek vengance against, the orcs and goblins. This precon has everything a mono-green decks needs. Bears, ramp, more bears, big finishers, big creatures, MORE BEARS, and creatures that aren't bears, yet. The gameplan is simple, play bears, turn non-bears into bears, and make bears bigger. This deck was built with a pre-con power level in mind and doesn't use any cards that couldn't feasibly found within the world of The Hobbit, as such most named cards have been intentionally left off the deck list. This deck also omits any prohibitively expensive cards, because why would pre-con contain valuable cards when WOTC can just print more Collector boosters...

Dáin, Lord of the Iron Hills
Aug 13, 2026

Beorn the Fierce
Aug 13, 2026

Gandalf, Shadow's Foe
Aug 13, 2026

Chief of the Wilds
Aug 13, 2026

Great Goblin, Foul-Hearted
Aug 13, 2026
Amass armies of Orcs and Goblins and march upon The Lonely Mountain.

Radagast of Rhosgobel
Aug 13, 2026

Gandalf, Party Guest
Aug 13, 2026
The Lost Hobbit Commander Precon - Contest

Bard, Heir of Girion
Aug 13, 2026
Draw your 2nd card, build your army Follow bard's journey as you out draw your opponents and recruit an army. A blue white 2nd draw deck with sub themes of recruit and human/ soldier matters. I used all the recruit cards as possible to keep the sub theme, as the initial idea of this deck would be the one that shows off the new mechanic, however after putting all the cards with recruit in I changed the main mechanic to be about drawing two cards as the commander enables it well

Dwalin, Weaponmaster
Aug 13, 2026

Bilbo, Fellow Conspirator
Aug 13, 2026
Earn treasure from eating! Plenty of money to get more breakfast, second breakfast, elevenses, luncheon, dinner, supper, and all the other most important meals of the day.

The Lord of the Eagles
Aug 13, 2026
Fly, You Fools. Build a board of flyers, counter removal, and buff up your birds. Then leave mana open to counterspell, or to flash in the Lord of Eagles to strike from the air in commander's version of deus ex machina.

Dwalin, Weaponmaster
Aug 13, 2026

Radagast of Rhosgobel
Aug 13, 2026
Unleash the power of nature with Radagast of Rhosgobel! Flash in green creatures with huge stats to confuse and overwhelm your opponents. Use Enter the Battlefield triggers and board wide protections to foil your opponents plans and continue the expansion of your field. Beorn the Fierce acts as a secondary commander to turn your creatures into bears to boost them, and then draw cards.

Chief of the Wilds
Aug 13, 2026
Let your hunger flow and overwhelm your opponents boards with the power of the pack! Never let your enemies know which angle your attacking from as your wolves count as unblocked as you complete battles such as Invasion of Ikoria//Zilortha, Apex of Ikoria or use clever abilities such as Lone Wolf or any trample wolf to deal enough damage to unlock powerful effects. Close out games quickly with Beast Master Ascension or Swing for Lethal commander damage from your super pumped up Chief of the Wilds or swap to the decks alternate commander The Chief Warg for card draw supremacy and focus on Ferocious. A potential powerful inclusion would be Mirkwood Bats as the decks subtheme is wolf token generation but this was sideboarded for potential power balance uncertainty. Sideboard includes suggested upgrades that would make this deck pop off! SIDEBOARD: 1 Archdruid's Charm 1 Chronicle of Victory 1 Garruk's Uprising 1 Germination Practicum 1 Howling Moon 1 Howlpack Resurgence 1 Mandate of Abaddon 1 Mirkwood Bats 1 Patriarch's Bidding 1 Primal Adversary 1 Raised by Wolves 1 Ranger Class 1 Slippery Bogbonder 1 Springleaf Parade 1 Vona's Hunger 1 Wolfbriar Elemental 1 Wolfir Silverheart

Belladonna Took
Aug 13, 2026

Gandalf, Party Guest
Aug 13, 2026

The Chief Warg
Aug 13, 2026
Hi guys, this deck is 92% made up of The Hobbit/The Lord of the Rings cards. Enjoy.

Beorn the Fierce
Aug 13, 2026

Tom, Bert, and William
Aug 13, 2026

Thranduil, the Elvenking
Aug 13, 2026




Beorn the Fierce
Aug 13, 2026
Lots of bears, and lands. i built this deck 3am in the morning so dont expect perfection. thank you for reading this.

Bolg of the North
Aug 13, 2026





Thranduil, the Elvenking
Aug 13, 2026
The goal was to have it under 50 bucks but still something that could work, which is something I think it does even without some chase cards you'd want in the deck. Don't mind the dinosaur who's not really fitting in lord of the rings/the hobbit though, he's just there for being big and doing damage (and dinosaurs are cool, nothing else to say). And the doggo had to be in it. Doggo's are cool, he can be fun if played in the right moment. Tried to put in as many lord of the rings/the hobbit cards as well, as long as they do something and are affordable within the overall price. Wish me luck in the giveaway:)

Chief of the Wilds
Aug 13, 2026
One of the five armies during the war of the five armies. Staying as close to the theme of the LotR as possible. The goal is to keep triggering the etb effect of the commander. Making your warg/wolf army wide with a huge commander.

Chief of the Wilds
Aug 13, 2026
A wolf tribal deck, center around making wolf tokens, and with their commander trigger additionnal times. With mostly neutral or Lotr card give the feeling of leading a pack of vicious wargs in middle earth to track your opponents.

Thorin, King of Durin's Folk
Aug 13, 2026
The dwarves are hoarding the treasures which brings smaugs desolation, boros dwarven greed leads to dragons breed

The Great Goblin
Aug 13, 2026


Thorin Oakenshield & Thorin, King of Durin's Folk
Aug 13, 2026
I tried to keep it bracket 2 and around or below the price of other precons. Just something fun to play with new players and friends.

Smaug the Magnificent
Aug 13, 2026
Build up a big hoard and slap people in the face with it.

Bilbo, Fellow Conspirator
Aug 13, 2026
This mono green food deck puts the hobbit in well... The Hobbit! With Bilbo, Fellow Conspirator your food tokens accelerate your game plan by ramping you additional treasure. This pairs exceptionally well with other token enhancers like Academy Manufactor and Peregrin Took to create piles of tokens! These tokens can then generate even more mana with cards like Jaheira, Friend of the Forest, Bag End Banquet and Night of the Sweets' Revenge. Now you may be thinking what am I going to do with all this mana? and How will I win the game? Well With a decent board state, finishers like Overwhelming Stampede, Blossoming Bogbeast, and Motivated Pony can pump our board for a lethal swing. Or maybe just dump all that mana in a cheeky Helix Pinnacle as an alternative wincon. Did my best to stay within the $150 price limit, but if I had no budget my top three upgrades would be Delighted Halfling, Nuka Cola Vending Machine and The Cabbage Merchant. Either way the deck is a token lovers delight, and it is sure to bring the feast!

Gandalf, Party Guest
Aug 13, 2026
Wiz Bang is basically an "Oops, All Gandalfs" build led by *Gandalf, Party Guest*. The whole idea is getting a bunch of wizards together to make massive bangs. You just load up your side of the table with every legendary wizard you can find, and when you move to combat our commander's ability triggers to let you cheat out gigantic spells for free. It's a chaotic engine that captures that Middle-earth wizard duel vibe, flooding the board with massive fireworks and swarms of flying creature tokens before your opponents even know what hit them!

Gandalf, Party Guest
Aug 13, 2026

Bilbo, Thief in the Night
Aug 13, 2026
This is the budget version of the first brew that came to my mind the SECOND I saw this card. Unfortunately, budget still means over 55 dollars because Bilbo is 16 dollars, however every other card in the deck is under $2.00 at the time of writing this foreword. This makes it a crisp 40 dollars sans commander. That out of the way, what does this deck do? This deck is an artificrats brew, focused on artifacts that sacrifice themselves, cards that sacrifice other artifacts, cards that discard artifacts, cards that mill artifacts, all in service of Bilbo bringing them back at a discounted rate. Bilbo's inherent synergy with flashback cards, adventure cards that have died, future sight effects, etc are present here, but the main theme is the artifact killing for value. Our main wincons are overwhelming our opponents with our advantage, or suiting our Bilboy up with some ways to turn your card advantage into power toughness values. Yes, this is mono-blue voltron. The deck also contains some explosive plays like flashing back frantic search for very early mana generation paired with an abundance of ways to touch more cardboard. I have LOVED goldfishing this deck, and I hope everyone else loves it as much as I do.

Chief of the Wilds
Aug 13, 2026
Love kindred decks, Love wolves, and Love sticking Sacred Wolf where i can.... my decks may not win alot but dude look at all these wolves

Chief of the Wilds
Aug 13, 2026

Radagast of Rhosgobel
Aug 13, 2026

The Notary Hobbits
Aug 13, 2026
Celebrate the return of Bilbo Baggins to The Shire with powerful mana generation, a wealth of food tokens, and spectacular X spells!

Smaug the Impenetrable
Aug 13, 2026

Smaug the Impenetrable
Aug 13, 2026

Smaug the Magnificent
Aug 13, 2026
With face commander Smaug the Magnificent and alternative commander Thorin, Mountain-King, this deck is for dwarves and their treasures, both shiny and for whacking. Both commanders have full art options available to add to the Wizardiness. The primary theme is to create your treasure horde, burning along the way to then use the dragon breath of Smaug to finish the fight. The subtheme is dwarves and equipment, with the ever threatening removal of Thorin, Mountain-king in the command zone. They both compliment and contrast each other, with equipment making treasure and treasure becoming equipment, while forcing you to make the decision of saving your horde for Smaug, or spending it for Thorin and his dwarves.

Bard, King of Dale
Aug 13, 2026
This is an entry for the Tolarian Community College The Hobbit set precon contest. This is Bard, King of Dale, a deck that multiplies incremental value into a formidable battlefield presence for the defense of Lake-town and the restoration of Dale. Built around mid-range Azorius token generation and card filtering, the deck uses Bard's doubling ability to turn simple cantrips, clues, and recruitment spells into explosive hand refills and wide defensive armies. Designed strictly to match into official Bracket 2 precon, it bypasses non-interactive combos in favor of telegraphed combat, relying on evasiveness, wide infantry, and asymmetrical board control like Hour of Reckoning to win the day through honest Magic.

Gandalf, Party Guest
Aug 13, 2026
Utilize legendary wizards with powerful effects alongside big, splashy spells and notable "reprints", all within a budget of $150.

Thorin, King of Durin's Folk
Aug 13, 2026

Smaug, Wicked Worm
Aug 13, 2026
It's a bit more than most precons, but maybe a Secret Lair Commander precon? Plus, the Smaugs are a bit pricey and I just had to throw a few pricier lands in.

Bilbo, Thief in the Night
Aug 13, 2026

Gollum, Riddle Master
Aug 13, 2026
A Mono-Black midrange grind deck led by Gollum, Riddle Master. This deck runs best by curving into the engine, deploying your board quickly, making connections to trigger drain, and a devotion-based close with opportunities to rebuild. With maintaining room for upgrades like traditional precons, this deck serves as an entry point into Black with classic mechanics such as a light reanimate package, recycling trades, spot-removal, and old-school swampwalking beaters. Intentionally built without infinite combos to encourage deckbuilding and exploratory creativity, this precon is a good starting point for new players.

Dwalin, Weaponmaster
Aug 13, 2026

The Great Goblin
Aug 13, 2026

Bard, King of Dale
Aug 13, 2026

Thranduil the Strategist
Aug 13, 2026

Gandalf, Party Guest
Aug 13, 2026
This deck showcases wizards and their love of the open hand pose, posing with sticks, and pointing at things. Also, they love casting big spells. Big silly spells.

The Master of Lake-town
Aug 13, 2026
Use The Master of Lake Town to mill out your opponents with big hitters or use the Sackville-Bagginses to hoard your wealth and make enough tokens to go wide and have either commander used in the 99 to work in terrible unison against your friends! A budget safe, low cost commander deck that highlight the mono black cards from both The Hobbit and Lord of the Rings!

Radagast of Rhosgobel
Aug 13, 2026
Big Green Idiots, the deck. This deck will be perfect for beginners and older Timmys and Tammys alike. The deck contains no tokens or shuffling at all to make for an easy game flow. Radagast letting you play one creature per turn makes you involved in everyone's turn so you can have your big green and hold mana to be responsible too, or just flash in a platinum angel so you can live to keep attacking for longer.

Thorin, King of Durin's Folk
Aug 13, 2026
My personal dwarf deck I plan on getting for this release!

The Chief Warg
Aug 13, 2026

Thranduil, the Elvenking
Aug 13, 2026

Chief of the Wilds
Aug 13, 2026

Thranduil, the Elvenking
Aug 13, 2026

Smaug the Impenetrable
Aug 13, 2026
"Don't underestimate the evil of gold. Gold over which a serpent has long brooded. Dragon-sickness seeps into the hearts of all who come near this Mountain." Built this with the intent to build a treasure hoard and brood over it until burning opponents out of the game.

Gandalf, Party Guest
Aug 13, 2026
Legendary wizards slinging legendary spells with legendary big natties

Chief of the Wilds
Aug 13, 2026

Smaug, Wicked Worm
Aug 13, 2026
"Bilbo had heard tell and sing of dragon-hoards before, but the splendour, the lust, the glory of such treasure had never yet come home to him. His heart was filled and pierced with enchantment and with the desire of dwarves; and he gazed motionless, almost forgetting the frightful guardian, at the gold beyond price and count." - J.R.R Tolkien, The Hobbit. This is a rakdos treasure deck designed to be as explosive as a dragon's breath, able to generate a lot of mana/treasures in one turn and immediately make use of them to destroy your opponents. Designed to feel like a real precon, this deck prioritises flavour and power in equal measure, missing certain cards that would doubtlessly be quite powerful because they didn't fit with the deck and also so that players would have room to upgrade the precon. Additionally, cards from the hobbit set were prioritised over non-hobbit cards and cards from sets outside the high fantasy genre were avoided unless they could reasonably be reprinted with fitting art. This deck's gameplan is to spend the beginning creating some treasures and a minor value piece which, after playing Smaug, can snowball very quickly into the powerful cards that run at the top end of this deck. Greed, vanity and power are the components that make up Smaug as a character so those are the feeling I tried to evoke with this deck.

The Queen of Dale
Aug 13, 2026

The Sackville-Bagginses
Aug 13, 2026

Chief of the Wilds
Aug 13, 2026
Summon wolves - Hunt threats - Bite down, Chief of the Wilds leads a powerful and synergistic Wolf kindred "precon". Double up the triggers of your best wolves as the Chief grows tall and your board goes wide with a variety of ways to make wolf tokens. While you do so, be prepared to hunt down your enemies' biggest threats with removal and bite down for the win! Notable cards include: - Both Garruks (Cursed Huntsman / Relentless): Grow an army of wolf tokens while picking off enemy creatures and pumping your board to the extreme. - Cover of darkness and Wolfrider's saddle: Two strong cards that can make your wolf army nigh unblockable. Saddle is especially good with Chief. - Bloodline Bidding and Kindred dominance: Powerful top-end sorceries that benefit you from your kindred strategy. - Hollowhenge overlord: With Chief out, you're quadrupling your wolves every turn!

Bilbo, Thief in the Night
Aug 13, 2026
Core Themes & Key Cards 1. "Going Invisible" (Evasion & Unblockable) Just like Bilbo slipping on the One Ring to escape Gollum or Smaug, this deck features heavy evasion to ensure your combat triggers hit reliably. Evasion Equipment & Auras: Bilbo's Ring, Aether Tunnel, Aqueous Form, Cloak of Invisibility, Prowler's Helm, Writ of Passage, Crafty Pathmage, Rogue's Passage, Key to the City. Defensive Wards: Mithril Coat keeps your hero safe from removal. 2. "Riddles in the Dark" (Spellcasting & Cantrips) To represent Bilbo's quick thinking and Gandalf's wizardry, the deck runs a massive suite of card-selection and instant-speed draw spells. Selection & Brainpower: Ponder, Consider, Precognition Field, Future Sight, Magus of the Future, The Reality Chip, Riddles in the Dark, Uncover the Moon-Letters. Graveyard Value: Lier, Disciple of the Drowned, Deep Analysis, Think Twice, Frantic Search, Mission Briefing. 3. "There and Back Again" (Win Conditions) How does a small Hobbit beat giant dragons and armies? By building an army of allies and striking when least expected. Go-Wide Token Generation: Spellslinging turns into board presence via Talrand, Sky Summoner, Murmuring Mystic, and Shark Typhoon. Voltron / Direct Damage: Equip Glamdring to Bilbo, make him unblockable, and swing for massive commander damage while casting free spells from your hand. Late-Game Bombs: Rite of Replication (kicked on Torrential Gearhulk or Nezahal, Primal Tide), One with the Multiverse, or a massive Flow of Knowledge.

Balin, Loremaster
Aug 13, 2026
Wheel and deal with Balin Loremaster. Play dwarfs, discard cards and blast the table. Mining treasure and stashing away spells along the way.

Great Goblin, Foul-Hearted
Aug 12, 2026
Generate a vast army of menacing orcs & goblins and equip them with all the gear they need to fight, fight, win! Look out for wacky aids like smoke bombs, wizard's rockets, and... hot soup? Ahh, yes. We may have forgotten to mention that this army is an unblockable threat! Shrouded amassing forces guarantee that new recruits are at the ready for the next charge.

Tom, Bert, and William
Aug 12, 2026
I built this deck around my favorite card from the pre-release (thanks to Prof, I got first)! Tom, Bert, and William is an excellent card draw engine, especially when paired with high power creatures. I leaned heavily into this sets ferocious golgari pairing. There's a ton of synergy that makes sure you always have the advantage with big creatures and card draw off their demise. You will always have an answer and your hand will never be empty as you feast and forage to the bottom of your deck. Just be careful not to mill yourself to the ground. I tried to contain the card selections to spells that would make sense within the hobbit universe as well as include cards that could have new artwork to fit within this fantasy world. I actually have this deck in person and it is a blast!

Gandalf, Party Guest
Aug 12, 2026
Gandalf has been invited to a party to perform his renowned magic tricks. What could possibly go wrong? We want to make the most out of Gandalf’s ability to cheat some of our gigantic spells into play for free, blow out the party and win the game. The catch? Gandalf needs an audience. Lots of Legendary Wizards. That’s where our draw-discard engine comes in: we dig through the deck for exactly the right spells, and buy enough time to set up the big show. Don't be afraid to discard you precious spells, most of them will be available from the graveyard when the right wizards show up. And can you even call it a party without some proper "gate crashers"? A flood of disposable tokens will swarm the battlefield while we wait for the grand finale. You get an advantage from both discarding to grow your graveyard and drawing to generate tokens. Victory is the goal, but a crazy fun party is the ultimate prize! NO. BALROGS. ALLOWED. Budget reference 150$ as mentioned in the video (fluctuations permitting).

Smaug the Impenetrable
Aug 12, 2026
In this Rakdos treasure deck with Smaug the Impenetrable at the helm, the plan is to continuously blow up the board with noncombat damage, and then convert that damage into Treasures, while also gaining benefits from creatures dying. The board wipes act as the engine with Blasphemous Act, Star of Extinction, Chain Reaction, Starstorm, and Volcanic Fallout clearing the table while Smaug gains a pile of gold, and Furnace of Rath doubling every count. Cards like Pestilence grind little by little and stay up due to Smaug tanking all that damage. Wins come from converting the treasure hoard into life loss with artifact-ETB triggers like Reckless Fireweaver and Ingenious Artillerist, token drains like Mirkwood Bats, Nadier's Nightblade, and Disciple of the Vault, with Exsanguinate as a late-game play. This deck does contain infinite loops: Chain Lightning or Pestilence + Smaug, and Mayhem Devil + Mirkwood Bats + Smaug. Because these cards naturally fit Smaug, who benefits from taking damage, I decided to keep them.

Bilbo, Unexpected Adventurer
Aug 12, 2026
Embark on your own adventure alongside Bilbo every game! This “precon” invites you to travel alongside Bilbo to experience your own adventure, where you gain life as you travel, while collecting powerful treasures and equipment along the way. With Bilbo's help you can bring your favorite creatures, artifacts, and enchantments back into the story again and again. Whether you're building up an unstoppable hero, assembling a collection of legendary treasures, or simply trying to survive the journey home, every game is a Unexpected Journey!

Tom Bombadil
Aug 12, 2026
This deck plays like your granddad who refuses to get to the point. Every time a story ends, another one starts immediately. You can’t stop it, you can’t skip the dialogue, and by the time we hit Chapter III, everyone at the table is going to wish they stayed home.

Bard the Bowman
Aug 12, 2026
This is a pauper EDH deck that is designed to hang with any typical bracket decks. We will be playing this list on our podcast on our upcoming Hobbit episode. Bard is a great choice for making a pauper deck that can hang with just about any bracket list. There is plenty of ways to interact and to draw cards. Furthermore we went for flavor with this list and tried to stick with as many hobbit/LOTR cards as possible. Also, its hard to beat this price without some serious restrictions. Check out our podcast if you want any other ideas for building pauper decks that can compete. https://open.spotify.com/show/7krE65t7qzcF1KH7mqVeg0?si=3498c01e38b249db

Chief of the Wilds
Aug 12, 2026

Beorn the Fierce
Aug 12, 2026

Smaug the Impenetrable
Aug 12, 2026

Radagast of Rhosgobel
Aug 12, 2026
Flash dangerous



The Lord of the Eagles
Aug 12, 2026
Fill the skies with strange creatures to coax out The Lord of the Eagles and start swinging for dangerous amounts of flying damage. Use his large mana value and ability to be flashed in to turn the tides. Any commander tax he accrues will be easily mitigated! Built with the typical power, reprint value, and constraints of a modern precon in mind.

Thorin, King of Durin's Folk
Aug 12, 2026

The Queen of Dale
Aug 12, 2026
The Queen is not amused.

The Lord of the Eagles
Aug 12, 2026
“The Eagles are coming! The Eagles are coming!” From the Misty Mountains they descend — a storm of wings blotting out the sun. This is a deck built for that moment: the desperate turn of the tide, when all seems lost and salvation arrives on feathered wings. Rally your flock with swift, cunning fliers — Warden of Evos Isle, Loyal Drake, Bilbo slipping through the shadows unseen. Let the winds favor you (Favorable Winds, Tempest Djinn) as your skies darken with allies. Then, when the moment is right, the sky itself answers: The Lord of the Eagles descends, flash-summoned for a fraction of his true cost, an 8/8 titan arriving exactly when your enemies think the battle is won. Arm him for war. Andúril, reforged and gleaming. The Sword of Feast and Famine, drinking the strength of your foes. Bind him in Eldrazi steel until he blots out the sky entirely. Let Meneldor carry your fallen back into the fight, wings never tiring. Your enemies dug in, fortified, certain of victory — until the horizon fills with wings. Hold the skies. Answer the horns. Let the Eagles decide the battle.

Thorin, King of Durin's Folk
Aug 12, 2026

Beorn the Fierce
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026

Bilbo, Thief in the Night
Aug 12, 2026
Play cheap cards in the early filtering your hand. In the mid-game, use your interaction to deter your opponent. In the late game, start stealing all your opponents' creatures and artifacts.

Dwalin, Weaponmaster
Aug 12, 2026
"Enter the forge with Dwalin, Weaponmaster! Fashion unique equipment, hone them to perfection, and cut down your opponents with power." Precon-adjacent equipment staples provide a familiar foundation, while a selection of unconventional equipment gives the deck its own identity. While equipment decks typically focus on increasing power, Dwalin creates an opportunity to play value-oriented equipment that gradually grow stronger through hone counters. A modest proliferation package accelerates growth, strengthening anything with hone counters while turning otherwise restrictive interactions with charge counters and other counters into added value. The deck is built to grow as tall as it does wide, steadily increasing in its board presence and power through Dwalin's ability. Reconfigure creatures are strangely useful here, as their effects often provide utility rather than raw strength. This makes them easy to overlook in favor of stronger equipment, but they can accrue hone counters and improve their strength over time. When equipped, they also survive creature board wipes and can effectively rebuild your board as creatures again, giving the deck resilience that typical equipment decks lack.

Belladonna Took
Aug 12, 2026

Smaug the Magnificent
Aug 12, 2026
Pulled this card in prerelease and I thought it would be fun to have treasures and burn :)

Beorn the Fierce
Aug 12, 2026
Slimes but also Bears. Proliferate!

Tom, Bert, and William
Aug 12, 2026
Tom, Bert, and William resolved to make merry and hold a great feast, and to it they bade all the creatures of the forest. Yet ere the night was spent, some among the guests found themselves upon the dinner-table, and not as guests, but as the dinner.

Chief of the Wilds
Aug 12, 2026

Atris, Oracle of Half-Truths
Aug 12, 2026
Riddles in the Dark is a blue-black Commander deck built around Atris, Oracle of Half-Truths and inspired by The Hobbit. It focuses on hidden information, guessing games, secret piles, and tricky choices, using cards like Riddles in the Dark, Gollum, Riddle Master, and Fact or Fiction. The deck is casual, flavorful, and designed to make every game feel like a riddle.

Radagast of Rhosgobel
Aug 12, 2026
The deck is built to help new players learn Magic through straightforward gameplay and combat‑focused interactions, emphasizing clear sequencing, attacking, blocking, and board development. It leans on heavy amounts of low‑cost ramp that directly synergizes with the commander, letting you drop 2‑mana artifact creatures on each opponent’s turn to steadily build board presence. That early momentum snowballs as you start deploying big, trampling threats ahead of curve. The game closes with powerful finishers that grant overrun‑style buffs or indestructibility, letting your creature swarm punch through defenses and secure the win.

Bilbo, Thief in the Night
Aug 12, 2026
I built this deck around the flavor of Bilbo delving the lonely mountain. My focus was artifacts and casting spells from the graveyard to nudge at the idea of the past artifacts or ideas being dug up (like how bilbo burglars the treasure of lonely mountain) Flavor aside, I think mono color decks arent explored enough and I love the mechanic of an artifact / reanimator deck. Hope you enjoy and can see the vision.

Bard, King of Dale
Aug 12, 2026

Bifur, Melodic Rider
Aug 12, 2026
dwarf first deck I've ever built

Smaug, Wicked Worm
Aug 12, 2026

The Great Goblin
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026

Bard, Heir of Girion
Aug 12, 2026
Who knew that a 4-man mana man who buffs and draws cards could be so good in a token deck? On the Moxfield side of things, it says $140, but on the Mana Pool, it is $176. But enough about price. I made this deck because I think it has a simple premise and commander that can be changed and updated to fit and fine-tune for your play style, as well as show off how strong card draw and +1/+1 across your board can be for a new player. And finally, I chose this commander because I didn't want to pick something everyone would do. It wins on turn 9 consistently with mana open for interaction! I think it actually pairs well against the other token heavily deck that the professor made, being that they both care about stat buffs; they just use their tokens differently. With no game changers and infinites out of the box, I think it fits well as a precon!

Gandalf, Party Guest
Aug 12, 2026
This is a Legendary Wizard Tribal Spellslinger precon concept deck. The deck's primary game plan is to use the abilities of its legendary Wizards to cast, copy, recycle, and recast spells, often at a reduced cost or for free. As with most precons, the deck does not include any infinite combos and is easily upgraded by some choice cuts and additions. It leans heavily into the spellslinger strategy, so it includes more interaction than a typical precon which usually use more creatures than instants and sorceries. This deck is designed to change that perception. One of the deck's intentional weaknesses is its relatively high reliance on the commander, which is a common limitation of preconstructed decks. This also leaves plenty of room for protection and interaction with a few key additions. The deck is designed first and foremost to be fun and flavorful. All creatures in the deck are Legendary Wizards from throughout Magic's history, including both UW and UB characters, along with nearly every version of Gandalf. Only one Gandalf is missing, and Gandalf, Shadow's Foe would make an excellent first upgrade. The secondary commander is Gandalf of the Secret Fire, which changes the deck's approach by trading the primary commander's free casting ability for the use of time counters to cast spells for free. The deck is also intentionally dominated by cards from The Lord of the Rings and The Hobbit. In several cases, cards with greater overall utility have been replaced by less powerful options simply because they belong to those sets. This is a deliberate choice that prioritizes theme and flavor over optimization. The deck also makes use of The Lord of the Rings' "the Ring tempts you" mechanic. Whenever possible, the selected card printings are from The Lord of the Rings or The Hobbit sets.

The Sackville-Bagginses
Aug 12, 2026
Drain Bilbo of all vitality by inundating him with pesky uninvited guests - and sacrificing them!

Thranduil, the Elvenking
Aug 12, 2026

Dáin Ironfoot
Aug 12, 2026
Main theme of using equipments to supercharge your dwarfs and some humans with a sub theme to create as many axes as possible.

Gollum, Riddle Master
Aug 12, 2026
In a deck full of the calloused and uncaring nobility of Middle Earth, use Gollum as a sacrificial outlet to drain your opponent's life. However, Gollum's obsession for the One Ring will not be denied. He will persist, remaining on the field and refreshing his triggers to frustrate your foes. This deck can be upgraded with mono black staples such as Phyrexian Obliterator and Grave Pact. You can also include copy cards such as Helm of the Host to double up on Gollum's triggered effects.

Thranduil, Sindarin Liege // Silvan Rally
Aug 12, 2026
Remember when precons were affordable? Made this deck with that in mind!

Thorin, King of Durin's Folk
Aug 12, 2026
Create treasures with dwarven companions!

Bard, King of Dale
Aug 12, 2026
This is an Azorius Human Tribal deck that tries to go wide with token doublers while drawing a ton of cards and buffing tokens in the process. While I could have make different choices with the token engines, I decided to stick within the LotR setting so any card here that isn't from a LotR set had to be a card that could still aesthetically fit within Tolkien's world.

Smaug the Magnificent
Aug 12, 2026
Are you ready to make some gold and then have a big bad dragon fling that gold at your friends? Well this is the perfect deck for you!

Balin, Loremaster
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026
An Unexpected Gathering “You were expecting a quiet evening, perhaps? A warm fire, a full pantry, and absolutely no Wizards appearing uninvited? How unfortunate. There is work to be done, spells to be cast, and an adventure waiting just beyond the door. Come along. We shall try to leave the pantry intact.” — Gandalf

The Lord of the Eagles
Aug 12, 2026
A lord needs an army, and this lord arrives with his flock. Fill the skies with feathers, draw piles of cards, and build a powerful flock through tribal synergies and buffs to fuel 'The Lord of the Eagles' entry. - An infinite 'Time Warp' combo was considered during construction but was ultimately removed to keep the deck closer to precon power levels. Besides, when the skies belong to the birds, extra turns are hardly necessary.

Chief of the Wilds
Aug 12, 2026
Finally, wolves get their own busted tribal commander! This deck is built around two core themes: going wide with plenty of 2/2 wolf tokens, and in the process, pumping our commander as much as possible.

The Notary Hobbits
Aug 12, 2026

Radagast of Rhosgobel
Aug 12, 2026
Flash in massive creatures during your opponents combat as blockers, then follow with a huge retaliation on your turn!

Dáin of the Ancient Halls
Aug 12, 2026
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026
The Gandalf Echo Chamber. Every possible card art including Gandalf is in the deck. The rest are good cards with art from Tales of Middle-earth Commander. (Evolving Wilds & Island Printing are not on the website)

Chief of the Wilds
Aug 12, 2026

Bard, Heir of Girion
Aug 12, 2026
From humble townsfolk to steadfast soldiers. Rally the blood of Dale, and train them into a force wotrhy of Lake-Town. --- A go-wide Soldier recruitment deck, with sub-themes of Second Draw, Flashback, and weenie recursion. You can't keep a good soldier down.

Smaug, Wicked Worm
Aug 12, 2026

The Master of Lake-town
Aug 12, 2026
First time making a deck with no budget and it not being from my bulk. Unsure of my skills. This is made for you to ping opponents and make them mill out.

Chief of the Wilds
Aug 12, 2026
I present to you Pack Love, a "The Hobbit" precon featuring large and small wolves. These wolves run in a pack because working as a team is better than being alone. They learned it's a lot easier to boost each other and train together to overpower prey or an enemy. Hunt together, stalk together, form a never ending pack. What more could a wolf want? I included lots of wolves that either boost other wolves or make more wolves. The bigger and stronger the pack, the easier to dominate. This deck is all about being aggressive and taking out an opponent in whatever way you can.

The Chief Warg
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026
Keep your opponents guessing by flashing in a pack of wolves out of nowhere. You can both go tall or wide, and the commander becomes extremely deadly if unchecked. This is a wolf tribal where card flavor matters. I purposefully omitted cards like "Hollowhenge Overlord" to keep the power level in check.

Radagast of Rhosgobel
Aug 12, 2026
Reading the title of the deck explains the deck

Radagast of Rhosgobel
Aug 12, 2026
Radagast calls upon his friends of the woods to protect Rhosgobel and the neighboring Mirkwood forest. This deck is very creature focused and does what green does best, just on everyone's turn!

Thranduil, Sindarin Liege // Silvan Rally
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026
Aug 12, 2026

Radagast of Rhosgobel
Aug 12, 2026

Ori, Plate Stacker
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026

Gollum, Riddle Master
Aug 12, 2026
What Has It Got in Its Pocketses? is a mono-black Gollum deck built around one simple idea: every riddle should lead to another riddle. Gollum, Riddle Master, enters the battlefield and asks the table to play along by choosing odd or even. As opponents cast matching spells, Gollum works through his three rewards. Once the riddle has been fully answered, the deck is designed to sacrifice, bounce, or reanimate him so he can return and start the game all over again. Rather than being a generic mono-black goodstuff deck, the list leans heavily into Gollum's story and personality. Cards like My Precious, Call of the Ring, One Ring to Rule Them All, The Torment of Gollum, Claim the Precious, Nazgûl, and several different versions of Gollum keep the deck grounded in Middle earth. Mechanically, the deck plays like an aristocrats/reanimator precon. Sacrifice outlets such as Viscera Seer turn a finished Gollum into value, while cards like Unearth, Reanimate, Malakir Rebirth, Fake Your Own Death, and Kaya's Ghostform bring him right back for another riddle. Conjurer's Closet and Erratic Portal can reset Gollum without even needing him to die. The goal is not to solve the riddle once. The goal is to make the table answer it again… and again… and again. A strange little creature, an unhealthy obsession with a certain precious object, and a Commander who simply refuses to stay dead.

Beorn the Fierce
Aug 12, 2026

Dwalin, Weaponmaster
Aug 12, 2026
mix of equipment that come with Power and toughness buff and abilities to give creatures, power them up and swing away.

Saruman of Many Colors
Aug 12, 2026
This is an Esper spells-matter/mill deck built around Saruman of Many Colors. The plan is to cast two spells per turn, use Saruman's second-spell trigger to mill each opponent, then exile and copy an instant or sorcery from a graveyard. The deck converts every spell into value through Talrand, Sky Summoner, Murmuring Mystic, Archmage Emeritus, and Gale, Waterdeep Prodigy.

Chief of the Wilds
Aug 12, 2026

Dáin, Lord of the Iron Hills
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026
This deck is centered around Wizards and Spells. Gandalf is my favorite character, so I wanted to make a fun deck centered around him. And, why not at a party while we're at it.

Bard, King of Dale
Aug 12, 2026
Dale NEVER LOOKED BETTER after the battle of the five armies! This Hobbit-precon is centered around Bard, King of Dale and artifacts. Play the rebuilding of Dale: When you play food like Lembas or instant ramen, increase your population (tokens) and wealth (cards)! Drawing cards makes tokens or playing artifacts make tokens and/or draws you more cards. The more artifacts you play, the stronger the city grows. With four opponents make SIX solemn simulacrums with blade of selves, or make 8 myr tokens with Myr battlesphere or draw FOUR cards of your Lembas with Bard and Gandalf the white. Kill all your opponents with a well timed Masterful Replication leaving all your thopters as copies of Metalwork colossus, and don't get me started on mimic vat! The possibilities are endless.

Thorin Oakenshield
Aug 12, 2026

Thranduil the Strategist
Aug 12, 2026

Gandalf, Goblins' Bane // Flameshape
Aug 12, 2026
The goal is for the deck to feel like Gandalf casting spell after spell while traveling with the Company, rather than simply being a generic mono-red burn deck. Build up resources → cast a chain of spells → Gandalf grows and burns the table → generate enormous mana → unleash one huge final turn.

Chief of the Wilds
Aug 12, 2026
Build a great warg pack and ambush your foes with the great Chief of the Wilds! Unite the pack and trample over your Enemy

Smaug the Magnificent
Aug 12, 2026

Thorin Oakenshield
Aug 12, 2026
This deck revolves around the Storied mechanic - set out with Thorin to collect your company of trusty dwarves, a burglar and a wizard. Utilize equipment to buff your legends and use tricks to get out of scrapes! Each card has a title that could easily fit within the story of 'There and Back Again' and would ideally feature themed art to match the story. Like most precons, I tried to feature a mix of new cards to showcase the new set mechanic, as well as relevant cards from Magic's history. The manabase is functional but has clear room for upgrades, and some chase cards from the main set (such as Orcrist, Sting, and Gleaming Splendor) would be great upgrades!

The Master of Lake-town
Aug 12, 2026
The Master of Lake-town is GREEDY and this deck is greedy. PAY LIFE AND MILL, MILL, MILL. REANIMATE, SACRIFICE, MORE MILL... MORE GRAVEYARD, MORE POWER. Also, gain some life back, so hopefully you don't kill yourself, but who cares if you do.

Dwalin, Weaponmaster
Aug 12, 2026
This deck is limited by the options in the current LOTR themed sets, imagine the additional equipment has a slightly different art for it =) Set up to be a lower power level precon. Use equipment and Dwalin's ability to hone to enhance a collection of equipment (Not all of them thematically use just axes in the book, but lets suspend that thought) to win with overwhelming strength.

Thorin, King of Durin's Folk
Aug 12, 2026

Beorn the Fierce
Aug 12, 2026
Beorn's Bear Necessities 🐻 Welcome to the Shire's most questionable dining experience. Beorn has one simple rule: if it walks, it can probably be a Bear. 🌳➡️🐻 This deck takes the humble Bear and cranks the ridiculousness all the way up. We're making Bears, turning perfectly respectable creatures into Bears, turning tokens into Bears, and occasionally turning things into Bears that absolutely had no business becoming Bears in the first place. Ayula keeps the Bears angry. Beorn makes them enormous. Maskwood Nexus asks the important question, "What if EVERYTHING was a Bear?" And Bearscape ensures that even the graveyard isn't safe from our furry uprising. There are Hobbits, there are treasures, there are counters, there are suspiciously large woodland creatures and somewhere along the way, somebody is definitely going to ask: "Why is that a Bear?" The answer is simple: Because Beorn said so. Bring your appetite, leave your common sense at the door, and remember: The simple Bear necessities… are all you need to beat your enemies. 🐻💥

Dwalin, Weaponmaster
Aug 12, 2026
A Voltron built around the Hobbit story including all the important story element from the dwarves perspective. The playstyle is Get tall swing hard pass equipment.

Bard, King of Dale
Aug 12, 2026

Smaug, Wicked Worm
Aug 12, 2026
Smaug, the Wicked Worm is here to bring pain to any would-be thieves and death to all his enemies. This deck is designed to allow you to turn your opponents’ advantage into your profit and then strip them of all their hard-earned setup. The deck wants to use its treasures to whittle away its opponents’ life totals and draw cards along the way. These cards will then turn your opponents’ creatures into corpses and feed your next spell by turning them into treasure. The deck has been built to roughly accommodate the budget laid out by the Professor and tries to thematically tie its cards together.

Radagast of Rhosgobel
Aug 12, 2026
A precon deck centered around life and growth. Radaghast enables you to bring in discounted creatures on your opponents end step. This deck uses counters to create big creatures to stomp over your opponents and a good amount of life gain to stay in the game. Plenty of room to upgrade, swap, and customize this base level deck - just like a precon!

Dwalin, Weaponmaster
Aug 12, 2026
This deck plays utility equipments that the commander immediately buffs and can swing in reliably for large damage. Lots of card draw, ramp, and equip cost reduction allows for flexibility and speed. Other creatures than the commander allow for late game power when the commander tax is no longer payable. Tried to keep the price somewhat low while still being a playable deck.


Gandalf, Party Guest
Aug 12, 2026
A wizard is never late, nor is he early. A wizard typal that is very Gandalf-themed. Gandalf, Party Guest commander, although Gandalf of the Secret Fire would probably be better suited.

Belladonna Took
Aug 12, 2026
This mono-white precon is packed full of value as we do our best to make three tokens on our turn (and, if we're lucky, some opponents' turns too!) to get maximum value from Belladonna. This deck aims to increase precon card draw efficiency and decrease mana curve a bit while still being friendly to new players. Pretty much, you make tokens, see what triggers, and win by pumping the team and overrunning the board, as Markard Garwater intended. I took special care to include cards originally printed in precons and cards that would be reasonable (from a pricing and power level perspective) for a precon reprint. I also wanted to ensure the market price was in line with the Command Zone average reprint value from the Secrets of Strixhaven precons. Enjoy!

The Great Goblin
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026

The Queen of Dale
Aug 12, 2026
A recursion/token deck utilizing The Queen of Dale’s recruit mechanic that aims to make a wide board. The deck features protection for the board, recursion spells/creatures, plenty of wide board payoffs, and a small lifegain sub-theme.

Tom, Bert, and William
Aug 12, 2026
A big creature sacrifice/reanimator precon headed by either Tom, Bert and William or The Chief Warg (if we allow the alternative commander to be from outside the set, Jarad, Golgari Lich Lord is a better option)

Gandalf, Party Guest
Aug 12, 2026
A wizard should know better! Mess with your opponent, cast big spells, and but don't get tempted by the ring in Bilbo's pocket!

Smaug, Wicked Worm
Aug 12, 2026
Deck is build around group-slugging, by both tempting people with treasures and punishing them to use their original version, which has a bunch of infinites and tutor effects, but this version is more grounded around the commander with a bunch of pet cards that can be replaced.

Thranduil, the Elvenking
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026
Tried to make it in the spirit of a precon with room for upgrades, and not in the color identity of the 3 already made by TCC. The Chief of the Wilds is certainly a beast of a commander, and I hope you enjoy!

Balin, Loremaster
Aug 12, 2026
This deck is built to use Balin, Loremaster's discard ability! By including lots of mechanics like madness, flashback, and jump-start, we're making good use of each time we discard our hand. Combine that with loads of dwarves, equipment, and damage doublers, and this mono-red discard deck comes out swinging harder than a Balrog. I excluded the very flavorful Balin's Tomb (Ancient Tomb) for price reasons—it's a precon after all! Built for the Tolarian Community College challenge.

Bilbo, Fellow Conspirator
Aug 12, 2026

Bard, King of Dale
Aug 12, 2026
Lake-town Recruits. Aggro Azorius. Build token army to defend the survivors of Lake-town. Flying/Bird sub-theme.



Smaug, Wicked Worm
Aug 12, 2026
This is a commander deck made for the TCC - Hobbit - challenge. The Helm of our deck is smaug, the wicked worm. The wincon of the deck is using a combination of ping effects, huge beaters boosted by the treasures we create and last but not least an enourmously big Fireball from Smaug himself obliterating our opponents. Gameplan (short): Start: Try and ramp into smaug while accumulating treasures. Even if you play against 3 mono green decks there are a few options to hand out some artifacts aswell, to help create a good smaug etb. Midgame: Start gathering treasures with various cards and start slapping your opponents with the treasure synergy (cranial ram, hellkite igniter) an bring your opponents lifetotal down with pings (mirkwood bats, reckless fireweaver) or do some abusing of the treasures (PFB, ruthless technomancer, kellog) late: Try to win with earthquake or a fireball, hitting someone with vertibert or cranial ram can do the trick and for the ones loving alternative wincons we go with revel in riches because it just fits perfectly in this kind of deck. I built a Precon with still many options left to upgrade the deck and optimize the strategy. Hope you like the Idea

Gollum, Riddle Master
Aug 12, 2026

Beorn the Fierce
Aug 12, 2026
Spiders To Bears, Oh My! I love playing spiders in every format, so why not get the value of playing great spiders and turning them into bears! this is a high-power, high-velocity engine that shifts gears from a defensive web into an explosive card-draw loop, culminating in an instant-win infinite combo or an overwhelming tribal stomp. Because Beorn the Fierce transforms creatures into Bears in addition to their other types, my spiders retain their native reach and deathtouch while gaining lethal bear synergies, trample counters, and massive stat boosts. You play like a defensive Spider/Token deck in the early game, pivot into an explosive Card-Draw engine in the mid-game, and finish like a brutal Bear/Stompy deck in the late game.

Smaug, Wicked Worm
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026
This is a precon-style Jeskai deck built around Gandalf, Party Guest, and his knack for surprising the table at the worst possible moment. The story is simple: Gandalf shows up uninvited, lights off a few fireworks, and leaves everyone else scrambling to catch up. That means a spells-matter deck packed with cheap cantrips, efficient counterspells, and wizards lots of them to help Gandalf turning "just a cheap spell" into a snowballing engine of card draw and burn. It leans on Gandalf's card theme as a precon running different versions of him. I also tried to stay budget-conscious, without pricey combo pieces or fast mana beyond signets and a classic "precon" Sol Ring.

Chief of the Wilds
Aug 12, 2026
Chief of the Wilds is a wolf kindred deck built around creating Wolf token and trigger effects to try to overwhelm the table into a win. The deck's early game is about ramping and establishing a board of wolves, with cards like Urza's Incubator, Herald's Horn, Cryptolith Rite, Cultivate, Kodama's Reach, and Rampant Growth to help accelerate the game plan. Cards like Parallel Lives, Second Harvest, Wolfcaller's Howl, Kessig Cagebreakers, Hollowhenge Overlord, and Kindred Summons help with clogging up things with wolf tokens. The deck generates value by having its creatures work together. Vanquisher's Banner, Patchwork Banner, Beastmaster Ascension, Arlinn, Voice of the Pack, and other effects turn a wide board into a much more dangerous one, while Druids' Repository and Cryptolith Rite allow creatures to generate the mana needed to keep the engine running. The deck also has several ways to find or protect its most important creatures, including Green Sun's Zenith, Finale of Devastation, For the Ancestors, and Asceticism. Removal such as Abrupt Decay, Assassin's Trophy, Beast Within, Dictate of Erebos, and Kindred Dominance helps keep opposing boards under control. The primary way to close out games is through combat. Build a large board state, make the wolves bigger, and overwhelm the table with a massive attack. Triumph of the Hordes provides an especially brutal finisher when the board is sufficiently developed.

Chief of the Wilds
Aug 12, 2026

Witch-king of Angmar
Aug 12, 2026

Radagast of Rhosgobel
Aug 12, 2026
Wanted to include as many bears as possible, and build around Radagast. May not be a very competitive deck, but it was fun to make

Gandalf, Party Guest
Aug 12, 2026

Beorn the Fierce
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026
Forge your legend. Build your army. Unleash the mountain. Lead Thorin and his Company into battle with a Dwarf-focused Equipment deck that turns weapons, Treasure, and legendary heroes into overwhelming power. Equip your Dwarves for massive combat damage, build your hoard of Treasure, and use the riches of the mountain to fuel explosive plays. From Thorin Oakenshield and Dáin Ironfoot to Balin, Dwalin, Fíli, Kíli, and the rest of Thorin’s Company, every card helps bring the story of the journey to Erebor to life. Gather the Company, reclaim the treasures of the Lonely Mountain, and forge powerful Equipment worthy of the Dwarves of Middle-earth. But the mountain holds even greater treasures for those willing to seek them. The Sideboard contains eight optional upgrades that can be added to the deck to further strengthen its Dwarf and Treasure synergies. Powerful additions such as Smaug the Magnificent, Goldspan Dragon, Xorn, and Thorin, Company's Leader allow you to expand your hoard and push the deck's strategy even further. Whether you play the deck straight out of the box or invest in the treasures hidden in the Sideboard, the mountain is yours to reclaim. Gather the Company. Forge the weapons. Claim the hoard.


Thorin, King of Durin's Folk
Aug 12, 2026
this is the first deck i've ever built like this idk what i'm doing. an interaction i've been playing is running freya crescent as my commander with sting and hawkeye's bow so i wanted to apply it here by having the dwarves adopt a new teammate like they did with bilbo but with a cool archer lady, especially since a bow is what took down the evil dragon! GOAL: step 1 is find hawkeye, find her equips (anything really, just make the power go up high), make her a dwarf (amorphous axe or maskwood), bruenor or thorin boost her power super high. step 2: get STING and HAWKEYE'S BOW and equip it to one of the creatures that can tap! The actual power of this tapping creature (i.e. freya, hangar scrounger, warchanter skald, or paradise mantle equipped on anyone) doesn't matter unless you find burning anger with all the draw and put it on hawkeye herself. Full Throttle or Seize the Day will give you extra combats and taps! Phelia and Firion is a fun combo to blink in an equipment each combat and with Taj-nar you can move around it AND its copy at instant speed meaning you could even move everything over to another creature to tap again and then back using puresteel paladin's cost reduction. Koll lets you keep your attackers and not worry about sending them to their doom for that wonderful trigger with teleportation circle letting you redo ETBs. Hypothetically you can end the game pretty quick if you find everything and even faster if you slot in some rituals and, like, fated firepower. Again, I'm new to this so any notes are appreciated; I'd love to learn! Also hopefully this is fun and interesting?

Bard, King of Dale
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026
Legendary wizards typal with very big spells :)

Gollum, Riddle Master
Aug 12, 2026
Gollum tries to horde as many treasures as he can, without the other creatures stealing them from him. Can he find the ring and keep it? Or will the ring wraiths find him and take it for themselves? Deck Tech: Basically doing Voltron/ring-tempting shenanigans with Gollum, to help him stick around. Kuldotha Forgemaster, Vexing Puzzlebox, and Transmutation Font are all there to find My Precious (Moonsilver Key should tutor for Vexing Puzzlebox). PS - I definitely went over-budget but I think a lot of that could be shaved down by removing the most expensive cards in favor of more Voltron equipment/protection (and the land base could also be simplified by swapping out the expensive stuff for basics).

Gandalf, Party Guest
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026
More fluff than competitive

Chief of the Wilds
Aug 12, 2026

Bard, King of Dale
Aug 12, 2026
I was going to build a The Hobbit deck. Then I realized I could build a deck about the post-war economic recovery of Dale. So now I'm running: Political card draw. Token production. Population growth. Infrastructure development. Military expansion. An unstable financial system. And one Laboratory Maniac. Just in case the economy crashes.

Smaug the Impenetrable
Aug 12, 2026
i also have one that is more optimized but is on a higher bracket. tested this against b3, 2 times it almost won being the last player against another then running out of gas, tweaked it a bit, and it finally won


Gríma, Saruman's Footman
Aug 12, 2026
I was challenged to make a commander deck with Gríma by gemini.twins.magic who I actually had the pleasure to meet at prerelease! (Thank you to Lindsey for making my prerelease a truly fantastic experience.) This deck is lead by Gríma, Saruman's Footman, with the sub-commander as Lord of the Nazgûl. My goal with this precon was to make an easy-to-follow, beginner-friendly deck with one major theme; adventures! The deck does function fairly well with either commander in the pilot seat. The deck only contains cards that really fit the aesthetic of the LOTR (apart from a select few cards that I included purely to help the deck function, just imagine they are reskinned to fit the deck) and contains cards from both the Hobbit and Lord of the Rings sets. I also wanted to include multiple reprints of cards with some value while keeping the overall cost of the deck at least under $150, and create the deck in the same way I envisioned WOTC would create a precon. -Kevin

Belladonna Took
Aug 12, 2026
Use Belladonna Took and create a bunch of tokens in bursts to make the best use of her triggered ability: pump the board + draw + tiny lifegain. Overwhelm your opponents with help from Bilbo's mommy!!!

Radagast of Rhosgobel
Aug 12, 2026
Following along with the professors precons, this thematic "typal" deck follows a "race" across the story of the Hobbit, only this time it's all the forgotten nature surrounding Tolkien's story. Radagast will let us cast cheap big beasts at flash speed, meaning who needs anything but creatures? Creatures can be our interaction, our ramp, our card draw... Radagast doesn't play when it comes to the animals of Middle Earth! With Beorn as an alt commander, thanks to the high number of bears the deck runs, you can also focus more on trampling with big creatures and drawing cards from all your bears! Built like a classic precon, with a few key reprints as well as some precon staples and 38 lands, this perfect Bracket 2 simple deck would be great for any new player, or as an easy base to upgrade for more experienced players!

Chief of the Wilds
Aug 12, 2026
This precon-style Golgari Wolf typal deck aims to build a large pack of Wolves and generate extra value with Chief of the Wilds, which doubles the triggered abilities of your other Wolves and, the type we miss and love, Battles. The Chief Warg is our secondary commander if Chief of the Wilds remains to expensive, which turns the deck into a more grindy deck with additional draw each turn. The game plan is to ramp early, create Wolf tokens, and attack Battles for additional value. In the late game, anthem effects and trample turns the pack into a lethal army, while Chief of the Wilds grows into a major threat of its own. In my opinion, a precon is a great place to reprint some cards, especially lands. There are a few staples, like Heroic Intervention and Yavimaya, Cradle of Growth for the reprint value but also more on theme reprints like Beastmaster Ascension. Hope you like the list!

Smaug, Wicked Worm
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026

Tom, Bert, and William
Aug 12, 2026

Gollum, Riddle Master
Aug 12, 2026
This is an interactive Mono-Black Control precon built around Gollum, Riddle Master. Designed to mirror the atmospheric psychological warfare of Gollum’s cavernous home beneath the Misty Mountains, this deck forgoes traditional linear creature strategies in favor of forcing opponents into tough choices, resource attrition, and constant mind games. Gollum lands early on turn two, forcing opponents to play around your odd/even guesses every time they cast a spell. To maximize Gollum’s triggers, the deck runs a suite of cheap protection and recursion spells, like Undying Malice, Feign Death, Not Dead After All. When Gollum is targeted or sacrificed, you bring him back to reset his choices and keep drawing cards, draining life, and pumping his stats. Instead of letting opponents build wide armies, you police the board with forced-sacrifice edicts (Plaguecrafter, Fleshbag Marauder, Witch-king, Bringer of Ruin) and tactical sweepers (Toxic Deluge). As opponents attempt to draw their way out of your riddles, Orcish Bowmasters and Mirkwood Bats passively ping their life totals and build your board, while Painful Quandary and Call of the Ring apply relentless turn-over-turn pressure. Once the board is locked down, slip Gollum or the Witch-king past enemy defenses unblocked using The Black Gate or Key to the Side-Door to finish off remaining opponents.

Smaug the Impenetrable
Aug 12, 2026
Smaug the Impenetrable treasure horde Tried to make cheap an to use treasure like a dragons horde but dragons be expensive. Hope you like the theme

Dwalin, Weaponmaster
Aug 12, 2026

Dáin of the Ancient Halls
Aug 12, 2026
Dwarven Tribal with some Equipment to hopefully finish with your Commander

Radagast of Rhosgobel
Aug 12, 2026


Chief of the Wilds
Aug 12, 2026
This deck is based around Chief of the Wilds with the sub-commander being The Chief Warg! Double your wolf triggers, get ferocious off, and swing wide or tall. Plenty of card draw, plenty of value, and a couple cards that are more obvious cuts, just like in real precons! If The Great Henge is too much, swap it for Guardian Project instead, as it fulfills enough of a similar purpose.

Gandalf, Party Guest
Aug 12, 2026

Great Goblin, Foul-Hearted
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026

Smaug, Wicked Worm
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026
Rally the lads, get your weapons and take back what was lost!

Gandalf, Party Guest
Aug 12, 2026

Smaug the Impenetrable
Aug 12, 2026
Race out Smaug, make treasures, turn them into damage

Smaug, Wicked Worm
Aug 12, 2026
A Smaug, Wicked Worm commander deck that focuses on 3 things; Treasure, Sacrifice, and Burn Major win conditions are Hellkite Tyrant and Revel in Riches that pushes players to grow their hordes like a certain Dragon. Good mana curve, with good access to mana ramp to play your high end on curve.

Smaug the Impenetrable
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026
Call all wizards!!!!!!!!!

Smaug the Impenetrable
Aug 12, 2026
Make a ton of treasures by damaging Smaug. Ping opponents while making and sacrificing treasures. Finish off opponents with big mana spells with the mana from the treasures.

Bard, King of Dale
Aug 12, 2026
Build your forces and amass reasources to protect your land and defend Laketown. Note for some cards i would assume you would reprint them as something from the Movie like Shorikai represents the guard Tower & Chameleon being one of the antagonists, and barrow blade made for a better equipment than the black arrow since one Smaug is indestructible. I tried to find as much flavor as i could. And ya there are 3 mana rocks and a land tax since the face commander is CMC 6. I tried to keep all other cards low cost so you can play stuff. And wanted this to focus on the recruit mechanic. I thought maybe a few grave synergies would be ideal but to keep this Pre con level i added the classic stuff and left plenty of ways to upgrade the deck. Not sure how this got to nearly $200. Might be some expensive variants and overpriced hobbit cards inflating that.

Smaug the Impenetrable
Aug 12, 2026
Precon-friendly deck focusing on the big bad: Smaug the Impenetrable! Despite being a budget deck, "Dragon's Hoard" packs a punch. For those who want more, The Hobbit cards, and other upgrade cards, are available to truly make it your own.

Smaug the Impenetrable
Aug 12, 2026

Belladonna Took
Aug 12, 2026
Here is my take on Hobbit precon, wanted to make something different so I chose monocoloured theme. I included some of my dream reprints(wanted to include Ancient Tomb as well but then I thought it might be too much xD)

Bard, King of Dale
Aug 12, 2026

Thranduil, the Elvenking
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026
Wolves and Battles, go wide with triggers galore until your opponents are howling in pain. Rally your pack back to the battlefield with kindred recursion and anthem effects for the win.

Thorin, Company's Leader
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026
My Hobbit pre-con deck

Balin, Loremaster
Aug 12, 2026
Who's more ballin' than Balin? A dwarf who smokes a pipe and burns down the whole table at the same time. This deck's main goal is to turn on my enduring story, then start wheeling myself and my opponents while dealing damage to all of them at once.

Bard the Bowman
Aug 12, 2026

Bilbo, Thief in the Night
Aug 12, 2026
Sneak in | Steal Spells. Time to commit Grand Theft Bilbo! Do you enjoy casting your opponents’ spells, stealing their artifacts, and pretending this is all perfectly respectable behavior? Then Burglar Alarm is the deck for you. Led by Bilbo, Thief in the Night, this mono-blue heist deck wants you to turn Bilbo sideways, sneak him past blockers, and turn your graveyard into a second hand full of tricks. Along the way, you’ll raid libraries, pocket artifacts, hijack spells, sign suspicious contracts, and use Treasures to pay for all the off-color nonsense you had no business casting in the first place. Finish the game with stolen bombs, or awaken your pile of honestly acquired artefacts and throw them at your opponents. Cast and discard your tricks early, steal anything that is not nailed down, then use Bilbo to replay your best spells while your growing pile of loot becomes a win condition. This deck is built to feel like a lost Hobbit precon rather than a fully optimized mono-blue theft deck. Some cards are here because they are efficient, but plenty are here because they tell Bilbo's story: keys, maps, riddles, rings, contracts, suspicious kitchenware, and treasures Bilbo definitely acquired legally. The goal is to give the deck plenty of upgrade paths while keeping the base list flavorful and precon-powered.

Beorn the Fierce
Aug 12, 2026
Bears + Ramp. Hobbit Lost precon. Probably the most important faction in the Hobbit.

The Chief Warg
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026

Dáin of the Ancient Halls
Aug 12, 2026

The Great Goblin
Aug 12, 2026
Meat's back on the menu boys! Straight out of Mordor comes this deck idea with all the subtlety of a battering ram through the gates of Minas Tirith. Amassed Orc-and-Goblin hordes overwhelm your opponents with expendable bodies, brutal combat tricks, and enough questionable decision-making to make even Sauron reconsider his hiring practices. Take that Sauron! The plan is simple: amass orcs and goblins, throw absolutely everyone into battle, and trust that quantity has a quality all its own. Some creatures will fall, many will be sacrificed, and none of them were expecting a retirement plan anyway. Muster the horde, sound the drums, and show your opponents why nobody wants to hear “Drums in the deep” across the table with this deck! I wanted to get the deck below the $150 mark, but I really wanted to include Orcish Bowmasters!

Gandalf, Party Guest
Aug 12, 2026
This deck is a Jeskai wizard spellslinger deck where Gandalf builds a legendary party of wizards and eventually starts throwing around spells that have absolutely no business being free. It's flavorful, splashy, occasionally chaotic, and very much about Gandalf arriving precisely when he means to. Gather your party of wizards and make sure your opponents don't get to pass their turn without a little magical intervention.

The Notary Hobbits
Aug 12, 2026

Bard, Heir of Girion
Aug 12, 2026

Smaug, Wicked Worm
Aug 12, 2026

Bard, Heir of Girion
Aug 12, 2026
Using the new Recruit mechanic from The Hobbit, use this ability to sculpt and draw through your deck to find the answers you need. Earn payoffs from those extra card draws as well!

Gandalf, Shadow's Foe
Aug 12, 2026
The goal of the deck is to use Gandalf’s powerful ETB to draw cards and trigger effects like Roil Elemental to steal opponents creatures. Notable reprints include Amulet of Vigor and Tiller Engine. Deck includes many reprints from the Lord of the Rings set and a few new cards from the Hobbit set. Panharmonicon and Starfield Vocalist also increase the ETB value of Gandalf. Backup win condition could include making Gandalf unblockable and getting commander damage wins in lower brackets. Upgrade paths could include Displacer Kitten and fetch lands to trigger landfall abilities more consistently.

Tom, Bert, and William
Aug 12, 2026
Sacrifice big Creatures to keep that hand fed and swing out with some even Bigger ones!

Smaug the Impenetrable
Aug 12, 2026
A pure “The Hobbit” Rakdos deck built around Smaug the Impenetrable. Key strategy: Every point of noncombat damage dealt to the indestructible dragon turns into Treasure, rapidly flooding the board with gold. Use that wealth to fuel more damage, cast the set’s powerful artifacts, and overwhelm the table with an 8/7 flying, hasty threat that simply refuses to die.

Beorn the Fierce
Aug 12, 2026
It's mono-green. We all know what it does. Upgrades are obvious, and many were initially cut to keep the price lower.

The Notary Hobbits
Aug 12, 2026
Bilbo is presumed dead, and The Notary Hobbits have been hired to settle his estate in this unique tier 2 mono-green deck! Inventory artifacts, collect tokens, and pool sums of mana as Messrs. Grub, Grub, and Burrowes welcome promising “buyers” from all across Middle-earth! Gameplay: Utilize The Notary Hobbits alongside untap effects like Thousand-Year Elixir and Quest for Renewal to generate bursts of mana and tokens throughout the game. Deploy highly interactive artifacts like Coveted Jewel and Pendant of Prosperity. These items represent the priceless heirlooms of the estate, physically passing between players as the table barters and squabbles over Bilbo’s belongings. Use your newly acquired equity to lure in the wealthy "Buyers" traveling down the Greenway. Beasts, Trolls, and Ents like Feasting Troll King, Beorn the Fierce, and Stonehoof Chieftain enter the Shire and turn the modest bargaining into an all-out brawl. In the end, close the ledger and secure the sale via honest, old-fashioned Shire resilience. Mass-pump your army of Hobbits and creatures with heavy-hitting finales like Overwhelming Stampede, charge into battle with Motivated Pony, or liquidate your artifacts and enchantments with Bane of Progress for a big finish! After your first game, switch your commander over to Bilbo, Fellow Conspirator and join him on a new adventure to take back Bag End and all of his belongings.

Radagast of Rhosgobel
Aug 12, 2026
Creatures and lands mono green. Flash in big creatures with ETB's on your opponent's turns while cashing in on Rad Dad's discounts

Smaug the Impenetrable
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026

Bard, King of Dale
Aug 12, 2026
A Bard, King of Dale token/draw deck!

The Notary Hobbits
Aug 12, 2026
This precon does what green does best, and that's ramp, because boy are we ramping up in here. The goal here is to ramp into the Notary Hobbits and start paying ridiculous amounts of mana into X for the many hydras in this beast of a deck. With Radagast as a backup commander who also reduces our big hydras, he provides the deck with some flexibility, letting you flash in these big beaters when your opponents least expect it. With a subtle changeling package in case we want to make our hobbits tap for more mana, let's see how Bilbo buys all his stuff back from these hydras.

The Sackville-Bagginses
Aug 12, 2026
This deck aims to give playability right out of the box, unlike most precons, but at the precon price. Flood the board with tokens pinging down your opponents, or just Revel in Riches for an instant win.

Thranduil, Sindarin Liege // Silvan Rally
Aug 12, 2026

Smaug the Impenetrable
Aug 12, 2026

Bard, King of Dale
Aug 12, 2026

Smaug, Wicked Worm
Aug 12, 2026
Dragons and their treasure...

Smaug, Wicked Worm
Aug 12, 2026
Generate a hoard of treasure and cards. Burn the opponents with riches. I tried to really do a balance precon feeling deck. Some overcosted cards for the rate that can easily be upgraded for other cheaper rate cards, some flavor picks just because it's our second set in middle earth so we got more universe appropriate cards to use, and not trying to be overly powerful but still keep up when going against other precons.

Bilbo, Unexpected Adventurer
Aug 12, 2026
This deck is a primarily a politics deck. Bilbo's combat damage effect and other treats that benefit members of the table, like Jailbreak, Sudden Salvation, and Pendant of Prosperity, will buy favor and take eyes off of our sneaky plans. Using pillow fort effects like, Ghostly Prison or Windborn Muse, we will stall the table until we are in the perfect position. Bilbo will then be able to take out the stragglers at the table with a single, (or sometimes double) strike with cards like Sting, Bilbo's sword, Sublime Archangel, or Gavel of the Righteous. I build this deck to avoid any Universes Beyond cards outside of the LOTR's IP. A Precon set on middle earth wouldn't have Cloud or Leonardo wondering about the 99. I also tried to add cards that could use some major reprints that either already are or would fit with a LOTR's reskin, like Delney, Rammas Echor, and Crawlspace.

The Master of Lake-town
Aug 12, 2026
Prosperity has a price, and the Master of Lake-town intends for others to pay it. Drain your opponents’ lives, fill their graveyards, and turn their losses into your advantage. Exploit the fallen, raise the dead, and profit from the misfortune of your rivals. By the time they realize what their losses have bought you, Lake-town’s Master may already possess everything he desires.

Smaug, Wicked Worm
Aug 12, 2026
Devastate your opponents (and never the merfolk) as you bring out vicious dragons and hoard your treasures. Each bit of treasure you acquire is one step closer to your opponent's doom.....that is if the dragon's don't finish them off first. Card choices were made to keep it in a friendly budget precon level. Bladewing the Risen is the alternate commander.


Gandalf of the Secret Fire & Gandalf, Party Guest
Aug 12, 2026
Gandalf, Party Guest is crashing your cousin's bar mitzvah and - uh oh! - he's brought all of his wizard buddies with him... and Valgavoth, Zimone and Gaea's Liege? Gandalf knows how to have a good time with his friends and, well, your friends too! Build up a Wizard crew and then cast spells that "invite" your opponent's creatures over for free. With their defense playing for your offense, take big swings and maybe an extra turn or combat step while you're at it. Be careful, though, parties can be dangerous and accidents are known to happen when Wizards get into their pipeweed and wine. Our new guests are advised not to wander into the lab, lest they end up in an experiment or two. As the popular saying warns, "Never go with a Wizard to a second location." The backup commander is the righteous and serious Gandalf of the Secret Fire. He and his wizard allies are charging to battle against the forces of darkness and gathering allies along the way! Pluck the pieces you need from your opponent's resources and cheat out suspenseful sorceries on their turn with a little help from your friends.

Gandalf, Party Guest
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026
Your party guest, Gandalf, regales you with tales of adventure from across Middle Earth and beyond. Gandalf invites his other wizard friends to dinner for free instants and sorceries. Many of those instants and sorceries are also adventures, giving flexibility to cast spells for different purposes at different costs.

Bard, King of Dale
Aug 12, 2026
Entry for the Lost Hobbit Precon deckbuilding contest. This is a go-wide Azorius token deck with card draw synergies.

Chief of the Wilds
Aug 12, 2026

Gríma, Saruman's Footman
Aug 12, 2026

Gandalf, Party Guest
Aug 12, 2026

Thorin, King of Durin's Folk
Aug 12, 2026
Thorin’s Company / Dwarf tribal deck focused on the story of The Hobbit. All cards can be obtained from the Lord of the Rings or Hobbit MTG sets

Gandalf, Shadow's Foe
Aug 12, 2026

Smaug the Magnificent
Aug 12, 2026
Budget Smaug deck built around a hoarding treasures theme!

Thranduil, the Elvenking
Aug 12, 2026

Bard, King of Dale
Aug 12, 2026
I wanted to build a deck that feels thematic to the humans of Lake-town in The Hobbit, like a real precon, and thus this deck is running a light kindred strategy. Most creatures are Humans, the recruit mechanic is used considerably, and when the creatures aren't Humans they either thematically feel relevant or contribute to certain strategies. As this deck uses recruit a lot, and is thus drawing cards a lot because of its commander, so I also have a ton of "you have no maximum hand size effects" on board as well, with pieces like Triskaidekaphile and Laboratory Maniac in there for alternate win-conditions as well. The aim is to go wide with tokens and buff them with various effects, including kindred synergies. Since there is also a light discard strategy going on with the recruit mechanic, I've also put in some cards that help cast spells from the graveyard too (we can say it's thematic to Dale rising again after the fall of Smaug, or something). There's also a handful of connive cards in here too since that mechanic is similar to recruit. Finally, I tried to keep myself to a budget of about $150, minus new Hobbit cards, which I treated a bit like if they were new mechanically unique cards for this "lost" precon. That value with the Hobbit cards is above said limit but it still feels like a reasonably plausible deck list (with a whole bunch of LOTR arts chosen here where possible)

Thranduil, the Elvenking
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026
"You must forgive my not taking your word. If you lived near the edge of Mirkwood, you would take the word of no one that you did not know as well as your brother or better."-Beorn the Fierce Pump and go wide with wolf and warg alike! Take control of the Wilds of Mirkwood with your chief (and commander). Your commander growing stronger with each member that is added to your hunting pack.

Chief of the Wilds
Aug 12, 2026
A Black-Green deck full of wolves backed up by spiders and bears this deck's bite is certainly worse that it's bark.

Great Goblin, Foul-Hearted
Aug 12, 2026

Gandalf, Goblins' Bane // Flameshape
Aug 12, 2026
Voltron-Storm hybrid where you're swinging with a juiced-to-the-gills Gandalf (and Fling), storming off with grapeshot/Empty the Warrens, burning the table down or winning with Hellkite Tyrant. Thorin, Mountain-King can be considered an alternate commander.

The Sackville-Bagginses
Aug 12, 2026
This monoblack precon builds on one of the archetypes associated with Hobbits in the first LOTR set – Food tokens! Sacrifice Food tokens to gain life and ping your opponents. Reanimate your commander to use its powerful ETB, draw cards and ramp.

The Lord of the Eagles
Aug 12, 2026

Tom Bombadil
Aug 12, 2026
Ainulindalë: The Music of the Ainur is the first part of The Silmarillion written by J. R. R. Tolkien and narrates the tale of Ilúvatar and the Ainur singing the music at the creation of the world. The music creates Eä (creation), Arda (the World), and foretells the coming of the Children of Ilúvatar, Elves and Men. This deck focuses around Tom Bombadil, the God Bard, and the many songs, poems, and tales from The Hobbit and The Lord of the Rings in the form of Enchantments and Sagas. The vast majority of the cards and printings are from the Hobbit and LOTR sets.

Bard, King of Dale
Aug 12, 2026
With several solid archetypes in this set, this W/U deck headed by "Bard, King of Dale" utilizes the new "Recruit" mechanic to go alongside the other 3 previously created precons made by The Professor. Combined with a standard "precon package" (sol ring, command tower, arcane signet) there are multiple cards with the "recruit" keyword along with a game plan to benefit off of drawing your second card each turn. To go alongside this theme, there is a heavy emphasis on interacting on other turns to draw cards and protect our expensive commander. This paired with ways to make tokens and grow both a wide and tall board-state lead a control and token based strategy that funnels through your deck efficiently.

Gandalf, Party Guest
Aug 12, 2026
Cheap legendary wizards, expensive instant and sorcery pay offs. And lots of wizards of course, all of which are never late

Tom, Bert, and William
Aug 12, 2026
Troll Food - Dinner is served. Tom, Bert, and William have a simple plan: find something tasty, drag it back to their cave, and eat it. Unfortunately for everyone else in Middle-earth, their definition of “tasty” includes just about anything that walks. Troll Food is not your typical Golgari Sacrifice Commander deck, it is a flavorful feast of Food, recursion, and Middle-earth mayhem. Feed your hungry trolls a steady supply of creatures to keep the cards flowing, then turn your growing pile of Food into life, value, and victory. When your creatures fall, bring them back for another helping—or turn their remains into something even more delicious. With Hobbits, goblins, spiders, and other unwary travelers on the menu, there’s always room for one more course. Just remember: when the sun comes up, you don't want to be the one left outside. Make Food. Feed Trolls. Save room for seconds.

Chief of the Wilds
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026

Gollum, Riddle Master
Aug 12, 2026
The Torment of Gollum is a deck where you can repeatedly sacrifice and reanimate its commander - The choice is yours between the titular Gollum, punishing your opponents for playing spells, or Azog, a removal-spell-on-a-stick, whose ability also supports the primary commander's gameplan by allowing you to reset his second ability on top of replacing him with a sizeable Army and drawing a card.

Bard, Heir of Girion
Aug 12, 2026
An entry for the Tolarian Community College Hobbit Precon deckbuilding challenge. The deck is a more aggressive Azorius deck with a human tribal theme and a go-wide token strategy. The deck rewards you for drawing at least one extra card per turn with cards like Prince Imrahil the Fair and Mischievous Mystic, and with plenty of interaction you should be able to hold off your opponents while you amass your forces. The commander, Bard, Heir of Girion, can be used as a finisher with his anthem effect, or as both a strong body and engine, providing extra card draw when you attack with any number of creatures. The second commander option, Bard, King of Dale, doubles your token generation and card draw, making him a threat to be reckoned with in the mid-to-late game.

Bard, King of Dale
Aug 12, 2026
I used a few simple cards that would be seen in a pre-con deck and to go even further I didn't use any UB sets (other than LOTR and Hobbit obviously) since Wizards would have to make a UB to UB reprint So it's a fully in universe and LOTR IP only deck, that has a very clear game plan with drawing cards, preferably 2 or more, and a few game enders to make sure things don't drag on too long or you end up decking yourself I believe the price isn't too high but card prices can change so my apologies if a card or two spike between me uploading this and the day its reviewed This was fun for me as I got a chance to cut much stronger cards not only for 'budget' reasons, like I normally do for a budget commander events, but for a practical and methodical reasons because Wizards wont put a £40 card in a pre-con deck knowingly so it was enjoyable to try think like a pre-con maker for Wizards

Bard, King of Dale
Aug 12, 2026
with the dragon falling at the hands of bard, the people of Lake Town rebuild, and the animals of the lake prosper

Smaug the Impenetrable
Aug 12, 2026
Smaug the Impenetrable as a very masochistic commander. The game plan is to get him in the field as soon as possible, then causing as much non-combat damage to him to generate a butt load of treasure. Working toward pay offs of either treasure enter triggers (Mirkwood Bats, Reckless Fireweaver), Big X spells that can take out your opponents (Comet Storm, Fireball), or alternate win conditions (Hellkite Tyrant, Revel in Riches). Pariah Shield creates extra value, turning any damage you take into even more treasures, and Pain for Fall turns all that self damage to potential player removal. There's also a some synergy with other indestructible creatures that also benefit in getting hurt, since you have a plethora of ways to deal damage to your own creatures, which can equal to player removal.

Gandalf, Wandering Wizard
Aug 12, 2026

The Great Goblin
Aug 12, 2026
Far under the Mist Mountains lies Goblin Town. Amass your armies of goblins and orcs, sacrificing them for value before marching to Erebor to overrun your opponents and claim the riches under the Mountain.

Bard, King of Dale
Aug 12, 2026
Draw cards. Make tokens.

Great Goblin, Foul-Hearted
Aug 12, 2026
It's an thematic goblin amass deck with an alternative of equipment. Build up a massive and evasive army with Great Goblin Foul Hearted or equip Shagrat, Loot Bearer and build your army that way.

Thorin, King of Durin's Folk
Aug 12, 2026

Beorn the Fierce
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026
Go big and go wild with the Chief of the Wilds, a wolf-themed, 4-power themed "pre-con" designed to ramp up into large monsters and get advantage with their triggers


Bard, Heir of Girion & Bard, King of Dale
Aug 12, 2026

The Chief Warg
Aug 12, 2026

Chief of the Wilds
Aug 12, 2026
Lots of wolves, lots of token wolves, lots of counters on the chief, lots of damage to the face. 2 cost ramps to push into chief to get started early. Can be upgraded with parallel lives and other good token doublers/game ender ,craterhoof etc. If chief of wilds is too expensive, the chief warg will do the trick as a second commander.

Beorn the Fierce
Aug 12, 2026
Beorn hosts a kindred Bears deck with a Food sub-theme containing numerous bear creatures of various sizes (little, large, changelings, no abilities, those with backgrounds) dancing on your commander table from dark until dawn. With no equipment or auras, this precon is designed for people just starting out on their commander journey.

Tom Bombadil
Aug 12, 2026
Features the important moments and characters from Bilbo's and Frodo's (and Samwise's) book which was translated from Westron to english by J.R.R. Tolkien (would be precon prize with different printings)

Bard, King of Dale
Aug 12, 2026
This deck focuses on drawing and tokens, as well as some distribution.

Smaug the Impenetrable
Aug 12, 2026
Alright, friends, gather round the campfire... Or better yet, gather round the hoard, because today we're talking about the laziest, greediest, most patient dragon in all of Middle-earth: Smaug. Now, Smaug didn't build an empire through hard work. He showed up, torched Erebor, evicted an entire dwarven kingdom, and then took a two-hundred-year nap on a pile of gold. And that is exactly the game plan of the Fire & Ruin deck. This deck is not in a hurry.... It is going to sit there, sweep the board every time it gets too crowded with cards like Blasphemous Act, Chain Reaction, Crux of Fate. Meanwhile, quietly stack up Treasure like a proper hoard. Deadly Dispute, Seize the Spoils, Magda(s), Professional Face-Breaker... Even Glóin and the Sackville-Bagginses have wandered in. Everybody in this story wants a piece of that pile before the dragon notices... Or should I say... dragons? This deck is absolutely packed with dragons, I believe they are the only creatures Smaug would respect to touch his treasures. Dragonspeaker Shaman and Rivaz of the Claw are here to make sure Smaug and all your other dragons cost considerably less than they should, while carss like Sarkhan, Fireblood and Sarkhan's Triumph and Dragonlord's Servant support them elsewhere. Nogi, Draco-Zealot turns your dragon tribal enthusiasm into card advantage, and Atsushi, the Blazing Sky, Rapacious Dragon, Decadent Dragon, and Young Red Dragon all show up to remind you that dragons and treasure go together like, well... Dragons and treasure! It's not just Smaug's hoard anymore. It's a whole mountain full of very rich, very unfriendly lizards. Once Smaug is out and that treasure has turned into a genuinely absurd amount of mana, we stop being patient and start being obnoxious. Hellkite Charger, Seize the Day, Scourge of the Throne, Fear of Missing Out — these are all here to make sure that one attack becomes several attacks, because the real Smaug certainly didn't stop after Erebor. He kept right on going, over Dale, straight for Lake-town, and by the time anyone reached for a black arrow it was already too late. So that's the plan: be patient, be greedy, clear the board as many times as you need to, and let the gold pile up. Then, all at once, remind everyone why you were never supposed to wake that dragon up in the first place.

Smaug the Impenetrable
Aug 12, 2026

Bard, King of Dale
Aug 12, 2026
Recruit and connive your way to victory by multiplying card draw and token production with Bard, turning discards into graveyard value, and building a protected go-wide army. • Key engines: Shorikai, Genesis Engine; Belladonna Took; and King T’Challa. • Reach for the stars: Irenicus’s Vile Duplication copies Bard and sends the value into overdrive. • Finishers: Akroma’s Will, Champions from Beyond, and Moonshaker Cavalry.

The Lord of the Eagles
Aug 12, 2026
The main goal of this deck isn't to be too flashy or optimized, but to focus on flyers, card draw and some ring temptation while keeping the feel of a pre-con. I wanted to squeeze as many Lord of the Rings and The Hobbit cards into the deck as possible, with only a few exceptions for function or coolness. Going mono-blue still gave me the chance to include some of my favourite characters and locations, including Bilbo, Gandalf, Saruman and Elrond, while still feeling natural for a casual Commander deck. I'm really proud of the flavour throughout the deck. The game plan being to slowly build up a flock of flyers, draw cards, let the Ring tempt you before having a big flashy turn where The Lord of Eagles leads the charge, much like they do in the book to turn the tide of the Battle of Five Armies.

Bard, Heir of Girion
Aug 12, 2026
This deck is designed to highlight the new recruit mechanic. Use the many different discard sources to fill the grave with cheap creatures. Then, bring them back and flood the board to assemble an army for Bard! Faith's Reward is a very fun inclusion as a boardwipe protection that also gets all of the etb triggers that many of the creatures have. Thematically, this deck is Bard forging his defenses before he is king. For that reason, the King of Dale variant is excluded.

Dwalin, Weaponmaster
Aug 11, 2026
Heirlooms of Erebor is a red-white Equipment deck built around Dwalin, Weaponmaster and The Hobbit’s new hone mechanic, but it approaches Equipment differently from a traditional Voltron deck. Rather than piling every weapon onto one enormous commander, the Equipment themselves are intended to become the stars of the deck. Whenever Dwalin enters or attacks, he places a hone counter on each Equipment you control. Every one of those counters permanently improves that weapon, giving its wielder an additional +1/+0. Over the course of the game, an otherwise unremarkable Bonesplitter, Explorer’s Scope, Dwarven Shortsword or even Well-Worn Spatula can slowly become one of the most dangerous objects on the battlefield. The result is an armory that develops alongside the player. A creature may carry a weapon for a few turns, fall in battle, and be replaced by another Dwarf who picks up the same blade — but the weapon keeps the hone counters Dwalin has accumulated on it. The creatures are the wielders; the Equipment are the permanents with history. That idea is pushed further through several unusual counter interactions. Resourceful Defense allows the counters from a destroyed permanent to be passed onto another permanent, meaning that the history invested into one weapon does not necessarily disappear when it is lost. A heavily honed blade can be destroyed only for its accumulated hone counters to be inherited by another weapon. Nesting Grounds can move individual counters between permanents, while Volt Charge, Throne of Geth and Karn’s Bastion allow the armory to proliferate. Once several Equipment have been honed, a single proliferate effect can effectively sharpen the entire collection at once. Gavel of the Righteous is an especially unusual interaction. Because it rewards its wielder for every counter placed on the Equipment, its hone counters contribute both their normal hone bonus and Gavel’s own counter-based bonus. Its native charge counters and Dwalin’s hone counters can then grow together through proliferate. The deck also makes use of The Hobbit’s Storied mechanic as a secondary theme. Equipment are artifacts, Dwalin and many of the Dwarves are legendary permanents, and cards such as Forging the Tyrite Sword provide Sagas, so earning an enduring story happens naturally as the armory develops. Once that story has been earned, cards such as Kíli the Resourceful, Óin the Brave and Dáin, Lord of the Iron Hills gain additional utility. Most importantly, Bifur, Melodic Rider causes the triggered abilities of Dwarves to trigger an additional time. Since Dwalin is a Dwarf, one Dwalin attack can then hone the entire armory twice. The strangest part of the deck comes from Bludgeon Brawl. Bludgeon Brawl turns noncreature artifacts into Equipment, dramatically expanding what Dwalin considers part of his armory. Mana rocks, Treasure tokens, The Arkenstone, and even artifact lands such as Great Furnace, Ancient Den and Rustvale Bridge can suddenly be equipped to creatures. And because they are now Equipment, Dwalin can hone them. A Treasure token may begin as nothing more than a piece of the hoard, but repeated Dwalin triggers can turn it into a genuine weapon. Even a mana rock or an artifact land can accumulate hone counters and eventually be carried into combat. The joke also reinforces the deck’s central theme: to a Dwarven weaponsmith, almost anything can become a weapon if you work on it long enough. Despite these interactions, the deck does not depend on Bludgeon Brawl. Without it, Dwalin still steadily improves a conventional collection of Equipment. Bludgeon Brawl instead acts as a hidden second mode that transforms the wider artifact package into part of the armory when it appears. The deck deliberately avoids relying on expensive, naturally overwhelming Equipment. The goal is not to begin the game with the most powerful swords in Commander. Cards like Bonesplitter, Explorer’s Scope and Well-Worn Spatula are included precisely because hone gives humble objects somewhere to grow. As the game progresses, the focus gradually changes from forging the armory to arming the Company. Cards such as Ardenn, Intrepid Archaeologist and Thorin, Mountain-king help redistribute Equipment between creatures, while Akiri, Fearless Voyager, Jor Kadeen, First Goldwarden and Nahiri, Forged in Fury specifically reward spreading those weapons among multiple attackers rather than concentrating them onto one Voltron threat. Eventually, cards such as Reckless Crew and Goldwardens’ Gambit provide a group of new wielders for the weapons that have spent the game accumulating power. Dáin Ironfoot rewards the final equipped attack with double strike, while Hexplate Wallbreaker can create an additional combat, giving Dwalin another attack trigger and one final round of honing before the Company attacks again. Even removal is intended to reinforce that structure. A creature wipe may destroy the current wielders, but the weapons and their hone counters remain on the battlefield. Forge Anew, Reconstruct History and Buried Ruin can recover important artifacts, while Dwalin’s low mana cost allows the smith himself to return quickly and continue working. The deck therefore follows a simple progression: Build the armory. Hone the weapons. Preserve their history. Pass them from Dwarf to Dwarf. Then arm the Company and march from beneath the Mountain. Heirlooms of Erebor is ultimately an Equipment deck where the creatures may come and go, but the weapons remember every turn spent at Dwalin’s forge.

Balin, Loremaster
Aug 11, 2026
Step aside Krenko! It's about time Mono-Red had a typal commander that wasn't just a racketeering goblin. Balin, Loremaster acts a source of both wheel and burn. All the cards in this deck support one or both of these strategies. Each card can reasonably exist in the world of Middle Earth and has grounded art to match the universe. Though a few would ideally have custom alt arts done for them to fit the LOTR universe better if WOTC themselves were printing the card themselves. All this for less than $150 for reasonable players that buy singles (that's release day pricing though, so give it some time and it should go down). All in all though this is a fun, functional, and fair Dwarven tribal deck that can burn your opponents and replenish your hand with new tools, without breaking the bank. Like Dwarves more than Mikus? Spend your money here!

Dwalin, Weaponmaster
Aug 11, 2026
Aka Dwarves of Glory (yes there are humans and Gandalf in here and yes there are some other sets mixed in but you can only pull so many options from one booster box)

Thorin Oakenshield
Aug 11, 2026
Protect your dwarves and equipment with ward from the commander while flooding the board. Mostly legendary creatures and equipment so Urza's Ruinous Blast becomes a mostly one sided board wipe. The arkenstone searches the perfect dwarf for the situation while also buffing and giving draw support.

Bard, King of Dale
Aug 11, 2026
It was a timely message from an old thrush that allowed Bard to locate Smaug's weakness and slay the beast. Let the wisdom of the birds of Middle-earth guide you to your next victory!

Belladonna Took
Aug 11, 2026
Second Breakfast Battalion is the missing Hobbit precon: a mono-white Belladonna Took deck where ponies, villagers, Lake-town guards, Dwarven supplies, Eagles, and a very organized Took family dinner become a full-scale resistance. Belladonna rewards the first three token entries each turn with life, a card, and then counters for the whole team. The deck uses Recruit cards, modest token makers, small white value creatures, and precon-style anthems to feel like a real lost product rather than an optimized token deck. The upgrade path is obvious: Anointed Procession, Mondrak, Smothering Tithe, Staff of the Storyteller, and Cathars’ Crusade. However, this submitted version aims for the lost-precon experience: cozy, flavorful, affordable, interactive, and surprisingly dangerous after the third breakfast.

Beorn the Fierce
Aug 11, 2026

Bilbo, Thief in the Night
Aug 11, 2026
An Adventure deck focused around Bilbo, Thief in the Night. By milling yourself, you give yourself a variety of spells, then get the creature back later in the turn with a cost reduction. Some finishers include getting through with a sting or outlasting your opponents boardwipes and removals by recasting your creatures that are gone on adventures. Can't be blocked and evasion are key for letting bilbo get in safely The mana curve is misleading as many of the cards will be cast from your graveyard or exile. Futuresight allows you to get that discount from the top of your library. Also included is my favourite pet card for any nontoken blue deck. Leyline of singularity. It slows down your opponents treasure ramp, cloning, and go wide token strategies. A great card that I hope to spread the love about.

Gollum, Silent Slinker // Meager Meal
Aug 11, 2026
This is a bracket 1 exhibition deck themed around Gollum, The Fish Song, and his love for everything raw and wriggling. The Fish Song (the deck) focuses entirely on cards that evoke Gollum's song he sang in the Dead Marshes including: Fish themed cards, art, and things that gift fish. Art and cards evoking the Dead Marshes themselves. Cards featuring hunger, food and consumption. Gollum himself in all of his (legal in this deck) forms! A few cards to glue the mechanics together while staying as close as possible to the theme. The resulting deck is a charming high bracket 1 composition that focuses on lifegain, evasion, and swamps matter effects.

The Notary Hobbits
Aug 11, 2026
Bilbo has returned from his adventure only to discover that he has been presumed dead and his possessions are being auctioned away. Going, Going, Gone! turns that small moment from The Hobbit into an entire Commander precon. The Notary Hobbits enter as the three auctioneers Messrs. Grubb, Grubb, and Burrowes and each can tap for mana based on the number of Halflings you control. As more Halflings arrive, the auction staff becomes an increasingly powerful mana engine. That mana pays for the “auction lots”: Food, Treasures, heirlooms, weapons, maps, household objects, and strange artifacts. Cards such as Coveted Jewel, Pendant of Prosperity, Bucknard’s Everfull Purse and Rainbow Vale can actually move between players, allowing the auction theme to physically play out at the Commander table. Panharmonicon and Conjurer’s Closet can create additional Notaries, while Food and Treasure production provides a second resource engine. Eventually the harmless looking crowd of Hobbits wins through large combat turns with cards such as Overwhelming Stampede and End-Raze Forerunners. I deliberately built the deck like a real retail Commander precon rather than an optimized EDH list: a modest mana base, familiar Commander staples, a heavy concentration of Hobbit and Middle earth cards, flavorful reprints, no deterministic infinite combo, and several splashy but understandable synergies. I left a few weaker cards in on purpose too. Well Worn Spatula, Lembas, Trading Post, and Thrór’s Map just feel right here. If Bilbo’s whole house is getting auctioned off, not everything on the table is going to be a priceless relic. The goal was for the deck to be easy to pick up, funny to discover, and strong enough to create memorable Commander games. I also wanted the deck to have a backup commander like a real precon would, so Bilbo, Fellow Conspirator fills that role. If you swap Bilbo into the command zone, the deck leans more into Food and Treasure instead of the Notaries making huge amounts of mana. It still plays with the same Bag End/estate sale theme, just from a different angle. Bilbo went there and back again. Unfortunately, his furniture didn’t wait for him.

Smaug, Wicked Worm
Aug 11, 2026
Give opponents cursed artifacts and maybe slide them some treasure tokens here and there. The more artifacts they take from you, the more treasure you will have to cause chaos. There are payoffs to punish your opponents each time you sacrifice your tokens and there is some nice flavorful additions like mines of Moria and treasure vault which also play into your strategy. I even included a good chunk of your typical precon cards for you to cut and feel smart about to give the authentic precon experience!

Balin, Loremaster
Aug 11, 2026
Each new dwarf brings a story of pain. Blast off with Balin as soon as you can land him with an enduring story. Trust the deck to bring you more dwarves and wheels to refill your hand. Keep an eye out for The Ten Rings to take this deck to 11.

Gandalf, Party Guest
Aug 11, 2026
There and Back Again: The Worth of the Journey represents Bilbo’s transformation from a comfortable, untested hobbit into someone shaped by friendship, courage, loss, and the stories he gathers along the road. Treasure may drive the quest toward Erebor, but the deck’s true wealth is found in the companions, relics, songs, and memories collected along the way—showing that what gives an adventure meaning is not what you bring home, but who you become before you return.

Great Goblin, Foul-Hearted
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026
draw fast and play out your hand. When your deck is looking low refill it from your graveyard, just as Bard rebuilt dale after Smaug attacked the city.

Chief of the Wilds
Aug 11, 2026
Go wide with many Wargs. Use anthems to pump up even the smallest pups into big threats and sick them on your opponents creatures with one-sided fight effects. Capitalize on extra Wolf Triggers with Roaming Throne and resurrect your Wargs for extra ETB triggers. Instill fear in those Hobbitses and feed on the pesky Dwarves!

Smaug, Wicked Worm
Aug 11, 2026
This Smaug deck uses absolutely no legends or proper nouns from outside of middle earth, i tried to stick to the dragon hoard theme with Smaug/Tolkien flavor instead of generic dragons or treasures, i hope you enjoy.

Beorn the Fierce
Aug 11, 2026

Belladonna Took
Aug 11, 2026
Howdy. I figured I would try to go for a budget token deck that can make Belladonna go off a few times a turn for a good bit of value. Thanks for looking!

Beorn the Fierce
Aug 11, 2026
Beorn the Fierce Commander Deck

Gandalf, Wandering Wizard
Aug 11, 2026
Lost your Gandalf? Replay him from the command zone! A wizard is never late... Enjoy this Gandalf and Bilbo themed deck where cards from the two lotr sets meet cards from throughout Magics history. The deck has been carefully crafted such that every card references something from the fandom that has sprung from Tolkiens fantastical world. Swing spells or take to the sword as Gandalf, the Wandering Wizard as reimagined in the modern age (or as they call it in lore, the third age). The deck plays by playing enchantments, artifacts, ramp and other long-term value cards until Gandalf, Wandering Wizard can be cast. Use your mana wisely, but do not be afraid to let Gandalf wander off with his ability to protect him. Remember to put him in the command zone instead of shuffling him into your deck, there is plenty of ramp specifically to play him again and again. How does the deck win? There are several avenues to which the deck can win. Firstly Gandalfs' draw can ensure that you have powerful artifacts or enchantments out on turn 7-8 as the deck is full of them. Secondly, The Lord of the Eagles and other fliers can present a strong beat down deck from the air. Thirdly, there are no wizards in the deck except for Gandalf. And Gandalf, Shadow's Foe (to represent that there were only five istari ((also, this make it so that there are two blue wizards in the deck :))) ). Gandalf, Shadow's Foe fuels a secondary theme of the deck. Landfall. Return 3 lands every time Gandalf, Shadow's Foe gets bounced and we're in value town.

Gollum, Riddle Master
Aug 11, 2026
Riddle your way to victory with Gollum, Riddle Master! Challenge your opponents to choose odd or even, then sacrifice and return Gollum to begin the riddle game anew. Reclaim your Precious, harness the power of the Ring, and drain your opponents as Gollum’s obsession grows. When the time is right, slip past your enemies unseen and escape with the Ring!


Beorn the Fierce & Bilbo, Fellow Conspirator
Aug 11, 2026
The goal of the deck is to utilize a value commander for easy access to either draw or ramp effects for quick token buildup. Then the hunting begins utilizing threat assessment to swallow your unsuspecting prey with anthem effects. Beorn is the main commander that utilizes card draw and a built in bears tribal anthem to run over the game in a few turns of him being out. Bilbo is the alternate commander, present in most commander precon, that utilizes the generation of foods as a free ramp value with treasures. As alternate art most cards could follow a commander precon for the hobbit especially heroic feast, Rampaging Baloths (siege beasts in LOTR), and throne of eldraine enchantments.

Bilbo, Thief in the Night
Aug 11, 2026
What does he got in his nasty little pocketses? Handses? No. Knife? No. String? Or nothing? No. The One Ring? No! Silly Gollum; that one ring is far too expensive to be placed in pocketses! You should only put things you're willing to lose in your pockets. Only disposable things, like an expedition map, or a spellbomb, or a vial of poison. Even though Bilbo gets rid of those cheap artifacts quickly, they always seem to find their way back to him, with some extra value.

Smaug the Magnificent
Aug 11, 2026

Chief of the Wilds
Aug 11, 2026
Bigger the Pack, Bigger the Prey, Bigger the Hunt...

Chief of the Wilds
Aug 11, 2026
Ramp into Token creators to grow your pack!

Bard, King of Dale
Aug 11, 2026
Recruit those to fight for you in the rebuilding of Dale.

Chief of the Wilds
Aug 11, 2026

Thorin Oakenshield
Aug 11, 2026

The Lord of the Eagles
Aug 11, 2026
This is just a fun deck I was inspired to build with the cards I already had!

The Great Goblin
Aug 11, 2026
"Clap! Snap! the black crack! Grip, grab! Pinch, nab! And down down to Goblin-town You go, my lad!" The Hobbit, J.R.R. Tolkien This is a deck about musical goblins going wide and bringing lyrical, joyous chaos. Led by non-other than the Great Goblin.

Bard, King of Dale
Aug 11, 2026

Thorin, King of Durin's Folk
Aug 11, 2026

The Great Goblin
Aug 11, 2026
"It is the Goblin Cleaver! The Biter! The blade that sliced a thousand necks!" Heavily inspired goblin/orc deck from The Hobbit/LOTR. On par with a precon, slightly more expensive however the prices should still drop a bit as The Hobbit set stabilizes.

Smaug the Impenetrable
Aug 11, 2026
Build a massive pile of treasure while keep control of the battlefield and use those treasures to inflict pain, multiplied.

Great Goblin, Foul-Hearted
Aug 11, 2026
Amass your army and trample your foes!

Belladonna Took
Aug 11, 2026
How does drawing 4 cards, creating 12 token creatures, and pumping our team by +4/+4 each turn cycle sound? The goal of this deck is to outvalue our opponents by trying to reach the 3 tokens threshold on every player's turn. This is done by drawing into blink combos such as Lumbering Battlement + Restoration Angel + Ephemerate (And many more combinations) which allows us to blink ETB token makers on every player's turn. But don't worry, even without those combos this deck was designed to still pack a punch with some very good value pieces to guarentee you will outvalue your opponents in mono-white ;)

The Great Goblin
Aug 11, 2026
In true goblin fashion, this deck utilizes a variety of creatures bent on overrunning your opponents, but adventurers beware! Many of the spells have some solid general value for you WHILE letting you amass a large army which can be used to crush opponents outright. Go wide with traditional goblin strategies while sacrificing your goblins. Grow and shrink your forces to burn your foes, and, if all else fails, throw your army directly at someone!

Chief of the Wilds
Aug 11, 2026

Gandalf, Party Guest
Aug 11, 2026

Bofur, Reliable Guardian // Concerted Care
Aug 11, 2026
Bofur protecting his herd of animals and procuring his tools. Fight back at your opponents with small creatures in big numbers. Light reanimating and light interaction with the pod to form deals. Casual Battlecruiser B2

Gandalf, Shadow's Foe
Aug 11, 2026
A Wizard is Never Late - Gandalf heads the deck, arriving exactly when needed. Accelerated by flicker and tricks, your opponent's heads will be left reeling wondering how you have more lands than everyone else in Mono Blue. But they were all of them deceived, for another win was made.

Thranduil, the Elvenking
Aug 11, 2026

Smaug the Impenetrable
Aug 11, 2026
Build up your treasure pile then use it to play big spells, sac it to hurt your enemies, or win just by hoarding it.

Smaug, Wicked Worm
Aug 11, 2026
Give your opponents "gifts" then rake in the money with Smaug (and maybe even some copies).

Gandalf, Party Guest
Aug 11, 2026

Smaug, Wicked Worm
Aug 11, 2026
I wanted to make this deck similar to the average price of a precon. So, it doesn't have the best cards. Kinda like a precon.

Bard, King of Dale
Aug 11, 2026

Bard, Heir of Girion
Aug 11, 2026
I wanted to make a deck that had an aggressive token strategy that also focuses on card draw to go along with the recruit mechanic. I wanted this deck to feel entirely in the world of Lord of the Rings, so no legendary creatures, names of people or places outside of LotR, or things that don't feel like they could thematically fit into the world. I felt it was only natural to also tie in the themes of the Riders of Rohan precon as well, because they fit into everything that the recruit mechanic wants to be doing, so this deck also has human tribal and monarch themes in the deck as well. I wanted this deck to feel like a precon so I have included cards from the main set into the deck with a limit of only one mythic and one rare card, as well as limiting the number of mythic and rare cards I include in the deck overall. Thank you so much for checking out my TCC Hobbit Precon submission, Strategic Assault and I hope you enjoy my deck!! :)

Beorn the Fierce
Aug 11, 2026

Smaug the Impenetrable
Aug 11, 2026

Chief of the Wilds
Aug 11, 2026
There's only one way to settle this: WARG GAMES.

Dáin of the Ancient Halls
Aug 11, 2026
Who loves treasure? Dwarves! Oh, and Dragons!

Smaug the Impenetrable
Aug 11, 2026

Beorn the Fierce
Aug 11, 2026
Beorn cannot bear the thought of company in his domain, but his kindred spirit is sure to defeat his opponents. Ramp into big bears and trample over your opponents while consistently drawing sizeable creatures to keep bearing down.

Thranduil, the Elvenking
Aug 11, 2026
Elf kindred deck, revolving around active abilities, graveyard filling, ramp, and pump

Bilbo, Birthday Celebrant
Aug 11, 2026
Celebrate Bilbo’s eleventy-first birthday with a table full of Hobbits, Food, and festivities. Build value, grow the party, and turn a peaceful Shire gathering into a game-ending celebration.

Beorn the Fierce
Aug 11, 2026
A simple deck made in the model of a precon for TCC's Hobbit Lost Precons event. With it being a precon I wanted to stick to more of a simple strategy, mono-green bears seemed like a decent way to go. A lot of these cards are vanilla and easy to understand. This deck seeks to win through combat damage, trampling over your opponent's creatures. I hope that this simple deck can bring joy to those who play it (especially the judges at TCC because a collector's box would be pretty nice)

Chief of the Wilds
Aug 11, 2026

Beorn the Fierce
Aug 11, 2026

Smaug, Wicked Worm
Aug 11, 2026
A deck all about giving your opponents artifacts and making a ton of treasures for your benefit.

Bilbo, Luckwearer // Burglar's Plot
Aug 11, 2026

The Chief Warg
Aug 11, 2026
Wolves can be scavengers in nature. So, I had to scavenge as many budget cards as I am able to.

Bard, Heir of Girion
Aug 11, 2026
The goal of this deck is to replicate the feeling of the typical Universes Beyond precon; that is, a roughly bracket 2 deck (winning around turn 9 or 10 on average) containing a not-quite-optimized decklist with a couple heavy hitters/high value new cards or reprints (in this case, primarily The Queen of Dale, Gleaming Splendor, and Akroma's Will). Further, its cards contain as much from HOB, HOC, LTR, and LTC as possible while maintaining its approximate power level. As an option for a backup commander (as well as providing value in the deck regardless), Bard, King of Dale is included. Finally, regarding interaction, cards that are both thematically relevant and mechanically appropriate were given most priority (namely through cards like Bilbo's Gambit, Confusticate and Bebother, Sound the Trumpets, etc.) rather than the most efficient options (again, to preserve the feel of the average UB precon). Win conditions are primarily going wide with buffed humans, utilizing The Eagles are Coming! to decimate an opponent after building a wide board of weak tokens, and drawing enough cards to trigger Twenty-Toed Toad's third ability (as well as just keeping one's hand full to keep options there).

Kíli the Resourceful
Aug 11, 2026
Mono White Kili The Resourceful. Want an arsenal of cheap costing equipments and creatures to throw off your opponent? Look no further! You can potentially win a game in a few turns with this deck.. all this on a budget constraint.

Beorn the Fierce
Aug 11, 2026

Beorn the Fierce
Aug 11, 2026
Gather your Bears! Mill and Stomp! Join forces with Beorn the Fierce, the mighty skinchanger chieftain in the Vales of Anduin, and assemble your army of Beornings to trample over any Goblin, Orc, or Warg that stands in your way! This deck is all about casting Bears, turning creatures into Bears, and lots of both combined with a mill subtheme that will allow you to keep bringing back your woodland threats. Alternatively, you could change the commander to the powerful wizard Radagast of Rhosgobel, and flash in powerful threats at instant speed to take your opponents by surprise. Show your opponents the power of Middle-Earth's mightiest beasts with this amazing precon and the 10 new Hobbit cards included with the deck!

Chief of the Wilds
Aug 11, 2026
Chief of the wilds deck that has a simple plan… eat your podmates for breakfast! Ramp and flood the board with Wargs and Wolves to pump the commander. Make sure you double every trigger to really finish them off. Bracket 2-3 this is my personal deck I run, glad to share it and I hope to see some official hobbit precons come out with the five armies box. Love you prof ❤️

Bard, King of Dale
Aug 11, 2026
Maybe a bit too pricey...

Bolg of the North
Aug 11, 2026
The Hosts of Gundabad unites Mordor’s Orcs, Goblins, and Armies in a relentless Rakdos horde led by Bolg of the North. Build massive token forces, sacrifice expendable creatures for value, and overwhelm the table through brutal combat and attrition.

Thorin, King of Durin's Folk
Aug 11, 2026
Dwarves and Treasures

The Master of Lake-town
Aug 11, 2026
Hard for your opponents to beat you if they don't have any cards. The Master of Lake-town acts as the primary commander and this mono-black precon is all about milling cards and getting those cards either into your hand or onto the battlefield. It fits into the normal realm of a precon as it is bracket two with a lot of room to grow with upgrades. It would also allow the upgrader to choose whether to focus on milling actions and maybe upgrade with Rad cards and the like, or focus more on recursion. It would include nice reprints of Altar of Dementia and Maze of Ith. In the fantasy world of a precon, cards like Syr Konrad and Ayara might have been reskinned while other cards like Dockside Chef and Crypt Rats would just need new art. The secondary commander, which should be a reskin of Syr Konrad, could be Gollum, Riddle Master, as if a Commander from this set is needed, as it still controls, in a way, how your opponents are casting spells.

Great Goblin, Foul-Hearted
Aug 11, 2026

Thranduil, the Elvenking
Aug 11, 2026

Tom, Bert, and William
Aug 11, 2026
"Tastes Like Chicken" was designed to look, feel, and taste like chicken... I mean... an official 100 card Magic the Gathering: The Hobbit preconstructed Commander deck. The deck's face commander is "Tom, Bert, and William", the trolls from my favorite chapter in The Hobbit: "Roast Mutton". These cantankerous trolls argue over the taste of different meat, with William arguing that, "Everything tastes like chicken." Well, this deck aims to provide the trolls with the flavors of the Magic multiverse: Dinosaurs, Demons, Phyrexians, oh my! Play cheap, big creatures, feed them to the trolls, and draw LOTS of cards. Ramp often, overwhelm the board with threats, and close out with HUGE combat damage. I tried my best to balance budget, mechanical power, and thematic elements as equally as possible in this deck. With a final listed price of $126, I felt I was fairly on point for an average precon deck. There is also a non-bulk value of roughly $60, a decent value I believe. In terms of power-level, I do think Zopandrel and Skullspore push this deck slightly outside of "Precon" range, but that they are decent chase cards for the list, and would benefit from a reprint. My removal suite, board wipes, and mana base are all in line from what I expect from a precon. I would replace some lands if it were my own deck, but scry and gain lands would almost certainly be included in a real precon. Finally, flavor-wise, I strived to include as many Middle-Earth cards as possible without weakening the deck. I also aimed to allow players to replace the face commander with other Middle-Earth Golgari commanders, such as The Hobbit's own "The Chief Warg" as well as Tales of Middle-Earth's "Sméagol, Helpful Guide". Whilst neither of these legends would pilot the deck nearly as well as the face commander, I did think they were serviceable options for deck-tinkerers. I also included some flavorful trolls that would certainly be cut by a skilled deck constructor, but I couldn't remove them myself. Always nice to give players a couple of easy cuts. I believe this deck would fit right in amongst other powerful Golgari and Universes Beyond precons. I think it has fun and splashy play patterns, without going above and beyond what a precon is capable of. I do hope you found this precon exciting, as the only better taste than chicken, is the taste of victory. P.S. I snuck a Battlebond land in there for you, Prof. :P P.P.S. I used Reliquary Tower and Thought Vessel correctly! :D

Gandalf, Party Guest
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026
Bard, along with the survivors of Lake-Town, rebuild and protect the lost Kingdom of Dale.

Radagast of Rhosgobel
Aug 11, 2026

Smaug, Wicked Worm
Aug 11, 2026

The Great Goblin
Aug 11, 2026

The Lord of the Eagles
Aug 11, 2026

Dáin of the Ancient Halls
Aug 11, 2026
As soon as I saw the spoiler for Dain, I knew i had to make a Dwaven Tribal equipment deck. So that's what I did on day 2 of prerelease weekend. My personal decklist is a little more tuned up, but I've had a blast with it.

The Great Goblin
Aug 11, 2026
Treat your goblins poorly. Treat your opponents worse.

Gollum, Riddle Master
Aug 11, 2026
A mono-black deck built around choices, bargains, sacrifices, and recursion. Force your opponents to guess, vote, divide, bid, and choose their own misfortune while Gollum slips in and out of the graveyard to ask his riddles again and again.

Chief of the Wilds
Aug 11, 2026

Chief of the Wilds
Aug 11, 2026

Thranduil, the Elvenking
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026

Dwalin, Weaponmaster
Aug 11, 2026
The company of 13 Dwarves is ready to head to the Misty Mountain, led by Dwalin, Weaponmaster. Build your board of dwarves and equipments, then let Dwalin pump up all of it with hone counters!


Smaug the Impenetrable
Aug 11, 2026
Built this list to feel like a precon with two face commanders you can swap between depending on how you want to play while staying with The Hobbit and Lord of the Rings lore! Main Commander (Smaug): Self-burn Smaug with board-wipe spells (Pestilence, Star of Extinction) to make tons of Treasures, then win instantly by draining the table with Mirkwood Bats or dumping mana into a lethal Crackle with Power. Backup Commander (Bolg): Fast paced token swarm that debuffs enemy blockers while buffing your Orcs and Goblins for big combat swings.

Smaug, Wicked Worm
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026

Radagast of Rhosgobel
Aug 11, 2026

Tom, Bert, and William
Aug 11, 2026
Roast Mutton is a Tom, Bert, and William precon built around one simple idea: everything is dinner! The deck uses oversized creatures with awkward drawbacks, like Hunted Horror, Rotting Regisaur, and Daemogoth Titan, then feeds them to the Trolls to draw huge amounts of cards. Once those creatures hit the graveyard, recursion spells bring them back for second helpings. The real twist comes when Tom, Bert, and William die and return as a noncreature artifact, representing the Trolls turning to stone at sunrise. Cards like Tough Cookie and Karn, Silver Golem can temporarily bring the statues back to life, while other effects can sacrifice the stone Trolls and let the feast begin again. A small Food package reinforces the dinner theme without taking over the deck. The goal was to create a flavorful, slightly janky, but functional precon where the mechanics actually tell the story of the Trolls’ disastrous dinner.

Thranduil, the Elvenking
Aug 11, 2026

Bard, Heir of Girion
Aug 11, 2026
The deck tells a story of victory in Dale. It begins with Smaug's attack on Lake-town, represented by cards such as Day of Judgment and Doomskar. In the midst of the destruction, Bard the Bowman takes his stand and uses The Black Arrow to bring down Smaug. With the dragon defeated, the story shifts from destruction to recovery. The survivors of Lake-town gather around Bard, represented by the many Human and Soldier creatures and tokens throughout the deck. Cards such as Raise the Alarm, Resolute Reinforcements, Call the Coppercoats and Esgaroth Garrison represent the people coming together and forming a new community. From there, the deck tells the story of Dale being rebuilt. Bard, Heir of Girion eventually becomes Bard, King of Dale, while cards such as The Queen of Dale, Flowering of the White Tree, Call for Unity and Banner of Kinship shows the restoration of the Town and the unity of its people. The growing number of Human tokens mirrors the return of Dale's population, while the various anthem effects show the city becoming stronger as it is rebuilt. The price is a little bit higher in dollars than i expected, but i tried keeping it close to 150

Thorin, King of Durin's Folk
Aug 11, 2026
Took Dwarf tribal to the max, using only cards that have been printed in Lord of the Rings themed products.

Dáin of the Ancient Halls
Aug 11, 2026

Tom, Bert, and William
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026
With this deck I really tried to go for the vibe of a precon. No DFC's, there's some draft chaff, some terrible removal, a lot of doddling, and it will convince your friends that its broken if you get sol ring into thran dynamo into zetalpa (who is always there for some reason).

Dwalin, Weaponmaster
Aug 11, 2026
Create an army of dwarves and go wide with powerful equipment. These cards were chosen mostly with thematic reasoning in mind, and all fall under the budget of $150 despite prerelease pricing being crazy.

Elrond, Moon-Reader
Aug 11, 2026
Creature abilities to draw, Blink value, Win with tons of mana. We love you prof!

Bilbo, Thief in the Night
Aug 11, 2026

Thorin Oakenshield
Aug 11, 2026

Dwalin, Weaponmaster
Aug 11, 2026

Smaug the Magnificent
Aug 11, 2026

Radagast of Rhosgobel
Aug 11, 2026

Tom, Bert, and William
Aug 11, 2026

Chief of the Wilds
Aug 11, 2026

Tom, Bert, and William
Aug 11, 2026

Bilbo, Thief in the Night
Aug 11, 2026
This deck uses Bilbo, Thief in the Night and other cards to lower the cost of cards that you cast from your library, exile, or graveyard. He also pulls double duty by sliding in for some combat damage, letting you cast any of those spells again, or any of the mana haymakers the deck packs! The only thing better than one Clone Legion is TWO Clone Legions!

The Great Goblin
Aug 11, 2026

Gandalf, Party Guest
Aug 11, 2026

Gandalf, Party Guest
Aug 11, 2026
From a simple Hobbit Hole to the great Misty Mountains Cold! This deck attempts to make use of each of the members of the party involved in the Hobbit as they make their way to the Misty Mountains. With a focus on building up a board of Dwarves (and a Hobbit), while using Gandalf to cast combat-focused spells at the beginning of combat. Additionally, Gandalf can serve as a way of draw on slower, defensive turns while Bilbo acts as a recursion piece to pick up spells cast by Gandalf during previous combats and main phases.

Bard, Heir of Girion
Aug 11, 2026
Welcome to the city of Dale! This is a go wide token generator deck that leverages the recruit mechanic to put low cmc or power cards in the graveyard to later bring back out while you generate card advantage. You filter out extra lands when needed or cards not at your current tempo to bring back later. Flyers provide another avenue of evasion and through things like Jackdaw savior an amount of recursion, with some of our higher CMC slots filled by chunky or synergistic fliers that if lost bring back other value engines. We use all this to generate a massive board and card advantage while using things like ghostly prison, the new Dain, and similar effects to slow down those trying to stop us. Interaction provided is to protect your own board state and make sure our big value plays resolve. The vibe, to me fit the vibe! You start fairly small and build up from the small fishing hamlet of dale to a massive bustling city complete with walls and soldiers. Even sporting 3 different bards to show the stages he goes through from simple bowman of Dale, to soon to be hero, to king of the bustling city. that being said the alt commander is very much a riskier play, at 6 CMC its something you want to save for an ideal loop of combo draw and token generation. Make sure you have ramp early in hand and protection ready to go because a 6 mana do nothing turn is devastating. While not from the hobbit a fitting thematic alt commander would also be Prince Imrahil the fair. At two mana hes safe fast and quick to get going with the many draw engines we have going. Hope you like my deck! The hamlet of Dale shall rise from the obscure lake town to bustling city!

Thorin, King of Durin's Folk
Aug 11, 2026
Build your company, forge your hoard, and charge in for glory

Beorn the Fierce
Aug 11, 2026
A bear beat down featuring some woodland creatures

Beorn the Fierce
Aug 11, 2026

Dwalin, Weaponmaster
Aug 11, 2026
I was really looking forward to a dwarf precon, so here's my shot. Using the new hone counters with cheap equipment and proliferate to accelerate the game alongside an aggro strategy.

The Great Goblin
Aug 11, 2026
Buff up and launch your goblin army

Gandalf, Party Guest
Aug 11, 2026
Gandalf is the classic example of wizard with a sword, so why not give many Gandalfs swords and cool big spells?

Chief of the Wilds
Aug 11, 2026
Fresh from your Hobbit prerelease, it's Golgari Wolves! New cards like Bejeweled Warg and Rhovanion Rampager give new life to this archetype backed up by typal classics.

The Great Goblin
Aug 11, 2026


Bolg, Erebor's Reckoning & The Great Goblin
Aug 11, 2026
It focuses entirely on amassing armies and using spells to generate card draw and treasures for Smaug. Aim was bracket 2 focusing on the theme of Orcs/goblins and amassing. Using either Bolg, Erebor's Reckoning, or The Great Goblin as the commander of this deck for a bit of a different focus. Throw in Orcist Bowmasters too if you'd like!

Smaug, Wicked Worm
Aug 11, 2026
A Rakdos tchotchkes deck. Burn out the table with artifact ETBs and LTBs before ending the game with a treasure-fueled alpha strike or a massive X spell. The price at the time of building is just over $150 when using lowest market price. Created for Tolarian Community College's Lost Hobbit Commander precon contest.

Tom, Bert, and William
Aug 11, 2026

Beorn the Fierce
Aug 11, 2026
Bears, lots of bears. You love bears, I love bears. Bears.

Chief of the Wilds
Aug 11, 2026

Galion, Elvenking's Butler
Aug 11, 2026
Make small creatures big and big creatures bigger.

The Queen of Dale
Aug 11, 2026
The Queen of Dale is a mono-white go-wide deck with graveyard recursion. Every time an opponent casts their first non-creature spell, you recruit: draw, discard, and usually make a Human token. The discards aren't a downside either, since you're mostly pitching stuff you want back you buy back later, so the yard basically works like a second hand. Meanwhile the tokens pile up under anthems and +1/+1 counters until the board gets too big to deal with.

Bilbo, Fellow Conspirator
Aug 11, 2026
Every piece of food you cook comes with treasure, because Bilbo reads contracts. Snacks become mana, mana becomes an army, and dinner becomes an unexpected journey.

Bard, King of Dale
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026
This is a predominately token go wide strategy with a monarchy sub-theme. In the early game, set up by filling your board with human creature/tokens and ramp with treasure tokens. Then, once the commander hit the field, start refilling your hand with the monarchy while building an ever wider board of tokens until you can overwhelm your opponents. (Cards chosen were based on budget and whether the cards would thematically fit in LOTR universe)

Thorin, King of Durin's Folk
Aug 11, 2026
A dwarf deck and thematic re-telling of There and Back Again. Hobbit only cards - with exception of lands which stay on theme with LOTR copies.

Beorn the Fierce
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026

Thorin, King of Durin's Folk
Aug 11, 2026

Tom, Bert, and William
Aug 11, 2026
Tom, Bert, and William indifferently oversee a deck all about food and sacrifice. The deck plays well without them, summoning large creatures and padding its life total. Once the Troll Trio arrive, they gobble up your creatures to refill your hand, and you can count on them to stick around, too, thanks to turning to stone (artifact) once the sun comes up (they get removed).

Bifur, Melodic Rider
Aug 11, 2026
Aug 11, 2026

Thorin, King of Durin's Folk
Aug 11, 2026

Tom, Bert, and William
Aug 11, 2026
Cheapest printing according to Archidekt was $115. Put stuff in your graveyard and bring it back! Some needed bomb reprints (Spidersilk Armor anyone???) and even a Spider subtheme if you want to run Shelob as the commander!

Chief of the Wilds
Aug 11, 2026

Chief of the Wilds
Aug 11, 2026
Swarm the field with wolves and power them up.

The Great Goblin
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026
Draw cards and generate tokens

Thorin, King of Durin's Folk
Aug 11, 2026
I built this deck the day before the video upload but this is my take on a hobbit precon

Bard, King of Dale
Aug 11, 2026

Thranduil the Strategist
Aug 11, 2026


Chief of the Wilds & The Chief Warg
Aug 11, 2026
Get wolves out, beef them up, turn them into bears, use Ferocious mechanic, and double battle triggers

Bard, King of Dale
Aug 11, 2026

Gandalf, Party Guest
Aug 11, 2026

Smaug the Impenetrable
Aug 11, 2026
Smaug creates his own horde with this one! Artifacts matter with a villainous Goblins sub-theme, I crafted this deck on my own. I am a relatively new Magic player, with the Secrets of Strixhaven Set being my first forte into this wonderful hobby! Hold onto all of your artifacts and grow your value with this Smaug deck, now just $167! Haha! 67! Sitting at Bracket 2 it is perfect for a precon and, having played this deck in person, I can personally attest to this deck’s playability and level of fun!

Bilbo, Thief in the Night
Aug 11, 2026
Adventure is calling! Follow Bilbo from Bag End to the Lonely Mountain, gathering treasures, uncovering secrets, and filling your graveyard along the way. Then send Bilbo back into the fray to reuse the spells and tricks he's left behind. After all, the best adventures are the ones you get to take there and back again... and again.

Gandalf, Party Guest
Aug 11, 2026

Gandalf, Party Guest
Aug 11, 2026
Hobbit PreCon - Gandalf the Many! _____________________________________________________________________ Commander - Gandalf, Party Guest ______________________________________________________________________________ Cost - Originally made on Archidekt with cheapest cards (including all Lotr/Hobbit printings) - €239 - $275 I believe this is a prec-con priced deck due to most of the cards inflating the price being from the hobbit set which is still experiencing inflated pre-release pricing. There are also quite a few desperately needed reprints in here! ________________________________________________________________________________ Intro - Don’t worry friend, Gandalf is here! And so are a bunch of other Gandalfs and some other wizards that are…not Gandalf? Alas! Let them into your little hobbit-hovel to have a spell-slinging blast! This deck is all about having the most flashy-splashy fun! You’ll be casting the biggest of spells, taking extra turns or combat phases, drawing many a card and in some cases, even your whole deck to (hopefully) win the game! _____________________ This deck is likely going to be entered here umpteen times but I hope my version sticks out and peeks your interests! On ya go! Read on! :) _______________________________________________________________________________ The Theme/Story - I have made a purposeful choice to make this deck without any UB cards other than ones from LotR/Hobbit. I felt this made sense from a theme/story view and also a realistic view due to WizardsOfTheCoast never taking an FF exclusive card (for example) and turning it into a Hobbit/LotR card. ________ I have tried to keep the theme of wizards and their stereotypical personalities tightly woven within this deck, tying in both the storytelling aspect of Gandalf and his many roles, whether he is pondering on a lost thought, searching through scrolls and ancient texts or battling mighty foes from the tops of mountains to the fiery chasms below! When I think of wizards, in the context of Magic: The Gathering and Tolkien’s world building or just fantasy in general, one word comes to my mind and that word is ICONIC! Therefore you will find a series of magic’s most iconic Instants/Sorceries and even some Enchantments/Creatures as you play this deck which I feel are very fitting with Gandalf and his character. Here is a list of them - Lightening Bolt ______ Ponder ______ Counterspell ______ Disenchant ______ Swords to Plowshares ______ Negate ______ Omniscience - Only a true Mia like Gandalf could pop off like this! Niv Mizzet(s) - I mean he’s pretty much mtg’s Smaug! And ya cant have a wizard without a dragon or in this case, a dragon wizard! _____________________ This was definitely something I wanted to do for this deck as in my mind, if Gandalf sat down to play some MTG, he’d be casting these iconic spells and shouting their names out at the top of his lungs and raising his staff toward the ceiling as he does so. I dunno about you, I just love a one worded magic spell! There are of course many other spells themed around our wandering wizard throughout the deck, both from The Tales of Middle Earth set and the new Hobbit set! I mean, just look at how cool the Artefact section is! Super wizard themed!!! __________________________________________________________________________ Gameplay - So, the key point of this deck is to get as many Legendary Wizards onto our side of the field, utilising the decks draw power and in some cases, tutoring to do so and then casting a plethora of instants or sorceries at our disposal. With our commander, we then hope to change the game state by casting some huge spells before combat and those spells will be for free! The worst case scenario for us would be the possibility of ‘counterspells’ shutting down our huge 5+ mana free spells so I have included many ways to preemptively copy our spells maybe once or twice to assure we have one or more instances of our spells resolving. We also have plenty ways to give all our spells ‘Flash’ to assure those huge sorcery spells can be played at instant speed before combat or whenever we wish! We have also got plenty counter magic of our own to keep our opponents in check and choice removal to deal with any early game threats! I believe this deck will take a little while to set up so being choice with our removal is important! I also feel that as soon as this deck starts doing its thing, we have to be prepared to be named... THE THREAT! Therefore the array of cheaper instant spells can come in handy in a tight spot. We have many-many-many ways to draw in this deck too and a few scry abilities in creature/land-form to make those draws even more controlled. _____________________________________________________________________________ Mana Base - The mana base is low for a pre-con but I am hoping with the amount of draw triggers, scry and cheap hand fixing we have, we will be alright. I have included ‘Three Tree City’ as the ‘BIG REPRINT’ card for the mana base as I feel it should be in every typal/tribal deck. Especially this one, the more mana the better! Also you can see it being an easy choice for a middle earth based forest or woodland. Shocklands! Yup, wouldn’t that just be lovely to get those in a pre-con? ____________________________________________________________________________ Winning - Sealing the game in theory and while goldfishing has been pretty self explanatory, with many combat tricks to tap down all opponents creatures or return them to hand or of course take extra turns/combats and ways to copy mass board state changing effects. We even have a wild combo with casting ‘Enter the Infinite’ (for free) and drawing into ‘Omniscience’. That’s a pretty cool way and very wizardy-way to win with an ol’ Pre-con! ____________________________________________________________________________ Things not included - Well there is no Sol Ring here which I was a bit unsure about due to it being in every single pre-con out there but hey, I don’t like it in my own decks and I made this one! If it MUST go in then be my guest, all the more literal power to you, you-you pesky little hobbitses! _______________________________________________________________________________ Conclusion - So, there we have it! A deck which truly lets its pilot feel like thee wizard! As if you are the real Gandalf who has came up with all these self-titled spells filled with his own favourite moments from his own journeys and own catch phrases! Pretty neat! Hope you like it and if you win or lose, well I bet you looked like a cool wizard doing so! ___________________________________________________________________________ Thanks a lot for this oppurtunity! Oh and a little shameless plug here - My art portfolio - robbiegoldieart.com _________________________ ______________________________________________________________________________ Robbie Goldie

Radagast of Rhosgobel
Aug 11, 2026
Use bears, birds, bees and beasts to turn the enemies of middle earth to dust !

The Great Goblin
Aug 11, 2026

Thorin Oakenshield
Aug 11, 2026
A deck made using 100% Hobbit and LOTR cards (or those with printings in those sets), meant to focus on the story of Thorin's company. Focus is on a consistent theme in mechanics and the story the cards tell when on played together. Lots of room for upgrades, this deck is meant to be affordable. Main splurge is the Arkenstone, which I feel was important enough to include

Sauron, the Dark Lord
Aug 11, 2026
Sauron, the Dark Lord commands this Grixis army through fear, manipulation, and sheer overwhelming force. Every spell your opponents cast feeds your growing Orc Army, while the Ring tempts your forces toward greater power. Once Mordor's army is large enough, send it into battle and let the Shadow consume the battlefield. Alongside Sauron stand some of Middle-earth's most infamous figures—including Sauron, the Lidless Eye, Gothmog, Saruman, The Mouth of Sauron, and the Nazgûl. But even the forces of good have found their way into the deck, with Gandalf, Shadow's Foe bringing a strange and powerful alliance to Sauron's cause. The deck focuses on Orc Army growth, the Ring tempts you mechanic, graveyard recursion, stealing opposing creatures, and value-driven Grixis interaction. Rather than relying on expensive fast mana or competitive combo strategies, it aims to create memorable Commander games where your army slowly grows into an unstoppable threat.

The Great Goblin
Aug 11, 2026
Deck price estimate is $90-100 as of my Archidekt list https://archidekt.com/decks/25205239/great_gobbo A Goblin/Orc deck focusing on Burn, Counters, Amass, with some sprinkled in reanimation to combo with some staple burn. A couple of 3-4 card infinite combos involved too, which pre-cons have recently started adding.

Chief of the Wilds
Aug 11, 2026
Precon Low Bracket 3 *No GC/No Infin* Wolf/Warg tribal built around Chief of the Wilds. The deck leans into Wolves with useful triggered abilities that Chief can double, while still keeping a strong Hobbit/Tolkien feel with cards like The Chief Warg, Chief Warg's Company, Nighthowl Pursuer, Wargling, and Head of the Hunt. The game plan is pretty straightforward: build up the pack, get Chief out, take advantage of the extra triggers, and eventually win through a huge Chief or a wide board of Wolves with cards like Beastmaster Ascension and Overwhelming Stampede.

Bard, King of Dale
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026
Fend off Dragons (and other fantasy nasties) with the OG archer hero, Bard! Draw cards to draw cards, and get even more human interest out of Bard's doubling effects, with a little assist from the Monarch.

Chief of the Wilds
Aug 11, 2026
Do you know what Elves, Goblins, Dwarves and Hobbits have in common? Wolves like to eat them! The loop is simple: See Wolf. Play Wolf. Play Another Wolf. Make Wolf Big. Repeat!

Smaug the Impenetrable
Aug 11, 2026

Thranduil, the Elvenking
Aug 11, 2026

Thorin, King of Durin's Folk
Aug 11, 2026

Beorn the Fierce
Aug 11, 2026

Thranduil, the Elvenking
Aug 11, 2026
This Thranduil, the Elvenking deck is a flavorful Mirkwood Elf deck that fills your graveyard with useful Elves so Thranduil can reuse their activated abilities while legendary Elves keep your hand moving. You build up a Woodland Realm board of Elves and other Hobbit creatures, generate steady value, and eventually overwhelm the table through creature combat.

Thranduil, the Elvenking
Aug 11, 2026
A precon level take on Thranduil, optimized for an out of the box experience, tuned down from my own personal version which has the Devoted Druid infinite and Game Changers, as well as a more expensive mana base

Morophon, the Boundless
Aug 11, 2026
Marvel and Spider-Man deck centered around Norman Osborn/The Green Goblin, and the many villains connected to him.

Beorn the Fierce
Aug 11, 2026

Smaug, Wicked Worm
Aug 11, 2026

Smaug the Magnificent
Aug 11, 2026
Thought it would be interesting to make a deck around hoarding Treasure, spending them at the last moment in case someone tries to blow them up and relying on them being the sole goal of the deck, even if that means its fragile like the great Smaug himself

Bilbo, Unexpected Adventurer
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026
I deliberately avoided using non-Middle-Earth UB-exclusive cards (e.g. Mister Fantastic, Reed Richards) to make this deck more accurate to a WOTC-created precon. This is a blink/recruit deck focusing on getting Bard, King of Dale out as quickly as possible to go as wide as possible, also including Laboratory Maniac as an alternate wincon due to the large amount of drawing that recruit enables. It also includes quite a few cards that interact with the graveyard because of the discarding that recruit gives.

Chief of the Wilds
Aug 11, 2026
It's time for the Battle Wolves!

Radagast of Rhosgobel
Aug 11, 2026
Ramp outta control and flash some big bois and deathtouch traps (with some light bear tribal). Good counter generation, scary flashers, flash some deathtouchers that can take out a threat for cheap or even give deathtouch to chump blockers to maximize threat disposal if they go after you with Radagast on the board. If you get Beorn the Fierce on board, you can beef up your bears, unblockables, and even deathtouchers, and flash Fynn, and/or Ohran after your opponents declare blockers and let your little deathtouchers through, and start poisoning your opponents by surprise, maybe even taking someone out instantly if your board state is far enough along. Very fun as you can always have tricks up your sleeves with Radagast on the board! Do I have a big beefy guy or a deathtouch enabler in my hand I can throw out? Is it just a land? You'll never know! Time to develop a good poker face! Personally, flashing in a Hornet's Nest when an opponent swings with a big hitter and making a ton of flying deathtouchers sounds hilarious. Very budget friendly and very close to the price of a modern UB precon! (Sadly)

Smaug the Impenetrable
Aug 11, 2026

Gandalf, Goblins' Bane // Flameshape
Aug 11, 2026
Just our good ol' Gandalf, blasting some fireworks and occasionally forgetting what he was thinking about (discard). All to remember his true purpose once his graveyard is full with spells and he's ready for the grand finale!

Gandalf, Party Guest
Aug 11, 2026

Chief of the Wilds
Aug 11, 2026

Thorin, King of Durin's Folk
Aug 11, 2026
This decklist aims to run Dwarf Kindred List with a heavy equipment subtheme. Treasure is another subtheme that serves as both a significant mana engine that our commander generates, but also our wincon. Since this list tends to generate a lot of mana, we index hard into card draw and thematic tutors turn our list into a toolbox. Between Thorin Oakenshields anthem and our powerful equipment, we can easily smash through our opponents boards and claim victory. Moxfield: https://moxfield.com/decks/lGWsimaQIEuabSHivaU_Qw

Smaug the Magnificent
Aug 11, 2026

Bard, King of Dale
Aug 11, 2026

Radagast of Rhosgobel
Aug 11, 2026

Gollum, Riddle Master
Aug 11, 2026

Smaug the Impenetrable
Aug 11, 2026

Gandalf, Party Guest
Aug 11, 2026
Gather The Wizards and get the money (Mana) to cast the biggest baddest spell possible.

The Great Goblin
Aug 11, 2026

Thorin, King of Durin's Folk
Aug 11, 2026
Gather your army of dwarves and buff them up with the long lost treasures of erebor.

Bard, King of Dale
Aug 10, 2026
Get Bard out early to lead his army. Make an overwhelming number of 1/1 human soldiers. Draw more cards than your hands can hold. Tiny monarchy subtheme, because he’s literally a king. Strict restriction on making 1/1 human soldier creature tokens based on the lore of Lake-town’s army being ill trained hastily assembled humans.

Dwalin, Weaponmaster
In this deck, Dwalin buffs a bunch of cheap living weapon like creatures to create a wide board that gives you presence during the early game. Then, around turn 6/7, you'll be able to start attaching many of the now buffed equipment to a single creature at the same time for some very powerful swings! Cards like Mandibular kite that lack a bit of board presence can quickly turn into a 3/1 flyer for 1 mana if it's on the board when Dwalin enters and Dwalin manages to get a single attack off, turning it into a good blocker during the early game. It's also very fine to trade with these creatures since the buffed artifact sticks around to be equipped later, giving any creature +3/+1 (minimum) and flying! A lot of the interactions in this deck are also based on equipments, such as Coral Sword and Celestial armor. While these cards usually are a bit below average in power, once they're on the board they can quickly gain a lot of power from Dwalin and continuously grow more and more powerful. Around turn 7, it should absolutely be possible to drop one of the cards that put all equipments on a single creature (Thorin, Beatrix, Inventory Management & more) to do a big swing for 20+ damage. If all of these are put on Dwalin, it could turn into commander lethal, especially if the equipments you have on board give your equipped creature Trample/Flying/Double strike/ An additional combat step. All in all, it's a pretty simple deck (as it should be for a precon I think) that lets you be part of the board during all phases of the game. I also really like Dwalin as a commander since he only costs 2 mana. Even if he is destroyed once or twice it isn't unreasonable to cast him again, especially since he immediately buffs the board when he enters (which later in the game could mean +10 power or so amongst all your equippments).